forked from PGR/ascnet
70 lines
2.2 KiB
C#
70 lines
2.2 KiB
C#
|
using MongoDB.Bson.Serialization.Attributes;
|
|||
|
using MongoDB.Bson;
|
|||
|
using MongoDB.Driver;
|
|||
|
using AscNet.Common.MsgPack;
|
|||
|
|
|||
|
namespace AscNet.Common.Database
|
|||
|
{
|
|||
|
#pragma warning disable CS8618 // Non-nullable field must contain a non-null value when exiting constructor. Consider declaring as nullable.
|
|||
|
public class Player
|
|||
|
{
|
|||
|
public static readonly IMongoCollection<Player> collection = Common.db.GetCollection<Player>("players");
|
|||
|
|
|||
|
public static Player FromId(long id)
|
|||
|
{
|
|||
|
return collection.AsQueryable().FirstOrDefault(x => x.PlayerData.Id == id) ?? Create(id);
|
|||
|
}
|
|||
|
|
|||
|
public static Player? FromToken(string token)
|
|||
|
{
|
|||
|
return collection.AsQueryable().FirstOrDefault(x => x.Token == token);
|
|||
|
}
|
|||
|
|
|||
|
private static Player Create(long id)
|
|||
|
{
|
|||
|
Player player = new()
|
|||
|
{
|
|||
|
Token = Guid.NewGuid().ToString(),
|
|||
|
PlayerData = new()
|
|||
|
{
|
|||
|
Id = id,
|
|||
|
Name = $"Commandant{id}",
|
|||
|
Level = 1,
|
|||
|
Sign = "",
|
|||
|
DisplayCharId = 1021001,
|
|||
|
Birthday = null,
|
|||
|
HonorLevel = 1,
|
|||
|
ServerId = "1",
|
|||
|
CurrTeamId = 1,
|
|||
|
CurrHeadPortraitId = 9000003,
|
|||
|
AppearanceSettingInfo = new()
|
|||
|
{
|
|||
|
TitleType = 1,
|
|||
|
CharacterType = 1,
|
|||
|
FashionType = 1,
|
|||
|
WeaponFashionType = 1,
|
|||
|
DormitoryType = 1
|
|||
|
},
|
|||
|
CreateTime = DateTimeOffset.Now.ToUnixTimeSeconds(),
|
|||
|
LastLoginTime = DateTimeOffset.Now.ToUnixTimeSeconds(),
|
|||
|
Flags = 1
|
|||
|
}
|
|||
|
};
|
|||
|
collection.InsertOne(player);
|
|||
|
|
|||
|
return player;
|
|||
|
}
|
|||
|
|
|||
|
[BsonId]
|
|||
|
public ObjectId Id { get; set; }
|
|||
|
|
|||
|
[BsonElement("token")]
|
|||
|
[BsonRequired]
|
|||
|
public string Token { get; set; }
|
|||
|
|
|||
|
[BsonElement("player_data")]
|
|||
|
[BsonRequired]
|
|||
|
public PlayerData PlayerData { get; set; }
|
|||
|
}
|
|||
|
}
|