// // automatically generated by the FlatBuffers compiler, do not modify // namespace SCHALE.Common.FlatData { using global::System; using global::System.Collections.Generic; using global::Google.FlatBuffers; public struct CampaignStageExcel : IFlatbufferObject { private Table __p; public ByteBuffer ByteBuffer { get { return __p.bb; } } public static void ValidateVersion() { FlatBufferConstants.FLATBUFFERS_24_3_25(); } public static CampaignStageExcel GetRootAsCampaignStageExcel(ByteBuffer _bb) { return GetRootAsCampaignStageExcel(_bb, new CampaignStageExcel()); } public static CampaignStageExcel GetRootAsCampaignStageExcel(ByteBuffer _bb, CampaignStageExcel obj) { return (obj.__assign(_bb.GetInt(_bb.Position) + _bb.Position, _bb)); } public void __init(int _i, ByteBuffer _bb) { __p = new Table(_i, _bb); } public CampaignStageExcel __assign(int _i, ByteBuffer _bb) { __init(_i, _bb); return this; } public long Id { get { int o = __p.__offset(4); return o != 0 ? __p.bb.GetLong(o + __p.bb_pos) : (long)0; } } public bool Deprecated { get { int o = __p.__offset(6); return o != 0 ? 0!=__p.bb.Get(o + __p.bb_pos) : (bool)false; } } public string Name { get { int o = __p.__offset(8); return o != 0 ? __p.__string(o + __p.bb_pos) : null; } } #if ENABLE_SPAN_T public Span GetNameBytes() { return __p.__vector_as_span(8, 1); } #else public ArraySegment? GetNameBytes() { return __p.__vector_as_arraysegment(8); } #endif public byte[] GetNameArray() { return __p.__vector_as_array(8); } public string StageNumber { get { int o = __p.__offset(10); return o != 0 ? __p.__string(o + __p.bb_pos) : null; } } #if ENABLE_SPAN_T public Span GetStageNumberBytes() { return __p.__vector_as_span(10, 1); } #else public ArraySegment? GetStageNumberBytes() { return __p.__vector_as_arraysegment(10); } #endif public byte[] GetStageNumberArray() { return __p.__vector_as_array(10); } public long CleardScenarioId { get { int o = __p.__offset(12); return o != 0 ? __p.bb.GetLong(o + __p.bb_pos) : (long)0; } } public long BattleDuration { get { int o = __p.__offset(14); return o != 0 ? __p.bb.GetLong(o + __p.bb_pos) : (long)0; } } public SCHALE.Common.FlatData.ParcelType StageEnterCostType { get { int o = __p.__offset(16); return o != 0 ? (SCHALE.Common.FlatData.ParcelType)__p.bb.GetInt(o + __p.bb_pos) : SCHALE.Common.FlatData.ParcelType.None; } } public long StageEnterCostId { get { int o = __p.__offset(18); return o != 0 ? __p.bb.GetLong(o + __p.bb_pos) : (long)0; } } public int StageEnterCostAmount { get { int o = __p.__offset(20); return o != 0 ? __p.bb.GetInt(o + __p.bb_pos) : (int)0; } } public int StageEnterEchelonCount { get { int o = __p.__offset(22); return o != 0 ? __p.bb.GetInt(o + __p.bb_pos) : (int)0; } } public long StarConditionTacticRankSCount { get { int o = __p.__offset(24); return o != 0 ? __p.bb.GetLong(o + __p.bb_pos) : (long)0; } } public long StarConditionTurnCount { get { int o = __p.__offset(26); return o != 0 ? __p.bb.GetLong(o + __p.bb_pos) : (long)0; } } public long EnterScenarioGroupId(int j) { int o = __p.__offset(28); return o != 0 ? __p.bb.GetLong(__p.__vector(o) + j * 8) : (long)0; } public int EnterScenarioGroupIdLength { get { int o = __p.__offset(28); return o != 0 ? __p.__vector_len(o) : 0; } } #if ENABLE_SPAN_T public Span GetEnterScenarioGroupIdBytes() { return __p.