forked from PGR/ascnet
1
0
Fork 0
ascnet/Resources/table/share/statussyncfight/behavior/behaviornode/NodeB.tsv

77 lines
6.4 KiB
Plaintext
Raw Normal View History

2024-01-23 00:22:05 +00:00
Id Type Negative Name Param Children[1] Children[2] Children[3] Children[4] Children[5] Children[6] Children[7] Children[8] Children[9] Children[10] Children[11] Children[12] Children[13] Children[14] Children[15] Children[16] Children[17] Children[18] Children[19] Children[20] Children[21] Children[22] Children[23] Children[24] Children[25] Children[26] Children[27] Children[28] Children[29] Children[30] Children[31] Children[32] Children[33] Children[34] Children[35] Children[36] Children[37] Children[38] Children[39] Children[40] Children[41] Children[42] Children[43] Children[44] Children[45] Children[46] Children[47] Children[48] Children[49] Children[50] Children[51] Children[52] Children[53] Children[54] Children[55] Children[56] Children[57] Children[58] Children[59] Children[60] Children[61] Children[62] Children[63] Children[64] Children[65] Children[66] Children[67] Children[68] Children[69] Children[70] Children[71] Children[72] Children[73] Children[74] Children[75] Children[76] Children[77] Children[78] Children[79] Children[80] Children[81] Children[82] Children[83] Children[84] Children[85] Children[86] Children[87] Children[88] Children[89] Children[90] Children[91] Children[92] Children[93] Children[94] Children[95] Children[96] Children[97] Children[98] Children[99] Children[100] Children[101] Children[102] Children[103] Children[104] Children[105] Children[106] Children[107] Children[108] Children[109] Children[110] Children[111] Children[112] Children[113] Children[114] Children[115] Children[116] Children[117] Children[118] Children[119] Children[120] Children[121] Children[122] Children[123] Children[124] Children[125] Children[126] Children[127] Children[128] Children[129] Children[130] Children[131] Children[132] Children[133] Children[134] Children[135] Children[136] Children[137] Children[138] Children[139] Children[140] Children[141] Children[142] Children[143] Children[144] Children[145] Children[146] Children[147] Children[148] Children[149] Children[150] Children[151] Children[152] Children[153] Children[154] Children[155] Children[156] Children[157] Children[158] Children[159] Children[160] Children[161] Children[162] Children[163] Children[164] Children[165] Children[166] Children[167] Children[168] Children[169] Children[170] Children[171] Children[172] Children[173] Children[174] Children[175] Children[176] Children[177] Children[178] Children[179] Children[180] Children[181] Children[182] Children[183] Children[184] Children[185] Children[186] Children[187] Children[188] Children[189] Children[190] Children[191] Children[192] Children[193] Children[194] Children[195] Children[196] Children[197] Children[198] Children[199] Children[200] Children[201] Children[202] Children[203] Children[204] Children[205] Children[206] Children[207] Children[208] Children[209] Children[210] Children[211] Children[212] Children[213] Children[214] Children[215] Children[216] Children[217] Children[218] Children[219] Children[220] Children[221] Children[222] Children[223] Children[224] Children[225] Children[226] Children[227] Children[228] Children[229] Children[230] Children[231] Children[232] Children[233] Children[234] Children[235] Children[236] Children[237] Children[238] Children[239] Children[240] Children[241] Children[242] Children[243] Children[244] Children[245] Children[246] Children[247] Children[248] Children[249] Children[250]
-5000 3 110000001 110000002 110000005
110000001 0 GetSelfNpc 1#2001
110000002 3 110000003 110000004
110000003 0 SetInt 2#3000|1
110000004 0 SetInt 2#4000|0
110000005 3 110000006 110000007 110000008 110000009 110000010 110000011 110000012 110000013 110000014 110000015 110000016
110000006 0 SetInt 1#30000|0
110000007 0 SetFloat 1#30001|0.1
110000008 0 GetBehaviorTime 1#30002
110000009 0 SetInt 1#30010|0
110000010 0 SetFloat 1#30011|3
110000011 0 GetBehaviorTime 1#30012
110000012 0 GetPosition 1#30020
110000013 0 Float3 1#30021|0|0|0.5
110000014 0 Float3AddFloat3 1#30021|1#30020|1#30021
110000015 0 SetFloat 1#30022|3
110000016 0 SetFloat 1#30023|2
5000 3 110000017 110000036
110000017 3 110000018 110000021 110000024 110000027 110000030 110000033
110000018 2 110000019 110000020
110000019 0 QueryClickKey 14
110000020 0 SetInt 1#40000|1
110000021 2 110000022 110000023
110000022 0 QueryClickKey 15
110000023 0 SetInt 1#40000|2
110000024 2 110000025 110000026
110000025 0 QueryClickKey 16
110000026 0 SetInt 1#40000|3
110000027 2 110000028 110000029
110000028 0 QueryClickKey 17
110000029 0 SetInt 1#40000|4
110000030 2 110000031 110000032
110000031 0 QueryClickKey 18
110000032 0 SetInt 1#40000|5
110000033 2 110000034 110000035
110000034 0 QueryClickKey 19
110000035 0 SetInt 1#40000|6
110000036 2 110000037 110000038 110000039 110000049
110000037 0 CheckInt 2#3000|1|1
110000038 0 GetPointDistance 1#30020|1#40001|0
110000039 2 110000040 110000041
110000040 0 CheckNpcBeHitState 1#30010
110000041 1 110000042 110000048
110000042 2 110000043 110000046 110000047
110000043 2 110000044 110000045
110000044 0 1 CheckInt 1#30010|13|1
110000045 0 1 CheckInt 1#30010|0|1
110000046 0 GetBehaviorTime 1#30012
110000047 0 SetInt 1#30000|0
110000048 0 ReturnTrue
110000049 2 110000050 110000051
110000050 0 CheckBehaviorTime 1#30012|1#30011
110000051 1 110000052 110000057 110000063 110000069
110000052 2 110000053 110000054 110000055 110000056
110000053 0 CheckInt 1#30000|0|1
110000054 0 1 CheckPositionDistance 1#30020|1#30022
110000055 0 MoveToPosition 1#30020
110000056 0 SetInt 1#30000|1
110000057 2 110000058 110000059 110000060 110000061 110000062
110000058 0 CheckInt 1#30000|1|1
110000059 0 CheckPositionDistance 1#30020|1#30023
110000060 0 StopMove
110000061 0 GetBehaviorTime 1#30002
110000062 0 SetInt 1#30000|2
110000063 2 110000064 110000065 110000066 110000067 110000068
110000064 0 CheckInt 1#30000|2|1
110000065 0 CheckBehaviorTime 1#30002|1#30001
110000066 0 GetBehaviorTime 1#30002
110000067 0 MoveToPosition 1#30021
110000068 0 SetInt 1#30000|3
110000069 2 110000070 110000071 110000072 110000073 110000074
110000070 0 CheckInt 1#30000|3|1
110000071 0 CheckBehaviorTime 1#30002|1#30001
110000072 0 StopMove
110000073 0 Debug Movement ended|1
110000074 0 SetInt 1#30000|0