forked from Raphael/SCHALE.GameServer
51 lines
952 B
C#
51 lines
952 B
C#
// <auto-generated>
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// automatically generated by the FlatBuffers compiler, do not modify
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// </auto-generated>
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namespace SCHALE.Common.FlatData
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{
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public enum EventContentType : int
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{
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Stage = 0,
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Gacha = 1,
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Mission = 2,
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Shop = 3,
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Raid = 4,
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Arena = 5,
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BoxGacha = 6,
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Collection = 7,
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Recollection = 8,
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MiniGameRhythm = 9,
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CardShop = 10,
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EventLocation = 11,
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MinigameRhythmEvent = 12,
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FortuneGachaShop = 13,
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SubEvent = 14,
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EventMeetup = 15,
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BoxGachaResult = 16,
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Conquest = 17,
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WorldRaid = 18,
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DiceRace = 19,
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MiniGameRhythmMission = 20,
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WorldRaidEntrance = 21,
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MiniEvent = 22,
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MiniGameShooting = 23,
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MiniGameShootingMission = 24,
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MiniGameTBG = 25,
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TimeAttackDungeon = 26,
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EliminateRaid = 27,
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Treasure = 28,
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Field = 29,
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MultiFloorRaid = 30,
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MinigameDreamMaker = 31,
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MiniGameDefense = 32,
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OpenWebView = 33,
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SpecialMiniEvent = 34,
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ScenarioCollection = 35,
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ScenarioShortcut = 36,
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};
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}
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