SCHALE.GameServer/SCHALE.Common/FlatData/CVUnlockScenarioType.cs

17 lines
246 B
C#

// <auto-generated>
// automatically generated by the FlatBuffers compiler, do not modify
// </auto-generated>
namespace SCHALE.Common.FlatData
{
public enum CVUnlockScenarioType : int
{
Main = 0,
Event = 1,
SpecialOperation = 2,
};
}