forked from Raphael/SCHALE.GameServer
299 lines
20 KiB
C#
299 lines
20 KiB
C#
// <auto-generated>
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// automatically generated by the FlatBuffers compiler, do not modify
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// </auto-generated>
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namespace SCHALE.Common.FlatData
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{
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using global::System;
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using global::System.Collections.Generic;
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using global::SCHALE.Common.Crypto;
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using global::Google.FlatBuffers;
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public struct FieldContentStageExcel : IFlatbufferObject
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{
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private Table __p;
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public ByteBuffer ByteBuffer { get { return __p.bb; } }
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public static void ValidateVersion() { FlatBufferConstants.FLATBUFFERS_24_3_25(); }
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public static FieldContentStageExcel GetRootAsFieldContentStageExcel(ByteBuffer _bb) { return GetRootAsFieldContentStageExcel(_bb, new FieldContentStageExcel()); }
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public static FieldContentStageExcel GetRootAsFieldContentStageExcel(ByteBuffer _bb, FieldContentStageExcel obj) { return (obj.__assign(_bb.GetInt(_bb.Position) + _bb.Position, _bb)); }
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public void __init(int _i, ByteBuffer _bb) { __p = new Table(_i, _bb); }
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public FieldContentStageExcel __assign(int _i, ByteBuffer _bb) { __init(_i, _bb); return this; }
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public long Id { get { int o = __p.__offset(4); return o != 0 ? __p.bb.GetLong(o + __p.bb_pos) : (long)0; } }
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public long SeasonId { get { int o = __p.__offset(6); return o != 0 ? __p.bb.GetLong(o + __p.bb_pos) : (long)0; } }
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public long AreaId { get { int o = __p.__offset(8); return o != 0 ? __p.bb.GetLong(o + __p.bb_pos) : (long)0; } }
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public long GroupId { get { int o = __p.__offset(10); return o != 0 ? __p.bb.GetLong(o + __p.bb_pos) : (long)0; } }
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public SCHALE.Common.FlatData.StageDifficulty StageDifficulty { get { int o = __p.__offset(12); return o != 0 ? (SCHALE.Common.FlatData.StageDifficulty)__p.bb.GetInt(o + __p.bb_pos) : SCHALE.Common.FlatData.StageDifficulty.None; } }
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public long PrevStageId { get { int o = __p.__offset(14); return o != 0 ? __p.bb.GetLong(o + __p.bb_pos) : (long)0; } }
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public string Name { get { int o = __p.__offset(16); return o != 0 ? __p.__string(o + __p.bb_pos) : null; } }
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#if ENABLE_SPAN_T
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public Span<byte> GetNameBytes() { return __p.__vector_as_span<byte>(16, 1); }
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#else
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public ArraySegment<byte>? GetNameBytes() { return __p.__vector_as_arraysegment(16); }
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#endif
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public byte[] GetNameArray() { return __p.__vector_as_array<byte>(16); }
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public long BattleDuration { get { int o = __p.__offset(18); return o != 0 ? __p.bb.GetLong(o + __p.bb_pos) : (long)0; } }
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public SCHALE.Common.FlatData.ParcelType StageEnterCostType { get { int o = __p.__offset(20); return o != 0 ? (SCHALE.Common.FlatData.ParcelType)__p.bb.GetInt(o + __p.bb_pos) : SCHALE.Common.FlatData.ParcelType.None; } }
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public long StageEnterCostId { get { int o = __p.__offset(22); return o != 0 ? __p.bb.GetLong(o + __p.bb_pos) : (long)0; } }
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public int StageEnterCostAmount { get { int o = __p.__offset(24); return o != 0 ? __p.bb.GetInt(o + __p.bb_pos) : (int)0; } }
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public SCHALE.Common.FlatData.StageTopography StageTopography { get { int o = __p.__offset(26); return o != 0 ? (SCHALE.Common.FlatData.StageTopography)__p.bb.GetInt(o + __p.bb_pos) : SCHALE.Common.FlatData.StageTopography.Street; } }
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public int RecommandLevel { get { int o = __p.__offset(28); return o != 0 ? __p.bb.GetInt(o + __p.bb_pos) : (int)0; } }
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public long GroundID { get { int o = __p.__offset(30); return o != 0 ? __p.bb.GetLong(o + __p.bb_pos) : (long)0; } }
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public long BGMId { get { int o = __p.__offset(32); return o != 0 ? __p.bb.GetLong(o + __p.bb_pos) : (long)0; } }
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public bool InstantClear { get { int o = __p.__offset(34); return o != 0 ? 0!=__p.bb.Get(o + __p.bb_pos) : (bool)false; } }
