SCHALE.GameServer/SCHALE.Common/FlatData/StoryStrategyExcel.cs

228 lines
14 KiB
C#

// <auto-generated>
// automatically generated by the FlatBuffers compiler, do not modify
// </auto-generated>
namespace SCHALE.Common.FlatData
{
using global::System;
using global::System.Collections.Generic;
using global::SCHALE.Common.Crypto;
using global::Google.FlatBuffers;
public struct StoryStrategyExcel : IFlatbufferObject
{
private Table __p;
public ByteBuffer ByteBuffer { get { return __p.bb; } }
public static void ValidateVersion() { FlatBufferConstants.FLATBUFFERS_24_3_25(); }
public static StoryStrategyExcel GetRootAsStoryStrategyExcel(ByteBuffer _bb) { return GetRootAsStoryStrategyExcel(_bb, new StoryStrategyExcel()); }
public static StoryStrategyExcel GetRootAsStoryStrategyExcel(ByteBuffer _bb, StoryStrategyExcel obj) { return (obj.__assign(_bb.GetInt(_bb.Position) + _bb.Position, _bb)); }
public void __init(int _i, ByteBuffer _bb) { __p = new Table(_i, _bb); }
public StoryStrategyExcel __assign(int _i, ByteBuffer _bb) { __init(_i, _bb); return this; }
public long Id { get { int o = __p.__offset(4); return o != 0 ? __p.bb.GetLong(o + __p.bb_pos) : (long)0; } }
public string Name { get { int o = __p.__offset(6); return o != 0 ? __p.__string(o + __p.bb_pos) : null; } }
#if ENABLE_SPAN_T
public Span<byte> GetNameBytes() { return __p.__vector_as_span<byte>(6, 1); }
#else
public ArraySegment<byte>? GetNameBytes() { return __p.__vector_as_arraysegment(6); }
#endif
public byte[] GetNameArray() { return __p.__vector_as_array<byte>(6); }
public string Localize { get { int o = __p.__offset(8); return o != 0 ? __p.__string(o + __p.bb_pos) : null; } }
#if ENABLE_SPAN_T
public Span<byte> GetLocalizeBytes() { return __p.__vector_as_span<byte>(8, 1); }
#else
public ArraySegment<byte>? GetLocalizeBytes() { return __p.__vector_as_arraysegment(8); }
#endif
public byte[] GetLocalizeArray() { return __p.__vector_as_array<byte>(8); }
public int StageEnterEchelonCount { get { int o = __p.__offset(10); return o != 0 ? __p.bb.GetInt(o + __p.bb_pos) : (int)0; } }
public long BattleDuration { get { int o = __p.__offset(12); return o != 0 ? __p.bb.GetLong(o + __p.bb_pos) : (long)0; } }
public long WhiteListId { get { int o = __p.__offset(14); return o != 0 ? __p.bb.GetLong(o + __p.bb_pos) : (long)0; } }
public string StrategyMap { get { int o = __p.__offset(16); return o != 0 ? __p.__string(o + __p.bb_pos) : null; } }
#if ENABLE_SPAN_T
public Span<byte> GetStrategyMapBytes() { return __p.__vector_as_span<byte>(16, 1); }
#else
public ArraySegment<byte>? GetStrategyMapBytes() { return __p.__vector_as_arraysegment(16); }
#endif
public byte[] GetStrategyMapArray() { return __p.__vector_as_array<byte>(16); }
public string StrategyMapBG { get { int o = __p.__offset(18); return o != 0 ? __p.__string(o + __p.bb_pos) : null; } }
#if ENABLE_SPAN_T
public Span<byte> GetStrategyMapBGBytes() { return __p.__vector_as_span<byte>(18, 1); }
#else
public ArraySegment<byte>? GetStrategyMapBGBytes() { return __p.__vector_as_arraysegment(18); }
#endif
public byte[] GetStrategyMapBGArray() { return __p.__vector_as_array<byte>(18); }
public int MaxTurn { get { int o = __p.__offset(20); return o != 0 ? __p.bb.GetInt(o + __p.bb_pos) : (int)0; } }
