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ascnet/Resources/table/client/fight/FightConfig.tsv

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2023-10-18 15:33:14 +00:00
Key Type Value
2023-10-18 08:49:36 +00:00
CollisionEffect string FxAirwallActivated
CollisionEffectInterval float 1
RebootContaminationColor string ff3f3fff
RebootRescuingColor string 34aff9ff
RebootRecontaminationTransitionTime float 0.3
HpTransitionDuration float 0.8
EnergyTransitionDuration float 0.3
HpShakeDuration float 0.2
HpShakeRange float 3
BallTemplate string Assets/Product/Ui/UiFightPrefab/BallTemplate.prefab
UiPolygonSprite string Assets/Product/Texture/Image/UiFight/FightSekuai.png
AffixLevel2 string Assets/Product/Texture/Image/IconAffix/2.png
AffixLevel3 string Assets/Product/Texture/Image/IconAffix/3.png
FightOnlineMsgTime float 10
FightOnlineMsgSendCdTime float 5
FightOnlineMsgAutoCloseTime float 5
UiFighMarkMoving string Assets/Product/Texture/Image/UiFight/UiFighMarkMoving.png
UiFighMarkMovingBg string Assets/Product/Texture/Image/UiFight/UiFighMarkMovingBg.png
UiFighMarkMovingBtn string Assets/Product/Texture/Image/UiFight/UiFighMarkMovingBtn.png
UiFighMarkMovingPoint1 string Assets/Product/Texture/Image/UiFight/UiFighMarkMovingPoint1.png
UiFighMarkMovingPoint2 string Assets/Product/Texture/Image/UiFight/UiFighMarkMovingPoint2.png
UiFighMarkMovingPoint3 string Assets/Product/Texture/Image/UiFight/UiFighMarkMovingPoint3.png
UiFighTeachingRyq string Assets/Product/Texture/Image/UiFight/FightRyq.png
UiFighTeachingArrows string Assets/Product/Texture/Image/UiFight/FightTypeUp.png
SceneRollNumber string Assets/Product/Ui/Prefab/SceneRollNumber.prefab
Used3DRollNumber bool 0
HackTransitionDuration float 0.2
DefaultViewDuration float 1
DefaultViewNoMouseMoveMaxTime float 15
FreeViewNoMouseMoveMaxTime float 0.2
DefaultFightBtnExitTexture string Assets/Product/Texture/Image/UiFight/FightButtonExitNor.png
PCFightBtnExitTexture string Assets/Product/Texture/Image/UiFight/FightButtonExitPCNor.png
XboxFightBtnExitTexture string Assets/Product/Texture/Image/UiFight/FightButtonExitXBOXNor.png
PsFightBtnExitTexture string Assets/Product/Texture/Image/UiFight/FightButtonExitPSNor.png
ControlCameraByDragTip string Switched to Classic Mode: Hold the left mouse button to control camera movement
ControlCameraByMoveTip string Switched to Free Mode: Camera will automatically follow your mouse
OccupiedKeyCode string This button is already occupied and cannot be used.