forked from Raphael/SCHALE.GameServer
39 lines
784 B
C#
39 lines
784 B
C#
// <auto-generated>
|
|
// automatically generated by the FlatBuffers compiler, do not modify
|
|
// </auto-generated>
|
|
|
|
namespace SCHALE.Common.FlatData
|
|
{
|
|
|
|
public enum BuffType : int
|
|
{
|
|
None = 0,
|
|
Buff_AttackPower = 1,
|
|
Buff_CriticalChance = 2,
|
|
Buff_CriticalDamage = 3,
|
|
Buff_DefensePower = 4,
|
|
Buff_Dodge = 5,
|
|
Buff_Hit = 6,
|
|
Buff_WeaponRange = 7,
|
|
Buff_SightRange = 8,
|
|
Buff_MoveSpeed = 9,
|
|
Buff_AttackTime = 10,
|
|
Buff_MaxHp = 11,
|
|
Buff_MaxBulletCount = 12,
|
|
DeBuff_AttackPower = 13,
|
|
DeBuff_CriticalChance = 14,
|
|
DeBuff_CriticalDamage = 15,
|
|
DeBuff_DefensePower = 16,
|
|
DeBuff_Dodge = 17,
|
|
DeBuff_Hit = 18,
|
|
DeBuff_WeaponRange = 19,
|
|
DeBuff_SightRange = 20,
|
|
DeBuff_MoveSpeed = 21,
|
|
DeBuff_AttackTime = 22,
|
|
DeBuff_MaxHp = 23,
|
|
DeBuff_MaxBulletCount = 24,
|
|
};
|
|
|
|
|
|
}
|