public SCHALE.Common.FlatData.StageTopography StageTopography { get { int o = __p.__offset(22); return o != 0 ? (SCHALE.Common.FlatData.StageTopography)__p.bb.GetInt(o + __p.bb_pos) : SCHALE.Common.FlatData.StageTopography.Street; } }
public SCHALE.Common.FlatData.StrategyEnvironment StrategyEnvironment { get { int o = __p.__offset(24); return o != 0 ? (SCHALE.Common.FlatData.StrategyEnvironment)__p.bb.GetInt(o + __p.bb_pos) : SCHALE.Common.FlatData.StrategyEnvironment.None; } }
public SCHALE.Common.FlatData.ContentType ContentType { get { int o = __p.__offset(26); return o != 0 ? (SCHALE.Common.FlatData.ContentType)__p.bb.GetInt(o + __p.bb_pos) : SCHALE.Common.FlatData.ContentType.None; } }
public long BGMId { get { int o = __p.__offset(28); return o != 0 ? __p.bb.GetLong(o + __p.bb_pos) : (long)0; } }
public string FirstClearReportEventName { get { int o = __p.__offset(30); return o != 0 ? __p.__string(o + __p.bb_pos) : null; } }
#if ENABLE_SPAN_T
public Span<byte> GetFirstClearReportEventNameBytes() { return __p.__vector_as_span<byte>(30, 1); }
#else
public ArraySegment<byte>? GetFirstClearReportEventNameBytes() { return __p.__vector_as_arraysegment(30); }
#endif
public byte[] GetFirstClearReportEventNameArray() { return __p.__vector_as_array<byte>(30); }
public static Offset<SCHALE.Common.FlatData.StoryStrategyExcel> CreateStoryStrategyExcel(FlatBufferBuilder builder,
long Id = 0,
StringOffset NameOffset = default(StringOffset),
StringOffset LocalizeOffset = default(StringOffset),
int StageEnterEchelonCount = 0,
long BattleDuration = 0,
long WhiteListId = 0,
StringOffset StrategyMapOffset = default(StringOffset),
StringOffset StrategyMapBGOffset = default(StringOffset),
int MaxTurn = 0,
SCHALE.Common.FlatData.StageTopography StageTopography = SCHALE.Common.FlatData.StageTopography.Street,
SCHALE.Common.FlatData.StrategyEnvironment StrategyEnvironment = SCHALE.Common.FlatData.StrategyEnvironment.None,
SCHALE.Common.FlatData.ContentType ContentType = SCHALE.Common.FlatData.ContentType.None,
long BGMId = 0,
StringOffset FirstClearReportEventNameOffset = default(StringOffset)) {
builder.StartTable(14);
StoryStrategyExcel.AddBGMId(builder, BGMId);
StoryStrategyExcel.AddWhiteListId(builder, WhiteListId);
StoryStrategyExcel.AddBattleDuration(builder, BattleDuration);
StoryStrategyExcel.AddId(builder, Id);
StoryStrategyExcel.AddFirstClearReportEventName(builder, FirstClearReportEventNameOffset);
StoryStrategyExcel.AddContentType(builder, ContentType);
StoryStrategyExcel.AddStrategyEnvironment(builder, StrategyEnvironment);
StoryStrategyExcel.AddStageTopography(builder, StageTopography);
StoryStrategyExcel.AddMaxTurn(builder, MaxTurn);
StoryStrategyExcel.AddStrategyMapBG(builder, StrategyMapBGOffset);
StoryStrategyExcel.AddStrategyMap(builder, StrategyMapOffset);
StoryStrategyExcel.AddStageEnterEchelonCount(builder, StageEnterEchelonCount);
StoryStrategyExcel.AddLocalize(builder, LocalizeOffset);
StoryStrategyExcel.AddName(builder, NameOffset);
return StoryStrategyExcel.EndStoryStrategyExcel(builder);
}
public static void StartStoryStrategyExcel(FlatBufferBuilder builder) { builder.StartTable(14); }
public static void AddId(FlatBufferBuilder builder, long id) { builder.AddLong(0, id, 0); }
public static void AddName(FlatBufferBuilder builder, StringOffset nameOffset) { builder.AddOffset(1, nameOffset.Value, 0); }
