// // automatically generated by the FlatBuffers compiler, do not modify // namespace SCHALE.Common.FlatData { using global::System; using global::System.Collections.Generic; using global::SCHALE.Common.Crypto; using global::Google.FlatBuffers; public struct SchoolDungeonStageExcel : IFlatbufferObject { private Table __p; public ByteBuffer ByteBuffer { get { return __p.bb; } } public static void ValidateVersion() { FlatBufferConstants.FLATBUFFERS_24_3_25(); } public static SchoolDungeonStageExcel GetRootAsSchoolDungeonStageExcel(ByteBuffer _bb) { return GetRootAsSchoolDungeonStageExcel(_bb, new SchoolDungeonStageExcel()); } public static SchoolDungeonStageExcel GetRootAsSchoolDungeonStageExcel(ByteBuffer _bb, SchoolDungeonStageExcel obj) { return (obj.__assign(_bb.GetInt(_bb.Position) + _bb.Position, _bb)); } public void __init(int _i, ByteBuffer _bb) { __p = new Table(_i, _bb); } public SchoolDungeonStageExcel __assign(int _i, ByteBuffer _bb) { __init(_i, _bb); return this; } public long StageId { get { int o = __p.__offset(4); return o != 0 ? __p.bb.GetLong(o + __p.bb_pos) : (long)0; } } public SCHALE.Common.FlatData.SchoolDungeonType DungeonType { get { int o = __p.__offset(6); return o != 0 ? (SCHALE.Common.FlatData.SchoolDungeonType)__p.bb.GetInt(o + __p.bb_pos) : SCHALE.Common.FlatData.SchoolDungeonType.SchoolA; } } public int Difficulty { get { int o = __p.__offset(8); return o != 0 ? __p.bb.GetInt(o + __p.bb_pos) : (int)0; } } public long BattleDuration { get { int o = __p.__offset(10); return o != 0 ? __p.bb.GetLong(o + __p.bb_pos) : (long)0; } } public long PrevStageId { get { int o = __p.__offset(12); return o != 0 ? __p.bb.GetLong(o + __p.bb_pos) : (long)0; } } public SCHALE.Common.FlatData.ParcelType StageEnterCostType(int j) { int o = __p.__offset(14); return o != 0 ? (SCHALE.Common.FlatData.ParcelType)__p.bb.GetInt(__p.__vector(o) + j * 4) : (SCHALE.Common.FlatData.ParcelType)0; } public int StageEnterCostTypeLength { get { int o = __p.__offset(14); return o != 0 ? __p.__vector_len(o) : 0; } } #if ENABLE_SPAN_T public Span GetStageEnterCostTypeBytes() { return __p.__vector_as_span(14, 4); } #else public ArraySegment? GetStageEnterCostTypeBytes() { return __p.__vector_as_arraysegment(14); } #endif public SCHALE.Common.FlatData.ParcelType[] GetStageEnterCostTypeArray() { int o = __p.__offset(14); if (o == 0) return null; int p = __p.__vector(o); int l = __p.__vector_len(o); SCHALE.Common.FlatData.ParcelType[] a = new SCHALE.Common.FlatData.ParcelType[l]; for (int i = 0; i < l; i++) { a[i] = (SCHALE.Common.FlatData.ParcelType)__p.bb.GetInt(p + i * 4); } return a; } public long StageEnterCostId(int j) { int o = __p.__offset(16); return o != 0 ? __p.bb.GetLong(__p.__vector(o) + j * 8) : (long)0; } public int StageEnterCostIdLength { get { int o = __p.__offset(16); return o != 0 ? __p.__vector_len(o) : 0; } } #if ENABLE_SPAN_T public Span GetStageEnterCostIdBytes() { return __p.__vector_as_span(16, 8); } #else public ArraySegment? GetStageEnterCostIdBytes() { return __p.__vector_as_arraysegment(16); } #endif public long[] GetStageEnterCostIdArray() { return __p.__vector_as_array(16); } public long StageEnterCostAmount(int j) { int o = __p.__offset(18); return o != 0 ? __p.bb.GetLong(__p.__vector(o) + j * 8) : (long)0; } public int StageEnterCostAmountLength { get { int o = __p.__offset(18); return o != 0 ? __p.__vector_len(o) : 0; } } #if ENABLE_SPAN_T public Span GetStageEnterCostAmountBytes() { return __p.__vector_as_span(18, 8); } #else public ArraySegment? GetStageEnterCostAmountBytes() { return __p.__vector_as_arraysegment(18); } #endif public long[] GetStageEnterCostAmountArray() { return __p.__vector_as_array(18); } public long StageEnterCostMinimumAmount(int j) { int o = __p.