__vector_as_span(28, 8); } #else public ArraySegment? GetEnterScenarioGroupIdBytes() { return __p.__vector_as_arraysegment(28); } #endif public long[] GetEnterScenarioGroupIdArray() { return __p.__vector_as_array(28); } public long ClearScenarioGroupId(int j) { int o = __p.__offset(30); return o != 0 ? __p.bb.GetLong(__p.__vector(o) + j * 8) : (long)0; } public int ClearScenarioGroupIdLength { get { int o = __p.__offset(30); return o != 0 ? __p.__vector_len(o) : 0; } } #if ENABLE_SPAN_T public Span GetClearScenarioGroupIdBytes() { return __p.__vector_as_span(30, 8); } #else public ArraySegment? GetClearScenarioGroupIdBytes() { return __p.__vector_as_arraysegment(30); } #endif public long[] GetClearScenarioGroupIdArray() { return __p.__vector_as_array(30); } public string StrategyMap { get { int o = __p.__offset(32); return o != 0 ? __p.__string(o + __p.bb_pos) : null; } } #if ENABLE_SPAN_T public Span GetStrategyMapBytes() { return __p.__vector_as_span(32, 1); } #else public ArraySegment? GetStrategyMapBytes() { return __p.__vector_as_arraysegment(32); } #endif public byte[] GetStrategyMapArray() { return __p.__vector_as_array(32); } public string StrategyMapBG { get { int o = __p.__offset(34); return o != 0 ? __p.__string(o + __p.bb_pos) : null; } } #if ENABLE_SPAN_T public Span GetStrategyMapBGBytes() { return __p.__vector_as_span(34, 1); } #else public ArraySegment? GetStrategyMapBGBytes() { return __p.__vector_as_arraysegment(34); } #endif public byte[] GetStrategyMapBGArray() { return __p.__vector_as_array(34); } public long CampaignStageRewardId { get { int o = __p.__offset(36); return o != 0 ? __p.bb.GetLong(o + __p.bb_pos) : (long)0; } } public int MaxTurn { get { int o = __p.__offset(38); return o != 0 ? __p.bb.GetInt(o + __p.bb_pos) : (int)0; } } public SCHALE.Common.FlatData.StageTopography StageTopography { get { int o = __p.__offset(40); return o != 0 ? (SCHALE.Common.FlatData.StageTopography)__p.bb.GetInt(o + __p.bb_pos) : SCHALE.Common.FlatData.StageTopography.Street; } } public int RecommandLevel { get { int o = __p.__offset(42); return o != 0 ? __p.bb.GetInt(o + __p.bb_pos) : (int)0; } } public string BgmId { get { int o = __p.__offset(44); return o != 0 ? __p.__string(o + __p.bb_pos) : null; } } #if ENABLE_SPAN_T public Span GetBgmIdBytes() { return __p.__vector_as_span(44, 1); } #else public ArraySegment? GetBgmIdBytes() { return __p.__vector_as_arraysegment(44); } #endif public byte[] GetBgmIdArray() { return __p.__vector_as_array(44); } public SCHALE.Common.FlatData.StrategyEnvironment StrategyEnvironment { get { int o = __p.__offset(46); return o != 0 ? (SCHALE.Common.FlatData.StrategyEnvironment)__p.bb.GetInt(o + __p.bb_pos) : SCHALE.Common.FlatData.StrategyEnvironment.None; } } public long GroundId { get { int o = __p.__offset(48); return o != 0 ? __p.bb.GetLong(o + __p.bb_pos) : (long)0; } } public SCHALE.Common.FlatData.ContentType ContentType { get { int o = __p.__offset(50); return o != 0 ? (SCHALE.Common.FlatData.ContentType)__p.bb.GetInt(o + __p.bb_pos) : SCHALE.Common.FlatData.ContentType.None; } } public long BGMId { get { int o = __p.__offset(52); return o != 0 ? __p.bb.GetLong(o + __p.bb_pos) : (long)0; } } public string FirstClearReportEventName { get { int o = __p.__offset(54); return o != 0 ? __p.