public static void AddLocalize(FlatBufferBuilder builder, StringOffset localizeOffset) { builder.AddOffset(2, localizeOffset.Value, 0); }
public static void AddStageEnterEchelonCount(FlatBufferBuilder builder, int stageEnterEchelonCount) { builder.AddInt(3, stageEnterEchelonCount, 0); }
public static void AddBattleDuration(FlatBufferBuilder builder, long battleDuration) { builder.AddLong(4, battleDuration, 0); }
public static void AddWhiteListId(FlatBufferBuilder builder, long whiteListId) { builder.AddLong(5, whiteListId, 0); }
public static void AddStrategyMap(FlatBufferBuilder builder, StringOffset strategyMapOffset) { builder.AddOffset(6, strategyMapOffset.Value, 0); }
public static void AddStrategyMapBG(FlatBufferBuilder builder, StringOffset strategyMapBGOffset) { builder.AddOffset(7, strategyMapBGOffset.Value, 0); }
public static void AddMaxTurn(FlatBufferBuilder builder, int maxTurn) { builder.AddInt(8, maxTurn, 0); }
public static void AddStageTopography(FlatBufferBuilder builder, SCHALE.Common.FlatData.StageTopography stageTopography) { builder.AddInt(9, (int)stageTopography, 0); }
public static void AddStrategyEnvironment(FlatBufferBuilder builder, SCHALE.Common.FlatData.StrategyEnvironment strategyEnvironment) { builder.AddInt(10, (int)strategyEnvironment, 0); }
public static void AddContentType(FlatBufferBuilder builder, SCHALE.Common.FlatData.ContentType contentType) { builder.AddInt(11, (int)contentType, 0); }
public static void AddBGMId(FlatBufferBuilder builder, long bGMId) { builder.AddLong(12, bGMId, 0); }
public static void AddFirstClearReportEventName(FlatBufferBuilder builder, StringOffset firstClearReportEventNameOffset) { builder.AddOffset(13, firstClearReportEventNameOffset.Value, 0); }
public static Offset<SCHALE.Common.FlatData.StoryStrategyExcel> EndStoryStrategyExcel(FlatBufferBuilder builder) {
int o = builder.EndTable();
return new Offset<SCHALE.Common.FlatData.StoryStrategyExcel>(o);
}
public StoryStrategyExcelT UnPack() {
var _o = new StoryStrategyExcelT();
this.UnPackTo(_o);
return _o;
}
public void UnPackTo(StoryStrategyExcelT _o) {
byte[] key = TableEncryptionService.CreateKey("StoryStrategy");
_o.Id = TableEncryptionService.Convert(this.Id, key);
_o.Name = TableEncryptionService.Convert(this.Name, key);
_o.Localize = TableEncryptionService.Convert(this.Localize, key);
_o.StageEnterEchelonCount = TableEncryptionService.Convert(this.StageEnterEchelonCount, key);
_o.BattleDuration = TableEncryptionService.Convert(this.BattleDuration, key);
_o.WhiteListId = TableEncryptionService.Convert(this.WhiteListId, key);
_o.StrategyMap = TableEncryptionService.Convert(this.StrategyMap, key);
_o.StrategyMapBG = TableEncryptionService.Convert(this.StrategyMapBG, key);
_o.MaxTurn = TableEncryptionService.Convert(this.MaxTurn, key);
_o.StageTopography = TableEncryptionService.Convert(this.StageTopography, key);
_o.StrategyEnvironment = TableEncryptionService.Convert(this.StrategyEnvironment, key);
_o.ContentType = TableEncryptionService.Convert(this.ContentType, key);
_o.BGMId = TableEncryptionService.Convert(this.BGMId, key);
_o.FirstClearReportEventName = TableEncryptionService.Convert(this.FirstClearReportEventName, key);
}
public static Offset<SCHALE.Common.FlatData.StoryStrategyExcel> Pack(FlatBufferBuilder builder, StoryStrategyExcelT _o) {
if (_o == null) return default(Offset<SCHALE.Common.FlatData.StoryStrategyExcel>);
