SCHALE.GameServer/SCHALE.Common/FlatData/ProductionStep.cs

18 lines
247 B
C#

// <auto-generated>
// automatically generated by the FlatBuffers compiler, do not modify
// </auto-generated>
namespace SCHALE.Common.FlatData
{
public enum ProductionStep : int
{
ToDo = 0,
Doing = 1,
Complete = 2,
Release = 3,
};
}