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public long FixedEchelonId { get { int o = __p.__offset(36); return o != 0 ? __p.bb.GetLong(o + __p.bb_pos) : (long)0; } }
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public bool SkipFormationSettings { get { int o = __p.__offset(38); return o != 0 ? 0!=__p.bb.Get(o + __p.bb_pos) : (bool)false; } }
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public bool DailyLastPlay { get { int o = __p.__offset(40); return o != 0 ? 0!=__p.bb.Get(o + __p.bb_pos) : (bool)false; } }
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public SCHALE.Common.FlatData.StarGoalType StarGoal(int j) { int o = __p.__offset(42); return o != 0 ? (SCHALE.Common.FlatData.StarGoalType)__p.bb.GetInt(__p.__vector(o) + j * 4) : (SCHALE.Common.FlatData.StarGoalType)0; }
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public int StarGoalLength { get { int o = __p.__offset(42); return o != 0 ? __p.__vector_len(o) : 0; } }
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#if ENABLE_SPAN_T
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public Span<SCHALE.Common.FlatData.StarGoalType> GetStarGoalBytes() { return __p.__vector_as_span<SCHALE.Common.FlatData.StarGoalType>(42, 4); }
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#else
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public ArraySegment<byte>? GetStarGoalBytes() { return __p.__vector_as_arraysegment(42); }
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#endif
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public SCHALE.Common.FlatData.StarGoalType[] GetStarGoalArray() { int o = __p.__offset(42); if (o == 0) return null; int p = __p.__vector(o); int l = __p.__vector_len(o); SCHALE.Common.FlatData.StarGoalType[] a = new SCHALE.Common.FlatData.StarGoalType[l]; for (int i = 0; i < l; i++) { a[i] = (SCHALE.Common.FlatData.StarGoalType)__p.bb.GetInt(p + i * 4); } return a; }
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public int StarGoalAmount(int j) { int o = __p.__offset(44); return o != 0 ? __p.bb.GetInt(__p.__vector(o) + j * 4) : (int)0; }
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public int StarGoalAmountLength { get { int o = __p.__offset(44); return o != 0 ? __p.__vector_len(o) : 0; } }
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#if ENABLE_SPAN_T
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public Span<int> GetStarGoalAmountBytes() { return __p.__vector_as_span<int>(44, 4); }
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#else
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public ArraySegment<byte>? GetStarGoalAmountBytes() { return __p.__vector_as_arraysegment(44); }
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#endif
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public int[] GetStarGoalAmountArray() { return __p.__vector_as_array<int>(44); }
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public static Offset<SCHALE.Common.FlatData.FieldContentStageExcel> CreateFieldContentStageExcel(FlatBufferBuilder builder,
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long Id = 0,
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long SeasonId = 0,
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long AreaId = 0,
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long GroupId = 0,
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SCHALE.Common.FlatData.StageDifficulty StageDifficulty = SCHALE.Common.FlatData.StageDifficulty.None,
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long PrevStageId = 0,
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StringOffset NameOffset = default(StringOffset),
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long BattleDuration = 0,
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SCHALE.Common.FlatData.ParcelType StageEnterCostType = SCHALE.Common.FlatData.ParcelType.None,
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long StageEnterCostId = 0,
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int StageEnterCostAmount = 0,
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SCHALE.Common.FlatData.StageTopography StageTopography = SCHALE.Common.FlatData.StageTopography.Street,
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int RecommandLevel = 0,
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long GroundID = 0,
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long BGMId = 0,
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bool InstantClear = false,
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long FixedEchelonId = 0,
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bool SkipFormationSettings = false,
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bool DailyLastPlay = false,
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VectorOffset StarGoalOffset = default(VectorOffset),
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VectorOffset StarGoalAmountOffset = default(VectorOffset)) {
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builder.StartTable(21);
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FieldContentStageExcel.AddFixedEchelonId(builder, FixedEchelonId);
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FieldContentStageExcel.AddBGMId(builder, BGMId);
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FieldContentStageExcel.AddGroundID(builder, GroundID);
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FieldContentStageExcel.AddStageEnterCostId(builder, StageEnterCostId);
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FieldContentStageExcel.AddBattleDuration(builder, BattleDuration);
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FieldContentStageExcel.AddPrevStageId(builder, PrevStageId);