var _Name = _o.Name == null ? default(StringOffset) : builder.CreateString(_o.Name);
var _Localize = _o.Localize == null ? default(StringOffset) : builder.CreateString(_o.Localize);
var _StrategyMap = _o.StrategyMap == null ? default(StringOffset) : builder.CreateString(_o.StrategyMap);
var _StrategyMapBG = _o.StrategyMapBG == null ? default(StringOffset) : builder.CreateString(_o.StrategyMapBG);
var _FirstClearReportEventName = _o.FirstClearReportEventName == null ? default(StringOffset) : builder.CreateString(_o.FirstClearReportEventName);
return CreateStoryStrategyExcel(
builder,
_o.Id,
_Name,
_Localize,
_o.StageEnterEchelonCount,
_o.BattleDuration,
_o.WhiteListId,
_StrategyMap,
_StrategyMapBG,
_o.MaxTurn,
_o.StageTopography,
_o.StrategyEnvironment,
_o.ContentType,
_o.BGMId,
_FirstClearReportEventName);
}
}
public class StoryStrategyExcelT
{
public long Id { get; set; }
public string Name { get; set; }
public string Localize { get; set; }
public int StageEnterEchelonCount { get; set; }
public long BattleDuration { get; set; }
public long WhiteListId { get; set; }
public string StrategyMap { get; set; }
public string StrategyMapBG { get; set; }
public int MaxTurn { get; set; }
public SCHALE.Common.FlatData.StageTopography StageTopography { get; set; }
public SCHALE.Common.FlatData.StrategyEnvironment StrategyEnvironment { get; set; }
public SCHALE.Common.FlatData.ContentType ContentType { get; set; }
public long BGMId { get; set; }
public string FirstClearReportEventName { get; set; }
public StoryStrategyExcelT() {
this.Id = 0;
this.Name = null;
this.Localize = null;
this.StageEnterEchelonCount = 0;
this.BattleDuration = 0;
this.WhiteListId = 0;
this.StrategyMap = null;
this.StrategyMapBG = null;
this.MaxTurn = 0;
this.StageTopography = SCHALE.Common.FlatData.StageTopography.Street;
this.StrategyEnvironment = SCHALE.Common.FlatData.StrategyEnvironment.None;
this.ContentType = SCHALE.Common.FlatData.ContentType.None;
this.BGMId = 0;
this.FirstClearReportEventName = null;
}
}
static public class StoryStrategyExcelVerify
{
static public bool Verify(Google.FlatBuffers.Verifier verifier, uint tablePos)
{
return verifier.VerifyTableStart(tablePos)
&& verifier.VerifyField(tablePos, 4 /*Id*/, 8 /*long*/, 8, false)
&& verifier.VerifyString(tablePos, 6 /*Name*/, false)
&& verifier.VerifyString(tablePos, 8 /*Localize*/, false)
&& verifier.VerifyField(tablePos, 10 /*StageEnterEchelonCount*/, 4 /*int*/, 4, false)
&& verifier.VerifyField(tablePos, 12 /*BattleDuration*/, 8 /*long*/, 8, false)
&& verifier.VerifyField(tablePos, 14 /*WhiteListId*/, 8 /*long*/, 8, false)
&& verifier.VerifyString(tablePos, 16 /*StrategyMap*/, false)
&& verifier.VerifyString(tablePos, 18 /*StrategyMapBG*/, false)
&& verifier.VerifyField(tablePos, 20 /*MaxTurn*/, 4 /*int*/, 4, false)
&& verifier.VerifyField(tablePos, 22 /*StageTopography*/, 4 /*SCHALE.Common.FlatData.StageTopography*/, 4, false)
&& verifier.VerifyField(tablePos, 24 /*StrategyEnvironment*/, 4 /*SCHALE.Common.FlatData.StrategyEnvironment*/, 4, false)
&& verifier.VerifyField(tablePos, 26 /*ContentType*/, 4 /*SCHALE.Common.FlatData.ContentType*/, 4, false)
&& verifier.VerifyField(tablePos, 28 /*BGMId*/, 8 /*long*/, 8, false)
&& verifier.VerifyString(tablePos, 30 /*FirstClearReportEventName*/, false)
&& verifier.VerifyTableEnd(tablePos);
}
}
}