SCHALE.GameServer/SCHALE.Common/FlatData/BattleCalculationStat.cs

19 lines
308 B
C#

// <auto-generated>
// automatically generated by the FlatBuffers compiler, do not modify
// </auto-generated>
namespace SCHALE.Common.FlatData
{
public enum BattleCalculationStat : int
{
FinalDamage = 0,
FinalHeal = 1,
FinalDamageRatio = 2,
FinalDamageRatio2 = 3,
FinalCriticalRate = 4,
};
}