__offset(20); return o != 0 ? __p.bb.GetLong(__p.__vector(o) + j * 8) : (long)0; } public int StageEnterCostMinimumAmountLength { get { int o = __p.__offset(20); return o != 0 ? __p.__vector_len(o) : 0; } } #if ENABLE_SPAN_T public Span GetStageEnterCostMinimumAmountBytes() { return __p.__vector_as_span(20, 8); } #else public ArraySegment? GetStageEnterCostMinimumAmountBytes() { return __p.__vector_as_arraysegment(20); } #endif public long[] GetStageEnterCostMinimumAmountArray() { return __p.__vector_as_array(20); } public int GroundId { get { int o = __p.__offset(22); return o != 0 ? __p.bb.GetInt(o + __p.bb_pos) : (int)0; } } public SCHALE.Common.FlatData.StarGoalType StarGoal(int j) { int o = __p.__offset(24); return o != 0 ? (SCHALE.Common.FlatData.StarGoalType)__p.bb.GetInt(__p.__vector(o) + j * 4) : (SCHALE.Common.FlatData.StarGoalType)0; } public int StarGoalLength { get { int o = __p.__offset(24); return o != 0 ? __p.__vector_len(o) : 0; } } #if ENABLE_SPAN_T public Span GetStarGoalBytes() { return __p.__vector_as_span(24, 4); } #else public ArraySegment? GetStarGoalBytes() { return __p.__vector_as_arraysegment(24); } #endif public SCHALE.Common.FlatData.StarGoalType[] GetStarGoalArray() { int o = __p.__offset(24); if (o == 0) return null; int p = __p.__vector(o); int l = __p.__vector_len(o); SCHALE.Common.FlatData.StarGoalType[] a = new SCHALE.Common.FlatData.StarGoalType[l]; for (int i = 0; i < l; i++) { a[i] = (SCHALE.Common.FlatData.StarGoalType)__p.bb.GetInt(p + i * 4); } return a; } public int StarGoalAmount(int j) { int o = __p.__offset(26); return o != 0 ? __p.bb.GetInt(__p.__vector(o) + j * 4) : (int)0; } public int StarGoalAmountLength { get { int o = __p.__offset(26); return o != 0 ? __p.__vector_len(o) : 0; } } #if ENABLE_SPAN_T public Span GetStarGoalAmountBytes() { return __p.__vector_as_span(26, 4); } #else public ArraySegment? GetStarGoalAmountBytes() { return __p.__vector_as_arraysegment(26); } #endif public int[] GetStarGoalAmountArray() { return __p.__vector_as_array(26); } public SCHALE.Common.FlatData.StageTopography StageTopography_ { get { int o = __p.__offset(28); return o != 0 ? (SCHALE.Common.FlatData.StageTopography)__p.bb.GetInt(o + __p.bb_pos) : SCHALE.Common.FlatData.StageTopography.Street; } } public long RecommandLevel { get { int o = __p.__offset(30); return o != 0 ? __p.bb.GetLong(o + __p.bb_pos) : (long)0; } } public long StageRewardId { get { int o = __p.__offset(32); return o != 0 ? __p.bb.GetLong(o + __p.bb_pos) : (long)0; } } public long PlayTimeLimitInSeconds { get { int o = __p.__offset(34); return o != 0 ? __p.bb.GetLong(o + __p.bb_pos) : (long)0; } } public SCHALE.Common.FlatData.EchelonExtensionType EchelonExtensionType_ { get { int o = __p.__offset(36); return o != 0 ? (SCHALE.Common.FlatData.EchelonExtensionType)__p.bb.GetInt(o + __p.bb_pos) : SCHALE.Common.FlatData.EchelonExtensionType.Base; } } public static Offset CreateSchoolDungeonStageExcel(FlatBufferBuilder builder, long StageId = 0, SCHALE.Common.FlatData.SchoolDungeonType DungeonType = SCHALE.Common.FlatData.SchoolDungeonType.SchoolA, int Difficulty = 0, long BattleDuration = 0, long PrevStageId = 0, VectorOffset StageEnterCostTypeOffset = default(VectorOffset), VectorOffset StageEnterCostIdOffset = default(VectorOffset), VectorOffset StageEnterCostAmountOffset = default(VectorOffset), VectorOffset StageEnterCostMinimumAmountOffset = default(VectorOffset), int GroundId = 0, VectorOffset StarGoalOffset = default(VectorOffset), VectorOffset StarGoalAmountOffset = default(VectorOffset), SCHALE.Common.FlatData.StageTopography StageTopography_ = SCHALE.Common.FlatData.StageTopography.Street, long RecommandLevel = 0, long StageRewardId = 0, long PlayTimeLimitInSeconds = 0, SCHALE.Common.FlatData.EchelonExtensionType EchelonExtensionType_ = SCHALE.Common.FlatData.EchelonExtensionType.Base) { builder.StartTable(17); SchoolDungeonStageExcel.AddPlayTimeLimitInSeconds(builder, PlayTimeLimitInSeconds); SchoolDungeonStageExcel.AddStageRewardId(builder, StageRewardId); SchoolDungeonStageExcel.AddRecommandLevel(builder, RecommandLevel); SchoolDungeonStageExcel.AddPrevStageId(builder, PrevStageId); SchoolDungeonStageExcel.AddBattleDuration(builder, BattleDuration); SchoolDungeonStageExcel.AddStageId(builder, StageId); SchoolDungeonStageExcel.AddEchelonExtensionType_(builder, EchelonExtensionType_); SchoolDungeonStageExcel.AddStageTopography_(builder, StageTopography_); SchoolDungeonStageExcel.AddStarGoalAmount(builder, StarGoalAmountOffset); SchoolDungeonStageExcel.AddStarGoal(builder, StarGoalOffset); SchoolDungeonStageExcel.AddGroundId(builder, GroundId); SchoolDungeonStageExcel.AddStageEnterCostMinimumAmount(builder, StageEnterCostMinimumAmountOffset); SchoolDungeonStageExcel.AddStageEnterCostAmount(builder, StageEnterCostAmountOffset); SchoolDungeonStageExcel.AddStageEnterCostId(builder, StageEnterCostIdOffset); SchoolDungeonStageExcel.AddStageEnterCostType(builder, StageEnterCostTypeOffset); SchoolDungeonStageExcel.AddDifficulty(builder, Difficulty); SchoolDungeonStageExcel.AddDungeonType(builder, DungeonType); return SchoolDungeonStageExcel.EndSchoolDungeonStageExcel(builder); } public static void StartSchoolDungeonStageExcel(FlatBufferBuilder builder) { builder.StartTable(17); } public static void AddStageId(FlatBufferBuilder builder, long stageId) { builder.AddLong(0, stageId, 0); } public static void AddDungeonType(FlatBufferBuilder builder, SCHALE.Common.FlatData.SchoolDungeonType dungeonType) { builder.AddInt(1, (int)dungeonType, 0); } public static void AddDifficulty(FlatBufferBuilder builder, int difficulty) { builder.AddInt(2, difficulty, 0); } public static void AddBattleDuration(FlatBufferBuilder builder, long battleDuration) { builder.AddLong(3, battleDuration, 0); } public static void AddPrevStageId(FlatBufferBuilder builder, long prevStageId) { builder.AddLong(4, prevStageId, 0); } public static void AddStageEnterCostType(FlatBufferBuilder builder, VectorOffset stageEnterCostTypeOffset) { builder.AddOffset(5, stageEnterCostTypeOffset.Value, 0); } public static VectorOffset CreateStageEnterCostTypeVector(FlatBufferBuilder builder, SCHALE.Common.FlatData.ParcelType[] data) { builder.StartVector(4, data.Length, 4); for (int i = data.Length - 1; i >= 0; i--) builder.AddInt((int)data[i]); return builder.EndVector(); } public static VectorOffset CreateStageEnterCostTypeVectorBlock(FlatBufferBuilder builder, SCHALE.Common.FlatData.ParcelType[] data) { builder.StartVector(4, data.Length, 4); builder.Add(data); return builder.EndVector(); } public static VectorOffset CreateStageEnterCostTypeVectorBlock(FlatBufferBuilder builder, ArraySegment data) { builder.StartVector(4, data.Count, 4); builder.Add(data); return builder.EndVector(); } public static VectorOffset CreateStageEnterCostTypeVectorBlock(FlatBufferBuilder builder, IntPtr dataPtr, int sizeInBytes) { builder.StartVector(1, sizeInBytes, 1); builder.Add(dataPtr, sizeInBytes); return builder.EndVector(); } public static void StartStageEnterCostTypeVector(FlatBufferBuilder builder, int numElems) { builder.StartVector(4, numElems, 4); } public static void AddStageEnterCostId(FlatBufferBuilder builder, VectorOffset stageEnterCostIdOffset) { builder.AddOffset(6, stageEnterCostIdOffset.Value, 0); } public static VectorOffset CreateStageEnterCostIdVector(FlatBufferBuilder builder, long[] data) { builder.StartVector(8, data.Length, 8); for (int i = data.Length - 1; i >= 0; i--) builder.AddLong(data[i]); return