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FieldContentStageExcel.AddGroupId(builder, GroupId);
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FieldContentStageExcel.AddAreaId(builder, AreaId);
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FieldContentStageExcel.AddSeasonId(builder, SeasonId);
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FieldContentStageExcel.AddId(builder, Id);
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FieldContentStageExcel.AddStarGoalAmount(builder, StarGoalAmountOffset);
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FieldContentStageExcel.AddStarGoal(builder, StarGoalOffset);
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FieldContentStageExcel.AddRecommandLevel(builder, RecommandLevel);
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FieldContentStageExcel.AddStageTopography(builder, StageTopography);
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FieldContentStageExcel.AddStageEnterCostAmount(builder, StageEnterCostAmount);
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FieldContentStageExcel.AddStageEnterCostType(builder, StageEnterCostType);
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FieldContentStageExcel.AddName(builder, NameOffset);
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FieldContentStageExcel.AddStageDifficulty(builder, StageDifficulty);
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FieldContentStageExcel.AddDailyLastPlay(builder, DailyLastPlay);
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FieldContentStageExcel.AddSkipFormationSettings(builder, SkipFormationSettings);
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FieldContentStageExcel.AddInstantClear(builder, InstantClear);
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return FieldContentStageExcel.EndFieldContentStageExcel(builder);
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}
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public static void StartFieldContentStageExcel(FlatBufferBuilder builder) { builder.StartTable(21); }
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public static void AddId(FlatBufferBuilder builder, long id) { builder.AddLong(0, id, 0); }
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public static void AddSeasonId(FlatBufferBuilder builder, long seasonId) { builder.AddLong(1, seasonId, 0); }
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public static void AddAreaId(FlatBufferBuilder builder, long areaId) { builder.AddLong(2, areaId, 0); }
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public static void AddGroupId(FlatBufferBuilder builder, long groupId) { builder.AddLong(3, groupId, 0); }
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public static void AddStageDifficulty(FlatBufferBuilder builder, SCHALE.Common.FlatData.StageDifficulty stageDifficulty) { builder.AddInt(4, (int)stageDifficulty, 0); }
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public static void AddPrevStageId(FlatBufferBuilder builder, long prevStageId) { builder.AddLong(5, prevStageId, 0); }
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public static void AddName(FlatBufferBuilder builder, StringOffset nameOffset) { builder.AddOffset(6, nameOffset.Value, 0); }
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public static void AddBattleDuration(FlatBufferBuilder builder, long battleDuration) { builder.AddLong(7, battleDuration, 0); }
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public static void AddStageEnterCostType(FlatBufferBuilder builder, SCHALE.Common.FlatData.ParcelType stageEnterCostType) { builder.AddInt(8, (int)stageEnterCostType, 0); }
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public static void AddStageEnterCostId(FlatBufferBuilder builder, long stageEnterCostId) { builder.AddLong(9, stageEnterCostId, 0); }
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public static void AddStageEnterCostAmount(FlatBufferBuilder builder, int stageEnterCostAmount) { builder.AddInt(10, stageEnterCostAmount, 0); }
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public static void AddStageTopography(FlatBufferBuilder builder, SCHALE.Common.FlatData.StageTopography stageTopography) { builder.AddInt(11, (int)stageTopography, 0); }
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public static void AddRecommandLevel(FlatBufferBuilder builder, int recommandLevel) { builder.AddInt(12, recommandLevel, 0); }
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public static void AddGroundID(FlatBufferBuilder builder, long groundID) { builder.AddLong(13, groundID, 0); }
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public static void AddBGMId(FlatBufferBuilder builder, long bGMId) { builder.AddLong(14, bGMId, 0); }
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public static void AddInstantClear(FlatBufferBuilder builder, bool instantClear) { builder.AddBool(15, instantClear, false); }
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public static void AddFixedEchelonId(FlatBufferBuilder builder, long fixedEchelonId) { builder.AddLong(16, fixedEchelonId, 0); }
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public static void AddSkipFormationSettings(FlatBufferBuilder builder, bool skipFormationSettings) { builder.AddBool(17, skipFormationSettings, false); }
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public static void AddDailyLastPlay(FlatBufferBuilder builder, bool dailyLastPlay) { builder.AddBool(18, dailyLastPlay, false); }
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public static void AddStarGoal(FlatBufferBuilder builder, VectorOffset starGoalOffset) { builder.AddOffset(19, starGoalOffset.Value, 0); }