__string(o + __p.bb_pos) : null; } } #if ENABLE_SPAN_T public Span GetFirstClearReportEventNameBytes() { return __p.__vector_as_span(54, 1); } #else public ArraySegment? GetFirstClearReportEventNameBytes() { return __p.__vector_as_arraysegment(54); } #endif public byte[] GetFirstClearReportEventNameArray() { return __p.__vector_as_array(54); } public long TacticRewardExp { get { int o = __p.__offset(56); return o != 0 ? __p.bb.GetLong(o + __p.bb_pos) : (long)0; } } public long FixedEchelonId { get { int o = __p.__offset(58); return o != 0 ? __p.bb.GetLong(o + __p.bb_pos) : (long)0; } } public SCHALE.Common.FlatData.EchelonExtensionType EchelonExtensionType { get { int o = __p.__offset(60); return o != 0 ? (SCHALE.Common.FlatData.EchelonExtensionType)__p.bb.GetInt(o + __p.bb_pos) : SCHALE.Common.FlatData.EchelonExtensionType.Base; } } public static Offset CreateCampaignStageExcel(FlatBufferBuilder builder, long Id = 0, bool Deprecated = false, StringOffset NameOffset = default(StringOffset), StringOffset StageNumberOffset = default(StringOffset), long CleardScenarioId = 0, long BattleDuration = 0, SCHALE.Common.FlatData.ParcelType StageEnterCostType = SCHALE.Common.FlatData.ParcelType.None, long StageEnterCostId = 0, int StageEnterCostAmount = 0, int StageEnterEchelonCount = 0, long StarConditionTacticRankSCount = 0, long StarConditionTurnCount = 0, VectorOffset EnterScenarioGroupIdOffset = default(VectorOffset), VectorOffset ClearScenarioGroupIdOffset = default(VectorOffset), StringOffset StrategyMapOffset = default(StringOffset), StringOffset StrategyMapBGOffset = default(StringOffset), long CampaignStageRewardId = 0, int MaxTurn = 0, SCHALE.Common.FlatData.StageTopography StageTopography = SCHALE.Common.FlatData.StageTopography.Street, int RecommandLevel = 0, StringOffset BgmIdOffset = default(StringOffset), SCHALE.Common.FlatData.StrategyEnvironment StrategyEnvironment = SCHALE.Common.FlatData.StrategyEnvironment.None, long GroundId = 0, SCHALE.Common.FlatData.ContentType ContentType = SCHALE.Common.FlatData.ContentType.None, long BGMId = 0, StringOffset FirstClearReportEventNameOffset = default(StringOffset), long TacticRewardExp = 0, long FixedEchelonId = 0, SCHALE.Common.FlatData.EchelonExtensionType EchelonExtensionType = SCHALE.Common.FlatData.EchelonExtensionType.Base) { builder.StartTable(29); CampaignStageExcel.AddFixedEchelonId(builder, FixedEchelonId); CampaignStageExcel.AddTacticRewardExp(builder, TacticRewardExp); CampaignStageExcel.AddBGMId(builder, BGMId); CampaignStageExcel.AddGroundId(builder, GroundId); CampaignStageExcel.AddCampaignStageRewardId(builder, CampaignStageRewardId); CampaignStageExcel.AddStarConditionTurnCount(builder, StarConditionTurnCount); CampaignStageExcel.AddStarConditionTacticRankSCount(builder, StarConditionTacticRankSCount); CampaignStageExcel.AddStageEnterCostId(builder, StageEnterCostId); CampaignStageExcel.AddBattleDuration(builder, BattleDuration); CampaignStageExcel.AddCleardScenarioId(builder, CleardScenarioId); CampaignStageExcel.AddId(builder, Id); CampaignStageExcel.AddEchelonExtensionType(builder, EchelonExtensionType); CampaignStageExcel.AddFirstClearReportEventName(builder, FirstClearReportEventNameOffset); CampaignStageExcel.AddContentType(builder, ContentType); CampaignStageExcel.AddStrategyEnvironment(builder, StrategyEnvironment); CampaignStageExcel.AddBgmId