builder.EndVector(); } public static VectorOffset CreateStageEnterCostIdVectorBlock(FlatBufferBuilder builder, long[] data) { builder.StartVector(8, data.Length, 8); builder.Add(data); return builder.EndVector(); } public static VectorOffset CreateStageEnterCostIdVectorBlock(FlatBufferBuilder builder, ArraySegment data) { builder.StartVector(8, data.Count, 8); builder.Add(data); return builder.EndVector(); } public static VectorOffset CreateStageEnterCostIdVectorBlock(FlatBufferBuilder builder, IntPtr dataPtr, int sizeInBytes) { builder.StartVector(1, sizeInBytes, 1); builder.Add(dataPtr, sizeInBytes); return builder.EndVector(); } public static void StartStageEnterCostIdVector(FlatBufferBuilder builder, int numElems) { builder.StartVector(8, numElems, 8); } public static void AddStageEnterCostAmount(FlatBufferBuilder builder, VectorOffset stageEnterCostAmountOffset) { builder.AddOffset(7, stageEnterCostAmountOffset.Value, 0); } public static VectorOffset CreateStageEnterCostAmountVector(FlatBufferBuilder builder, long[] data) { builder.StartVector(8, data.Length, 8); for (int i = data.Length - 1; i >= 0; i--) builder.AddLong(data[i]); return builder.EndVector(); } public static VectorOffset CreateStageEnterCostAmountVectorBlock(FlatBufferBuilder builder, long[] data) { builder.StartVector(8, data.Length, 8); builder.Add(data); return builder.EndVector(); } public static VectorOffset CreateStageEnterCostAmountVectorBlock(FlatBufferBuilder builder, ArraySegment data) { builder.StartVector(8, data.Count, 8); builder.Add(data); return builder.EndVector(); } public static VectorOffset CreateStageEnterCostAmountVectorBlock(FlatBufferBuilder builder, IntPtr dataPtr, int sizeInBytes) { builder.StartVector(1, sizeInBytes, 1); builder.Add(dataPtr, sizeInBytes); return builder.EndVector(); } public static void StartStageEnterCostAmountVector(FlatBufferBuilder builder, int numElems) { builder.StartVector(8, numElems, 8); } public static void AddStageEnterCostMinimumAmount(FlatBufferBuilder builder, VectorOffset stageEnterCostMinimumAmountOffset) { builder.AddOffset(8, stageEnterCostMinimumAmountOffset.Value, 0); } public static VectorOffset CreateStageEnterCostMinimumAmountVector(FlatBufferBuilder builder, long[] data) { builder.StartVector(8, data.Length, 8); for (int i = data.Length - 1; i >= 0; i--) builder.AddLong(data[i]); return builder.EndVector(); } public static VectorOffset CreateStageEnterCostMinimumAmountVectorBlock(FlatBufferBuilder builder, long[] data) { builder.StartVector(8, data.Length, 8); builder.Add(data); return builder.EndVector(); } public static VectorOffset CreateStageEnterCostMinimumAmountVectorBlock(FlatBufferBuilder builder, ArraySegment data) { builder.StartVector(8, data.Count, 8); builder.Add(data); return builder.EndVector(); } public static VectorOffset CreateStageEnterCostMinimumAmountVectorBlock(FlatBufferBuilder builder, IntPtr dataPtr, int sizeInBytes) { builder.StartVector(1, sizeInBytes, 1); builder.Add(dataPtr, sizeInBytes); return builder.EndVector(); } public static void StartStageEnterCostMinimumAmountVector(FlatBufferBuilder builder, int numElems) { builder.StartVector(8, numElems, 8); } public static void AddGroundId(FlatBufferBuilder builder, int groundId) { builder.AddInt(9, groundId, 0); } public static void AddStarGoal(FlatBufferBuilder builder, VectorOffset starGoalOffset) { builder.AddOffset(10, starGoalOffset.Value, 0); } public static VectorOffset CreateStarGoalVector(FlatBufferBuilder builder, SCHALE.Common.FlatData.StarGoalType[] data) { builder.StartVector(4, data.Length, 4); for (int i = data.Length - 1; i >= 0; i--) builder.AddInt((int)data[i]); return builder.EndVector(); } public static VectorOffset