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public static VectorOffset CreateStarGoalVector(FlatBufferBuilder builder, SCHALE.Common.FlatData.StarGoalType[] data) { builder.StartVector(4, data.Length, 4); for (int i = data.Length - 1; i >= 0; i--) builder.AddInt((int)data[i]); return builder.EndVector(); }
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public static VectorOffset CreateStarGoalVectorBlock(FlatBufferBuilder builder, SCHALE.Common.FlatData.StarGoalType[] data) { builder.StartVector(4, data.Length, 4); builder.Add(data); return builder.EndVector(); }
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public static VectorOffset CreateStarGoalVectorBlock(FlatBufferBuilder builder, ArraySegment<SCHALE.Common.FlatData.StarGoalType> data) { builder.StartVector(4, data.Count, 4); builder.Add(data); return builder.EndVector(); }
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public static VectorOffset CreateStarGoalVectorBlock(FlatBufferBuilder builder, IntPtr dataPtr, int sizeInBytes) { builder.StartVector(1, sizeInBytes, 1); builder.Add<SCHALE.Common.FlatData.StarGoalType>(dataPtr, sizeInBytes); return builder.EndVector(); }
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public static void StartStarGoalVector(FlatBufferBuilder builder, int numElems) { builder.StartVector(4, numElems, 4); }
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public static void AddStarGoalAmount(FlatBufferBuilder builder, VectorOffset starGoalAmountOffset) { builder.AddOffset(20, starGoalAmountOffset.Value, 0); }
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public static VectorOffset CreateStarGoalAmountVector(FlatBufferBuilder builder, int[] data) { builder.StartVector(4, data.Length, 4); for (int i = data.Length - 1; i >= 0; i--) builder.AddInt(data[i]); return builder.EndVector(); }
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public static VectorOffset CreateStarGoalAmountVectorBlock(FlatBufferBuilder builder, int[] data) { builder.StartVector(4, data.Length, 4); builder.Add(data); return builder.EndVector(); }
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public static VectorOffset CreateStarGoalAmountVectorBlock(FlatBufferBuilder builder, ArraySegment<int> data) { builder.StartVector(4, data.Count, 4); builder.Add(data); return builder.EndVector(); }
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public static VectorOffset CreateStarGoalAmountVectorBlock(FlatBufferBuilder builder, IntPtr dataPtr, int sizeInBytes) { builder.StartVector(1, sizeInBytes, 1); builder.Add<int>(dataPtr, sizeInBytes); return builder.EndVector(); }
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public static void StartStarGoalAmountVector(FlatBufferBuilder builder, int numElems) { builder.StartVector(4, numElems, 4); }
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public static Offset<SCHALE.Common.FlatData.FieldContentStageExcel> EndFieldContentStageExcel(FlatBufferBuilder builder) {
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int o = builder.EndTable();
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return new Offset<SCHALE.Common.FlatData.FieldContentStageExcel>(o);
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}
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public FieldContentStageExcelT UnPack() {
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var _o = new FieldContentStageExcelT();
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this.UnPackTo(_o);
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return _o;
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}
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public void UnPackTo(FieldContentStageExcelT _o) {
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byte[] key = TableEncryptionService.CreateKey("FieldContentStage");
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_o.Id = TableEncryptionService.Convert(this.Id, key);
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_o.SeasonId = TableEncryptionService.Convert(this.SeasonId, key);
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_o.AreaId = TableEncryptionService.Convert(this.AreaId, key);
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_o.GroupId = TableEncryptionService.Convert(this.GroupId, key);
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_o.StageDifficulty = TableEncryptionService.Convert(this.StageDifficulty, key);
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_o.PrevStageId = TableEncryptionService.Convert(this.PrevStageId, key);
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_o.Name = TableEncryptionService.Convert(this.Name, key);
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_o.BattleDuration = TableEncryptionService.Convert(this.BattleDuration, key);
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_o.StageEnterCostType = TableEncryptionService.Convert(this.StageEnterCostType, key);
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_o.StageEnterCostId = TableEncryptionService.Convert(this.StageEnterCostId, key);
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_o.StageEnterCostAmount = TableEncryptionService.Convert(this.StageEnterCostAmount, key);
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_o.StageTopography = TableEncryptionService.Convert(this.StageTopography, key);
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_o.RecommandLevel = TableEncryptionService.Convert(this.RecommandLevel, key);
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_o.GroundID = TableEncryptionService.Convert(this.GroundID, key);