(builder, BgmIdOffset); CampaignStageExcel.AddRecommandLevel(builder, RecommandLevel); CampaignStageExcel.AddStageTopography(builder, StageTopography); CampaignStageExcel.AddMaxTurn(builder, MaxTurn); CampaignStageExcel.AddStrategyMapBG(builder, StrategyMapBGOffset); CampaignStageExcel.AddStrategyMap(builder, StrategyMapOffset); CampaignStageExcel.AddClearScenarioGroupId(builder, ClearScenarioGroupIdOffset); CampaignStageExcel.AddEnterScenarioGroupId(builder, EnterScenarioGroupIdOffset); CampaignStageExcel.AddStageEnterEchelonCount(builder, StageEnterEchelonCount); CampaignStageExcel.AddStageEnterCostAmount(builder, StageEnterCostAmount); CampaignStageExcel.AddStageEnterCostType(builder, StageEnterCostType); CampaignStageExcel.AddStageNumber(builder, StageNumberOffset); CampaignStageExcel.AddName(builder, NameOffset); CampaignStageExcel.AddDeprecated(builder, Deprecated); return CampaignStageExcel.EndCampaignStageExcel(builder); } public static void StartCampaignStageExcel(FlatBufferBuilder builder) { builder.StartTable(29); } public static void AddId(FlatBufferBuilder builder, long id) { builder.AddLong(0, id, 0); } public static void AddDeprecated(FlatBufferBuilder builder, bool deprecated) { builder.AddBool(1, deprecated, false); } public static void AddName(FlatBufferBuilder builder, StringOffset nameOffset) { builder.AddOffset(2, nameOffset.Value, 0); } public static void AddStageNumber(FlatBufferBuilder builder, StringOffset stageNumberOffset) { builder.AddOffset(3, stageNumberOffset.Value, 0); } public static void AddCleardScenarioId(FlatBufferBuilder builder, long cleardScenarioId) { builder.AddLong(4, cleardScenarioId, 0); } public static void AddBattleDuration(FlatBufferBuilder builder, long battleDuration) { builder.AddLong(5, battleDuration, 0); } public static void AddStageEnterCostType(FlatBufferBuilder builder, SCHALE.Common.FlatData.ParcelType stageEnterCostType) { builder.AddInt(6, (int)stageEnterCostType, 0); } public static void AddStageEnterCostId(FlatBufferBuilder builder, long stageEnterCostId) { builder.AddLong(7, stageEnterCostId, 0); } public static void AddStageEnterCostAmount(FlatBufferBuilder builder, int stageEnterCostAmount) { builder.AddInt(8, stageEnterCostAmount, 0); } public static void AddStageEnterEchelonCount(FlatBufferBuilder builder, int stageEnterEchelonCount) { builder.AddInt(9, stageEnterEchelonCount, 0); } public static void AddStarConditionTacticRankSCount(FlatBufferBuilder builder, long starConditionTacticRankSCount) { builder.AddLong(10, starConditionTacticRankSCount, 0); } public static void AddStarConditionTurnCount(FlatBufferBuilder builder, long starConditionTurnCount) { builder.AddLong(11, starConditionTurnCount, 0); } public static void AddEnterScenarioGroupId(FlatBufferBuilder builder, VectorOffset enterScenarioGroupIdOffset) { builder.AddOffset(12, enterScenarioGroupIdOffset.Value, 0); } public static VectorOffset CreateEnterScenarioGroupIdVector(FlatBufferBuilder builder, long[] data) { builder.StartVector(8, data.Length, 8); for (int i = data.Length - 1; i >= 0; i--) builder.AddLong(data[i]); return builder.EndVector(); } public static VectorOffset CreateEnterScenarioGroupIdVectorBlock(FlatBufferBuilder builder, long[] data) { builder.StartVector(8, data.Length, 8); builder.Add(data); return builder.EndVector(); } public