SCHALE.GameServer/SCHALE.Common/Database/ModelExtensions/AccountExtensions.cs

143 lines
4.8 KiB
C#

namespace SCHALE.Common.Database.ModelExtensions
{
public static class AccountExtensions
{
public static List<CharacterDB> AddCharacters(this AccountDB account, SCHALEContext context, params CharacterDB[] characters)
{
foreach (var character in characters)
{
character.AccountServerId = account.ServerId;
context.Characters.Add(character);
}
return [.. characters];
}
public static List<EquipmentDB> AddEquipment(this AccountDB account, SCHALEContext context, params EquipmentDB[] equipmentDB)
{
foreach (var equipment in equipmentDB)
{
equipment.AccountServerId = account.ServerId;
var existingEquipment = account.Equipment.FirstOrDefault(x => x.UniqueId == equipment.UniqueId);
if (existingEquipment != null && equipment.BoundCharacterServerId == default)
existingEquipment.StackCount += equipment.StackCount;
else
context.Equipment.Add(equipment);
}
return [.. equipmentDB];
}
public static List<WeaponDB> AddWeapons(this AccountDB account, SCHALEContext context, params WeaponDB[] weapons)
{
foreach (var weapon in weapons)
{
weapon.AccountServerId = account.ServerId;
context.Weapons.Add(weapon);
}
return [.. weapons];
}
public static List<ItemDB> AddItems(this AccountDB account, SCHALEContext context, params ItemDB[] items)
{
foreach (var item in items)
{
item.AccountServerId = account.ServerId;
var existingItem = account.Items.FirstOrDefault(x => x.UniqueId == item.UniqueId);
if (existingItem != null)
{
existingItem.StackCount += item.StackCount;
item.ServerId = existingItem.ServerId;
} else
context.Items.Add(item);
context.SaveChanges();
}
return [.. items];
}
public static List<GearDB> AddGears(this AccountDB account, SCHALEContext context, params GearDB[] gears)
{
foreach (var gear in gears)
{
gear.AccountServerId = account.ServerId;
context.Gears.Add(gear);
var targetCharacter = account.Characters.FirstOrDefault(x => x.ServerId == gear.BoundCharacterServerId);
targetCharacter.EquipmentServerIds.Add(gear.ServerId);
}
return [.. gears];
}
public static List<EchelonDB> AddEchelons(this AccountDB account, SCHALEContext context, params EchelonDB[] echelons)
{
foreach (var echelon in echelons)
{
echelon.AccountServerId = account.ServerId;
context.Echelons.Add(echelon);
}
return [.. echelons];
}
public static List<MemoryLobbyDB> AddMemoryLobbies(this AccountDB account, SCHALEContext context, params MemoryLobbyDB[] memoryLobbies)
{
foreach (var lobby in memoryLobbies)
{
lobby.AccountServerId = account.ServerId;
context.MemoryLobbies.Add(lobby);
}
return [.. memoryLobbies];
}
public static List<ScenarioHistoryDB> AddScenarios(this AccountDB account, SCHALEContext context, params ScenarioHistoryDB[] scenarios)
{
foreach (var scenario in scenarios)
{
scenario.AccountServerId = account.ServerId;
context.Scenarios.Add(scenario);
}
return [.. scenarios];
}
public static List<CafeDB> AddCafes(this AccountDB account, SCHALEContext context, params CafeDB[] cafes)
{
foreach (var cafe in cafes)
{
cafe.AccountServerId = account.ServerId;
context.Cafes.Add(cafe);
}
return [.. cafes];
}
public static List<FurnitureDB> AddFurnitures(this AccountDB account, SCHALEContext context, params FurnitureDB[] furnitures)
{
foreach (var furniture in furnitures)
{
furniture.AccountServerId = account.ServerId;
account.Furnitures.Add(furniture);
}
return [.. furnitures];
}
public static List<FurnitureDB> RemoveFurnitures(this AccountDB account, SCHALEContext context, params FurnitureDB[] furnitures)
{
context.Furnitures.RemoveRange(furnitures);
return [.. furnitures];
}
}
}