CreateStarGoalVectorBlock(FlatBufferBuilder builder, SCHALE.Common.FlatData.StarGoalType[] data) { builder.StartVector(4, data.Length, 4); builder.Add(data); return builder.EndVector(); } public static VectorOffset CreateStarGoalVectorBlock(FlatBufferBuilder builder, ArraySegment data) { builder.StartVector(4, data.Count, 4); builder.Add(data); return builder.EndVector(); } public static VectorOffset CreateStarGoalVectorBlock(FlatBufferBuilder builder, IntPtr dataPtr, int sizeInBytes) { builder.StartVector(1, sizeInBytes, 1); builder.Add(dataPtr, sizeInBytes); return builder.EndVector(); } public static void StartStarGoalVector(FlatBufferBuilder builder, int numElems) { builder.StartVector(4, numElems, 4); } public static void AddStarGoalAmount(FlatBufferBuilder builder, VectorOffset starGoalAmountOffset) { builder.AddOffset(11, starGoalAmountOffset.Value, 0); } public static VectorOffset CreateStarGoalAmountVector(FlatBufferBuilder builder, int[] data) { builder.StartVector(4, data.Length, 4); for (int i = data.Length - 1; i >= 0; i--) builder.AddInt(data[i]); return builder.EndVector(); } public static VectorOffset CreateStarGoalAmountVectorBlock(FlatBufferBuilder builder, int[] data) { builder.StartVector(4, data.Length, 4); builder.Add(data); return builder.EndVector(); } public static VectorOffset CreateStarGoalAmountVectorBlock(FlatBufferBuilder builder, ArraySegment data) { builder.StartVector(4, data.Count, 4); builder.Add(data); return builder.EndVector(); } public static VectorOffset CreateStarGoalAmountVectorBlock(FlatBufferBuilder builder, IntPtr dataPtr, int sizeInBytes) { builder.StartVector(1, sizeInBytes, 1); builder.Add(dataPtr, sizeInBytes); return builder.EndVector(); } public static void StartStarGoalAmountVector(FlatBufferBuilder builder, int numElems) { builder.StartVector(4, numElems, 4); } public static void AddStageTopography_(FlatBufferBuilder builder, SCHALE.Common.FlatData.StageTopography stageTopography_) { builder.AddInt(12, (int)stageTopography_, 0); } public static void AddRecommandLevel(FlatBufferBuilder builder, long recommandLevel) { builder.AddLong(13, recommandLevel, 0); } public static void AddStageRewardId(FlatBufferBuilder builder, long stageRewardId) { builder.AddLong(14, stageRewardId, 0); } public static void AddPlayTimeLimitInSeconds(FlatBufferBuilder builder, long playTimeLimitInSeconds) { builder.AddLong(15, playTimeLimitInSeconds, 0); } public static void AddEchelonExtensionType_(FlatBufferBuilder builder, SCHALE.Common.FlatData.EchelonExtensionType echelonExtensionType_) { builder.AddInt(16, (int)echelonExtensionType_, 0); } public static Offset EndSchoolDungeonStageExcel(FlatBufferBuilder builder) { int o = builder.EndTable(); return new Offset(o); } public SchoolDungeonStageExcelT UnPack() { var _o = new SchoolDungeonStageExcelT(); this.UnPackTo(_o); return _o; } public void UnPackTo(SchoolDungeonStageExcelT _o) { byte[] key = TableEncryptionService.CreateKey("SchoolDungeonStage"); _o.StageId = TableEncryptionService.Convert(this.StageId, key); _o.DungeonType = TableEncryptionService.Convert(this.DungeonType, key); _o.Difficulty = TableEncryptionService.Convert(this.Difficulty, key); _o.BattleDuration = TableEncryptionService.Convert(this.BattleDuration, key); _o.PrevStageId = TableEncryptionService.Convert(this.PrevStageId, key); _o.StageEnterCostType = new List(); for (var _j = 0; _j < this.StageEnterCostTypeLength; ++_j) {_o.StageEnterCostType.Add(TableEncryptionService.Convert(this.StageEnterCostType(_j), key));} _o.StageEnterCostId = new List(); for (var _j = 0; _j < this.StageEnterCostIdLength; ++_j) {_o.StageEnterCostId.Add(TableEncryptionService.Convert(this.StageEnterCostId(_j), key));} _o.StageEnterCostAmount = new List(); for (var _j = 