static VectorOffset CreateEnterScenarioGroupIdVectorBlock(FlatBufferBuilder builder, ArraySegment data) { builder.StartVector(8, data.Count, 8); builder.Add(data); return builder.EndVector(); } public static VectorOffset CreateEnterScenarioGroupIdVectorBlock(FlatBufferBuilder builder, IntPtr dataPtr, int sizeInBytes) { builder.StartVector(1, sizeInBytes, 1); builder.Add(dataPtr, sizeInBytes); return builder.EndVector(); } public static void StartEnterScenarioGroupIdVector(FlatBufferBuilder builder, int numElems) { builder.StartVector(8, numElems, 8); } public static void AddClearScenarioGroupId(FlatBufferBuilder builder, VectorOffset clearScenarioGroupIdOffset) { builder.AddOffset(13, clearScenarioGroupIdOffset.Value, 0); } public static VectorOffset CreateClearScenarioGroupIdVector(FlatBufferBuilder builder, long[] data) { builder.StartVector(8, data.Length, 8); for (int i = data.Length - 1; i >= 0; i--) builder.AddLong(data[i]); return builder.EndVector(); } public static VectorOffset CreateClearScenarioGroupIdVectorBlock(FlatBufferBuilder builder, long[] data) { builder.StartVector(8, data.Length, 8); builder.Add(data); return builder.EndVector(); } public static VectorOffset CreateClearScenarioGroupIdVectorBlock(FlatBufferBuilder builder, ArraySegment data) { builder.StartVector(8, data.Count, 8); builder.Add(data); return builder.EndVector(); } public static VectorOffset CreateClearScenarioGroupIdVectorBlock(FlatBufferBuilder builder, IntPtr dataPtr, int sizeInBytes) { builder.StartVector(1, sizeInBytes, 1); builder.Add(dataPtr, sizeInBytes); return builder.EndVector(); } public static void StartClearScenarioGroupIdVector(FlatBufferBuilder builder, int numElems) { builder.StartVector(8, numElems, 8); } public static void AddStrategyMap(FlatBufferBuilder builder, StringOffset strategyMapOffset) { builder.AddOffset(14, strategyMapOffset.Value, 0); } public static void AddStrategyMapBG(FlatBufferBuilder builder, StringOffset strategyMapBGOffset) { builder.AddOffset(15, strategyMapBGOffset.Value, 0); } public static void AddCampaignStageRewardId(FlatBufferBuilder builder, long campaignStageRewardId) { builder.AddLong(16, campaignStageRewardId, 0); } public static void AddMaxTurn(FlatBufferBuilder builder, int maxTurn) { builder.AddInt(17, maxTurn, 0); } public static void AddStageTopography(FlatBufferBuilder builder, SCHALE.Common.FlatData.StageTopography stageTopography) { builder.AddInt(18, (int)stageTopography, 0); } public static void AddRecommandLevel(FlatBufferBuilder builder, int recommandLevel) { builder.AddInt(19, recommandLevel, 0); } public static void AddBgmId(FlatBufferBuilder builder, StringOffset bgmIdOffset) { builder.AddOffset(20, bgmIdOffset.Value, 0); } public static void AddStrategyEnvironment(FlatBufferBuilder builder, SCHALE.Common.FlatData.StrategyEnvironment strategyEnvironment) { builder.AddInt(21, (int)strategyEnvironment, 0); } public static void AddGroundId(FlatBufferBuilder builder, long groundId) { builder.AddLong(22, groundId, 0); } public static void AddContentType(FlatBufferBuilder builder, SCHALE.Common.FlatData.ContentType contentType) { builder.AddInt(23, (int)contentType, 0); } public static void AddBGMId(FlatBufferBuilder builder, long bGMId) { builder.AddLong(24, bGMId, 0); } public static void AddFirstClearReportEventName(FlatBufferBuilder