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2023-10-18 08:49:36 +00:00
^<5E>@8<>wB <09>2<EFBFBD>Fh"<22>C&ϡ'<27><>3<EFBFBD><33>m<><6D>B^<5E><><EFBFBD>?M<><4D>@<40><>"l<>z<EFBFBD>2<EFBFBD>¿<EFBFBD>>=5<>R<><52><EFBFBD>ڦ<EFBFBD>̈<EFBFBD>?t<>7<EFBFBD>q<EFBFBD><71>$<24>R<EFBFBD>a <09><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><13>֐<EFBFBD>i <09>*<2A><><EFBFBD>`dk"<22><>]<5D>Y<EFBFBD><59><EFBFBD><EFBFBD>p<EFBFBD><1C>R]<5D>.Hp<48><70><EFBFBD>Id ActionId NextActionId Type IsBlock IsEnd BeginAnim EndAnim BeginDelay EndDelay Params[1] Params[2] Params[3] Params[4] Params[5] Params[6] Params[7] Params[8] Params[9] Params[10] Params[11] Params[12] Params[13] Params[14] Params[15] Params[16] Params[17] Params[18] Params[19] Params[20] Params[21] Params[22] Params[23] Params[24] Params[25]
1 1 101 AniZhuanchangEnd Assets/Product/Texture/Image/BgStory/Bgstory260.png
2 2 401 1 203
3 3 201 1 1031001 -600
4 4 201 2 500026 600
5 5 201 3 500166
6 6 301 DialogEnable 1 A group of disorderly Program Ghosts are attacking one another, blocking your way.
7 7 301 Lee The Program Ghosts that fought us before are killing one another now... 2
8 8 301 Lucia We can't move forth with them blocking our way, and we've still got more Program Ghosts behind us... 3
9 9 301 Liv Guess we'll have to force our way through here... 1
10 10 301 Lee That's the only logical thing to do now. We can't afford to waste time here. 2
11 11 302 Let's go, then. 12
12 12 301 DialogDisable Lucia & Lee & Liv Understood! 1 2 3
13 13 305 14 21
14 14 301 DialogEnable Lucia This is it! We've broken our way through! 3
15 15 301 Liv Commandant, over here! 1
16 16 301 Lee Let's go! 2
17 17 301 Working together, the four of you make it past the Program Ghosts and arrive at a safer location.
18 18 301 Lucia Who knows if we'll need to fight again up ahead, but we have no choice except to keep moving. 3
19 19 301 Liv "Bianca" is most likely... just right up ahead. 1
20 20 301 1 AniZhuanchangBegin Lucia Let's go. Brace yourself. I've got a feeling that it's not going to be the smoothest ride. 3
21 21 202 1 AniZhuanchangBegin 1 2 3 1