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_o.BGMId = TableEncryptionService.Convert(this.BGMId, key);
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_o.InstantClear = TableEncryptionService.Convert(this.InstantClear, key);
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_o.FixedEchelonId = TableEncryptionService.Convert(this.FixedEchelonId, key);
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_o.SkipFormationSettings = TableEncryptionService.Convert(this.SkipFormationSettings, key);
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_o.DailyLastPlay = TableEncryptionService.Convert(this.DailyLastPlay, key);
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_o.StarGoal = new List<SCHALE.Common.FlatData.StarGoalType>();
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for (var _j = 0; _j < this.StarGoalLength; ++_j) {_o.StarGoal.Add(TableEncryptionService.Convert(this.StarGoal(_j), key));}
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_o.StarGoalAmount = new List<int>();
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for (var _j = 0; _j < this.StarGoalAmountLength; ++_j) {_o.StarGoalAmount.Add(TableEncryptionService.Convert(this.StarGoalAmount(_j), key));}
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}
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public static Offset<SCHALE.Common.FlatData.FieldContentStageExcel> Pack(FlatBufferBuilder builder, FieldContentStageExcelT _o) {
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if (_o == null) return default(Offset<SCHALE.Common.FlatData.FieldContentStageExcel>);
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var _Name = _o.Name == null ? default(StringOffset) : builder.CreateString(_o.Name);
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var _StarGoal = default(VectorOffset);
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if (_o.StarGoal != null) {
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var __StarGoal = _o.StarGoal.ToArray();
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_StarGoal = CreateStarGoalVector(builder, __StarGoal);
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}
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var _StarGoalAmount = default(VectorOffset);
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if (_o.StarGoalAmount != null) {
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var __StarGoalAmount = _o.StarGoalAmount.ToArray();
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_StarGoalAmount = CreateStarGoalAmountVector(builder, __StarGoalAmount);
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}
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return CreateFieldContentStageExcel(
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builder,
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_o.Id,
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_o.SeasonId,
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_o.AreaId,
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_o.GroupId,
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_o.StageDifficulty,
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_o.PrevStageId,
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_Name,
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_o.BattleDuration,
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_o.StageEnterCostType,
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_o.StageEnterCostId,
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_o.StageEnterCostAmount,
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_o.StageTopography,
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_o.RecommandLevel,
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_o.GroundID,
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_o.BGMId,
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_o.InstantClear,
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_o.FixedEchelonId,
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_o.SkipFormationSettings,
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_o.DailyLastPlay,
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_StarGoal,
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_StarGoalAmount);
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}
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}
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public class FieldContentStageExcelT
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{
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public long Id { get; set; }
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public long SeasonId { get; set; }
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public long AreaId { get; set; }
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public long GroupId { get; set; }
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public SCHALE.Common.FlatData.StageDifficulty StageDifficulty { get; set; }
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public long PrevStageId { get; set; }
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public string Name { get; set; }
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public long BattleDuration { get; set; }
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public SCHALE.Common.FlatData.ParcelType StageEnterCostType { get; set; }
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public long StageEnterCostId { get; set; }
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public int StageEnterCostAmount { get; set; }
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public SCHALE.Common.FlatData.StageTopography StageTopography { get; set; }
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public int RecommandLevel { get; set; }