builder, StringOffset firstClearReportEventNameOffset) { builder.AddOffset(25, firstClearReportEventNameOffset.Value, 0); } public static void AddTacticRewardExp(FlatBufferBuilder builder, long tacticRewardExp) { builder.AddLong(26, tacticRewardExp, 0); } public static void AddFixedEchelonId(FlatBufferBuilder builder, long fixedEchelonId) { builder.AddLong(27, fixedEchelonId, 0); } public static void AddEchelonExtensionType(FlatBufferBuilder builder, SCHALE.Common.FlatData.EchelonExtensionType echelonExtensionType) { builder.AddInt(28, (int)echelonExtensionType, 0); } public static Offset EndCampaignStageExcel(FlatBufferBuilder builder) { int o = builder.EndTable(); return new Offset(o); } } static public class CampaignStageExcelVerify { static public bool Verify(Google.FlatBuffers.Verifier verifier, uint tablePos) { return verifier.VerifyTableStart(tablePos) && verifier.VerifyField(tablePos, 4 /*Id*/, 8 /*long*/, 8, false) && verifier.VerifyField(tablePos, 6 /*Deprecated*/, 1 /*bool*/, 1, false) && verifier.VerifyString(tablePos, 8 /*Name*/, false) && verifier.VerifyString(tablePos, 10 /*StageNumber*/, false) && verifier.VerifyField(tablePos, 12 /*CleardScenarioId*/, 8 /*long*/, 8, false) && verifier.VerifyField(tablePos, 14 /*BattleDuration*/, 8 /*long*/, 8, false) && verifier.VerifyField(tablePos, 16 /*StageEnterCostType*/, 4 /*SCHALE.Common.FlatData.ParcelType*/, 4, false) && verifier.VerifyField(tablePos, 18 /*StageEnterCostId*/, 8 /*long*/, 8, false) && verifier.VerifyField(tablePos, 20 /*StageEnterCostAmount*/, 4 /*int*/, 4, false) && verifier.VerifyField(tablePos, 22 /*StageEnterEchelonCount*/, 4 /*int*/, 4, false) && verifier.VerifyField(tablePos, 24 /*StarConditionTacticRankSCount*/, 8 /*long*/, 8, false) && verifier.VerifyField(tablePos, 26 /*StarConditionTurnCount*/, 8 /*long*/, 8, false) && verifier.VerifyVectorOfData(tablePos, 28 /*EnterScenarioGroupId*/, 8 /*long*/, false) && verifier.VerifyVectorOfData(tablePos, 30 /*ClearScenarioGroupId*/, 8 /*long*/, false) && verifier.VerifyString(tablePos, 32 /*StrategyMap*/, false) && verifier.VerifyString(tablePos, 34 /*StrategyMapBG*/, false) && verifier.VerifyField(tablePos, 36 /*CampaignStageRewardId*/, 8 /*long*/, 8, false) && verifier.VerifyField(tablePos, 38 /*MaxTurn*/, 4 /*int*/, 4, false) && verifier.VerifyField(tablePos, 40 /*StageTopography*/, 4 /*SCHALE.Common.FlatData.StageTopography*/, 4, false) && verifier.VerifyField(tablePos, 42 /*RecommandLevel*/, 4 /*int*/, 4, false) && verifier.VerifyString(tablePos, 44 /*BgmId*/, false) && verifier.VerifyField(tablePos, 46 /*StrategyEnvironment*/, 4 /*SCHALE.Common.FlatData.StrategyEnvironment*/, 4, false) && verifier.VerifyField(tablePos, 48 /*GroundId*/, 8 /*long*/, 8, false) && verifier.VerifyField(tablePos, 50 /*ContentType*/, 4 /*SCHALE.Common.FlatData.ContentType*/, 4, false) && verifier.VerifyField(tablePos, 52 /*BGMId*/, 8 /*long*/, 8, false) && verifier.VerifyString(tablePos, 54 /*FirstClearReportEventName*/, false) && verifier.VerifyField(tablePos, 56 /*TacticRewardExp*/, 8 /*long*/, 8, false) && verifier.VerifyField(tablePos, 58 /*FixedEchelonId*/, 8 /*long*/, 8, false) && verifier.VerifyField(tablePos, 60 /*EchelonExtensionType*/, 4 /*SCHALE.Common.FlatData.EchelonExtensionType*/, 4, false) && verifier.VerifyTableEnd(tablePos); } } }