forked from PGR/ascnet
69 lines
6.9 KiB
Plaintext
69 lines
6.9 KiB
Plaintext
|
<EFBFBD><EFBFBD><EFBFBD>^<5E><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>_<EFBFBD><5F><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>;4<
<0A>}8<>Vc<56>1<EFBFBD><31>}O<>!<21>]$&<26><>Ż)<14>P<EFBFBD><50>`<60><><EFBFBD><EFBFBD>o<EFBFBD>Z<EFBFBD>T<EFBFBD>8<EFBFBD>0K<30>tx0<02>wt<77><74><EFBFBD>Vh<56>7<EFBFBD><37><EFBFBD>i<EFBFBD>ƣ<EFBFBD>~<7E><>fVG<56>+<2B><>#<23>6<EFBFBD><36>-r<><72>2<><32>u;z<>Vn<56><6E>,Id ActionId NextActionId Type IsBlock IsEnd BeginAnim EndAnim BeginDelay EndDelay Params[1] Params[2] Params[3] Params[4] Params[5] Params[6] Params[7] Params[8] Params[9] Params[10] Params[11] Params[12] Params[13] Params[14] Params[15] Params[16] Params[17] Params[18] Params[19] Params[20] Params[21] Params[22] Params[23] Params[24] Params[25]
|
|||
|
1 1 101 AniZhuanchangEnd Assets/Product/Texture/Image/BgStory/Bgstory140.png
|
|||
|
2 2 401 1 202
|
|||
|
3 3 201 1 500139
|
|||
|
4 4 301 DialogEnable 1 Andre Alright, you lot! The time has come! Inspection of the outside of the train! I want every one of you who're going out to check if their buckles are secured! 1
|
|||
|
5 5 301 Andre The people in the noble carriage told us that they saw there's skin damage at the back of the train from their verandas, so remember to bring your welding tools and skin patches! 1
|
|||
|
6 6 202 1 1
|
|||
|
7 7 301 Thus is the start of a new day for the inspection team... Or should I say, just another day for them.
|
|||
|
8 8 301 Everyone knows it as an order from the aristocrats, and that they have no right to refuse or negotiate.
|
|||
|
9 9 301 All they can do is to make sure they're buckled up and check their outdated tools once more.
|
|||
|
10 10 301 Aristocrat Slackers! Why aren't you working yet?! Scram!
|
|||
|
11 11 201 1 500139
|
|||
|
12 12 301 AniZhuanchangBegin 1 Andre ... 1
|
|||
|
13 13 202 1 1
|
|||
|
14 14 101 Assets/Product/Texture/Image/BgStory/BgStory0.png
|
|||
|
15 15 301 AniZhuanchangEnd It should've been a normal inspection.
|
|||
|
16 16 301 AniZhuanchangBegin Two teams deployed, find the damaged area, cut off the parts sticking out, paste on the patch, and then weld it. A simple out-and-in operation.
|
|||
|
17 17 101 Assets/Product/Texture/Image/BgStory/Bgstory129.png
|
|||
|
18 18 301 AniZhuanchangEnd Inspection Team Member Boss, section A inspection done, no damages found.
|
|||
|
19 19 201 1 500139
|
|||
|
20 20 301 1 Andre This is Andre, I copy. You guys stay where you are. Vanguards follow me, while rearguards use the planar sonar for inspection once more. 1
|
|||
|
21 21 203 1 0.25 -400
|
|||
|
22 22 201 2 500132 400
|
|||
|
23 23 301 1 Sophia Rearguards copy. The scan will be finished in 5 minutes, we will then proceed to follow at a 50m distance. 2
|
|||
|
24 24 301 Andre Sophia. 1
|
|||
|
25 25 301 Sophia Yes? 2
|
|||
|
26 26 301 Andre Advance with your team in 20 minutes. 1
|
|||
|
27 27 301 Sophia But why? Even if we count in the time to pack up the sonar, it'll only take around 7 minutes... 2
|
|||
|
28 28 301 Andre I have a bad feeling about today, so it's best to take things slowly. 1
|
|||
|
29 29 301 Sophia ...The weather's great and the visibility is good, I don't understand. 2
|
|||
|
30 30 301 Andre Yes, great weather and good visibility with moderate wind speed. 1
|
|||
|
31 31 301 Andre It would be nice to take a stroll under this weather. 1
|
|||
|
32 32 301 Andre Which brings me to this question, why would the skin be damaged in this weather? 1
|
|||
|
33 33 301 Sophia It is usually impossible, but there are 4 possibilities for skin damage in this weather. 2
|
|||
|
34 34 202 1 2 1
|
|||
|
35 35 301 Inspection Team Member Boss, this is the section C inspection team, we see the damage!
|
|||
|
36 36 201 1 500139
|
|||
|
37 37 301 1 Andre ...This is Andre, copy that. We'll be there in 2 minutes. 1
|
|||
|
38 38 301 Andre Those in the back, be careful. Wait a while before advancing. 1
|
|||
|
39 39 301 Andre Everyone here is invaluable to me, I'd be sad if we were to lose anyone. 1
|
|||
|
40 40 201 1 500132
|
|||
|
41 41 301 AniZhuanchangBegin 1 Sophia ...Good. 1
|
|||
|
42 42 301 AniZhuanchangEnd Sophia Boss, this is the rearguards, the planar sonar readings are steady. 1
|
|||
|
43 43 301 Sophia ...Boss? 1
|
|||
|
44 44 301 Sophia ...Boss Andre? 1
|
|||
|
45 45 202 1 1
|
|||
|
46 46 301 Andre ...
|
|||
|
47 47 201 1 500132
|
|||
|
48 48 301 1 Sophia What's wrong? Signal interference? 1
|
|||
|
49 49 301 AniZhuanchangBegin Sophia The weather's fine, so... Unless... 1
|
|||
|
50 50 202 1 1
|
|||
|
51 51 301 AniZhuanchangEnd Although Sophia has been through a lot being born into the lower class and has been used to adversity, the scene in front of her eyes is far worse than anything she has encountered.
|
|||
|
52 52 301 The vanguards were devoured by layers and layers of the Corrupted. She could see Andre in the distance kicking away a Corrupted and trying his best to drag an unconscious Clegg back to the defense line.
|
|||
|
53 53 301 Without thinking, Sophia breaks through rows and rows of Corrupted together with her team, ready to rescue the vanguards.
|
|||
|
54 54 201 1 500132
|
|||
|
55 55 301 1 Sophia Boss! Quickly! 1
|
|||
|
56 56 201 1 500139
|
|||
|
57 57 301 1 Andre Sophia! Run! It's a trap! 1
|
|||
|
58 58 202 1 1
|
|||
|
59 59 301 Before Sophia could react, another wave of Corrupted joins in, entrapping the newcomers.
|
|||
|
60 60 301 The rearguards had no choice but to move forward and join the vanguards.
|
|||
|
61 61 201 1 500139
|
|||
|
62 62 301 1 Andre If we can't get help, then I'm afraid this will be the end for us... 1
|
|||
|
63 63 201 1 500132
|
|||
|
64 64 301 1 Sophia That leaves us no choice but to fight till the end then. 1
|
|||
|
65 65 203 1 0.25 -400
|
|||
|
66 66 201 2 500139 400
|
|||
|
67 67 301 1 AniZhuanchangBegin 1 Andre You're right, it's now or never! 2
|