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public long GroundID { get; set; }
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public long BGMId { get; set; }
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public bool InstantClear { get; set; }
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public long FixedEchelonId { get; set; }
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public bool SkipFormationSettings { get; set; }
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public bool DailyLastPlay { get; set; }
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public List<SCHALE.Common.FlatData.StarGoalType> StarGoal { get; set; }
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public List<int> StarGoalAmount { get; set; }
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public FieldContentStageExcelT() {
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this.Id = 0;
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this.SeasonId = 0;
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this.AreaId = 0;
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this.GroupId = 0;
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this.StageDifficulty = SCHALE.Common.FlatData.StageDifficulty.None;
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this.PrevStageId = 0;
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this.Name = null;
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this.BattleDuration = 0;
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this.StageEnterCostType = SCHALE.Common.FlatData.ParcelType.None;
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this.StageEnterCostId = 0;
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this.StageEnterCostAmount = 0;
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this.StageTopography = SCHALE.Common.FlatData.StageTopography.Street;
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this.RecommandLevel = 0;
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this.GroundID = 0;
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this.BGMId = 0;
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this.InstantClear = false;
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this.FixedEchelonId = 0;
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this.SkipFormationSettings = false;
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this.DailyLastPlay = false;
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this.StarGoal = null;
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this.StarGoalAmount = null;
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}
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}
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static public class FieldContentStageExcelVerify
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{
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static public bool Verify(Google.FlatBuffers.Verifier verifier, uint tablePos)
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{
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return verifier.VerifyTableStart(tablePos)
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&& verifier.VerifyField(tablePos, 4 /*Id*/, 8 /*long*/, 8, false)
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&& verifier.VerifyField(tablePos, 6 /*SeasonId*/, 8 /*long*/, 8, false)
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&& verifier.VerifyField(tablePos, 8 /*AreaId*/, 8 /*long*/, 8, false)
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&& verifier.VerifyField(tablePos, 10 /*GroupId*/, 8 /*long*/, 8, false)
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&& verifier.VerifyField(tablePos, 12 /*StageDifficulty*/, 4 /*SCHALE.Common.FlatData.StageDifficulty*/, 4, false)
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&& verifier.VerifyField(tablePos, 14 /*PrevStageId*/, 8 /*long*/, 8, false)
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&& verifier.VerifyString(tablePos, 16 /*Name*/, false)
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&& verifier.VerifyField(tablePos, 18 /*BattleDuration*/, 8 /*long*/, 8, false)
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&& verifier.VerifyField(tablePos, 20 /*StageEnterCostType*/, 4 /*SCHALE.Common.FlatData.ParcelType*/, 4, false)
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&& verifier.VerifyField(tablePos, 22 /*StageEnterCostId*/, 8 /*long*/, 8, false)
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&& verifier.VerifyField(tablePos, 24 /*StageEnterCostAmount*/, 4 /*int*/, 4, false)
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&& verifier.VerifyField(tablePos, 26 /*StageTopography*/, 4 /*SCHALE.Common.FlatData.StageTopography*/, 4, false)
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&& verifier.VerifyField(tablePos, 28 /*RecommandLevel*/, 4 /*int*/, 4, false)
|
|
&& verifier.VerifyField(tablePos, 30 /*GroundID*/, 8 /*long*/, 8, false)
|
|
&& verifier.VerifyField(tablePos, 32 /*BGMId*/, 8 /*long*/, 8, false)
|
|
&& verifier.VerifyField(tablePos, 34 /*InstantClear*/, 1 /*bool*/, 1, false)
|
|
&& verifier.VerifyField(tablePos, 36 /*FixedEchelonId*/, 8 /*long*/, 8, false)
|
|
&& verifier.VerifyField(tablePos, 38 /*SkipFormationSettings*/, 1 /*bool*/, 1, false)
|
|
&& verifier.VerifyField(tablePos, 40 /*DailyLastPlay*/, 1 /*bool*/, 1, false)
|
|
&& verifier.VerifyVectorOfData(tablePos, 42 /*StarGoal*/, 4 /*SCHALE.Common.FlatData.StarGoalType*/, false)
|
|
&& verifier.VerifyVectorOfData(tablePos, 44 /*StarGoalAmount*/, 4 /*int*/, false)
|
|
&& verifier.VerifyTableEnd(tablePos);
|
|
}
|
|
}
|
|
|
|
}
|