SCHALE.GameServer/SCHALE.Common/FlatData/ConsumeCondition.cs

16 lines
214 B
C#

// <auto-generated>
// automatically generated by the FlatBuffers compiler, do not modify
// </auto-generated>
namespace SCHALE.Common.FlatData
{
public enum ConsumeCondition : int
{
And = 0,
Or = 1,
};
}