forked from Raphael/SCHALE.GameServer
71 lines
4.3 KiB
C#
71 lines
4.3 KiB
C#
// <auto-generated>
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// automatically generated by the FlatBuffers compiler, do not modify
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// </auto-generated>
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namespace SCHALE.Common.FlatData
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{
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using global::System;
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using global::System.Collections.Generic;
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using global::Google.FlatBuffers;
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public struct ConquestErosionUnitExcel : IFlatbufferObject
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{
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private Table __p;
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public ByteBuffer ByteBuffer { get { return __p.bb; } }
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public static void ValidateVersion() { FlatBufferConstants.FLATBUFFERS_24_3_25(); }
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public static ConquestErosionUnitExcel GetRootAsConquestErosionUnitExcel(ByteBuffer _bb) { return GetRootAsConquestErosionUnitExcel(_bb, new ConquestErosionUnitExcel()); }
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public static ConquestErosionUnitExcel GetRootAsConquestErosionUnitExcel(ByteBuffer _bb, ConquestErosionUnitExcel obj) { return (obj.__assign(_bb.GetInt(_bb.Position) + _bb.Position, _bb)); }
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public void __init(int _i, ByteBuffer _bb) { __p = new Table(_i, _bb); }
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public ConquestErosionUnitExcel __assign(int _i, ByteBuffer _bb) { __init(_i, _bb); return this; }
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public long TilePrefabId { get { int o = __p.__offset(4); return o != 0 ? __p.bb.GetLong(o + __p.bb_pos) : (long)0; } }
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public long MassErosionUnitId { get { int o = __p.__offset(6); return o != 0 ? __p.bb.GetLong(o + __p.bb_pos) : (long)0; } }
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public float MassErosionUnitRotationY { get { int o = __p.__offset(8); return o != 0 ? __p.bb.GetFloat(o + __p.bb_pos) : (float)0.0f; } }
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public long IndividualErosionUnitId { get { int o = __p.__offset(10); return o != 0 ? __p.bb.GetLong(o + __p.bb_pos) : (long)0; } }
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public float IndividualErosionUnitRotationY { get { int o = __p.__offset(12); return o != 0 ? __p.bb.GetFloat(o + __p.bb_pos) : (float)0.0f; } }
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public static Offset<SCHALE.Common.FlatData.ConquestErosionUnitExcel> CreateConquestErosionUnitExcel(FlatBufferBuilder builder,
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long TilePrefabId = 0,
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long MassErosionUnitId = 0,
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float MassErosionUnitRotationY = 0.0f,
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long IndividualErosionUnitId = 0,
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float IndividualErosionUnitRotationY = 0.0f) {
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builder.StartTable(5);
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ConquestErosionUnitExcel.AddIndividualErosionUnitId(builder, IndividualErosionUnitId);
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ConquestErosionUnitExcel.AddMassErosionUnitId(builder, MassErosionUnitId);
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ConquestErosionUnitExcel.AddTilePrefabId(builder, TilePrefabId);
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ConquestErosionUnitExcel.AddIndividualErosionUnitRotationY(builder, IndividualErosionUnitRotationY);
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ConquestErosionUnitExcel.AddMassErosionUnitRotationY(builder, MassErosionUnitRotationY);
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return ConquestErosionUnitExcel.EndConquestErosionUnitExcel(builder);
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}
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public static void StartConquestErosionUnitExcel(FlatBufferBuilder builder) { builder.StartTable(5); }
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public static void AddTilePrefabId(FlatBufferBuilder builder, long tilePrefabId) { builder.AddLong(0, tilePrefabId, 0); }
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public static void AddMassErosionUnitId(FlatBufferBuilder builder, long massErosionUnitId) { builder.AddLong(1, massErosionUnitId, 0); }
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public static void AddMassErosionUnitRotationY(FlatBufferBuilder builder, float massErosionUnitRotationY) { builder.AddFloat(2, massErosionUnitRotationY, 0.0f); }
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public static void AddIndividualErosionUnitId(FlatBufferBuilder builder, long individualErosionUnitId) { builder.AddLong(3, individualErosionUnitId, 0); }
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public static void AddIndividualErosionUnitRotationY(FlatBufferBuilder builder, float individualErosionUnitRotationY) { builder.AddFloat(4, individualErosionUnitRotationY, 0.0f); }
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public static Offset<SCHALE.Common.FlatData.ConquestErosionUnitExcel> EndConquestErosionUnitExcel(FlatBufferBuilder builder) {
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int o = builder.EndTable();
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return new Offset<SCHALE.Common.FlatData.ConquestErosionUnitExcel>(o);
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}
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}
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static public class ConquestErosionUnitExcelVerify
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{
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static public bool Verify(Google.FlatBuffers.Verifier verifier, uint tablePos)
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{
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return verifier.VerifyTableStart(tablePos)
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&& verifier.VerifyField(tablePos, 4 /*TilePrefabId*/, 8 /*long*/, 8, false)
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&& verifier.VerifyField(tablePos, 6 /*MassErosionUnitId*/, 8 /*long*/, 8, false)
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&& verifier.VerifyField(tablePos, 8 /*MassErosionUnitRotationY*/, 4 /*float*/, 4, false)
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&& verifier.VerifyField(tablePos, 10 /*IndividualErosionUnitId*/, 8 /*long*/, 8, false)
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&& verifier.VerifyField(tablePos, 12 /*IndividualErosionUnitRotationY*/, 4 /*float*/, 4, false)
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&& verifier.VerifyTableEnd(tablePos);
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}
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}
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}
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