0; _j < this.StageEnterCostAmountLength; ++_j) {_o.StageEnterCostAmount.Add(TableEncryptionService.Convert(this.StageEnterCostAmount(_j), key));} _o.StageEnterCostMinimumAmount = new List(); for (var _j = 0; _j < this.StageEnterCostMinimumAmountLength; ++_j) {_o.StageEnterCostMinimumAmount.Add(TableEncryptionService.Convert(this.StageEnterCostMinimumAmount(_j), key));} _o.GroundId = TableEncryptionService.Convert(this.GroundId, key); _o.StarGoal = new List(); for (var _j = 0; _j < this.StarGoalLength; ++_j) {_o.StarGoal.Add(TableEncryptionService.Convert(this.StarGoal(_j), key));} _o.StarGoalAmount = new List(); for (var _j = 0; _j < this.StarGoalAmountLength; ++_j) {_o.StarGoalAmount.Add(TableEncryptionService.Convert(this.StarGoalAmount(_j), key));} _o.StageTopography_ = TableEncryptionService.Convert(this.StageTopography_, key); _o.RecommandLevel = TableEncryptionService.Convert(this.RecommandLevel, key); _o.StageRewardId = TableEncryptionService.Convert(this.StageRewardId, key); _o.PlayTimeLimitInSeconds = TableEncryptionService.Convert(this.PlayTimeLimitInSeconds, key); _o.EchelonExtensionType_ = TableEncryptionService.Convert(this.EchelonExtensionType_, key); } public static Offset Pack(FlatBufferBuilder builder, SchoolDungeonStageExcelT _o) { if (_o == null) return default(Offset); var _StageEnterCostType = default(VectorOffset); if (_o.StageEnterCostType != null) { var __StageEnterCostType = _o.StageEnterCostType.ToArray(); _StageEnterCostType = CreateStageEnterCostTypeVector(builder, __StageEnterCostType); } var _StageEnterCostId = default(VectorOffset); if (_o.StageEnterCostId != null) { var __StageEnterCostId = _o.StageEnterCostId.ToArray(); _StageEnterCostId = CreateStageEnterCostIdVector(builder, __StageEnterCostId); } var _StageEnterCostAmount = default(VectorOffset); if (_o.StageEnterCostAmount != null) { var __StageEnterCostAmount = _o.StageEnterCostAmount.ToArray(); _StageEnterCostAmount = CreateStageEnterCostAmountVector(builder, __StageEnterCostAmount); } var _StageEnterCostMinimumAmount = default(VectorOffset); if (_o.StageEnterCostMinimumAmount != null) { var __StageEnterCostMinimumAmount = _o.StageEnterCostMinimumAmount.ToArray(); _StageEnterCostMinimumAmount = CreateStageEnterCostMinimumAmountVector(builder, __StageEnterCostMinimumAmount); } var _StarGoal = default(VectorOffset); if (_o.StarGoal != null) { var __StarGoal = _o.StarGoal.ToArray(); _StarGoal = CreateStarGoalVector(builder, __StarGoal); } var _StarGoalAmount = default(VectorOffset); if (_o.StarGoalAmount != null) { var __StarGoalAmount = _o.StarGoalAmount.ToArray(); _StarGoalAmount = CreateStarGoalAmountVector(builder, __StarGoalAmount); } return CreateSchoolDungeonStageExcel( builder, _o.StageId, _o.DungeonType, _o.Difficulty, _o.BattleDuration, _o.PrevStageId, _StageEnterCostType, _StageEnterCostId, _StageEnterCostAmount, _StageEnterCostMinimumAmount, _o.GroundId, _StarGoal, _StarGoalAmount, _o.StageTopography_, _o.RecommandLevel, _o.StageRewardId, _o.PlayTimeLimitInSeconds, _o.EchelonExtensionType_); } } public class SchoolDungeonStageExcelT { public long StageId { get; set; } public SCHALE.Common.FlatData.SchoolDungeonType DungeonType { get; set; } public int Difficulty { get; set; } public long BattleDuration { get; set; } public long PrevStageId { get; set; } public List StageEnterCostType { get; set; } public List StageEnterCostId { get; set; } public List StageEnterCostAmount { get; set; } public List StageEnterCostMinimumAmount { get; set; } public int GroundId { get; set; } public List StarGoal { get; set; } public List StarGoalAmount { get; set; } public SCHALE.Common.FlatData.StageTopography StageTopography_ { get; set; } public long RecommandLevel { get; set; } public long StageRewardId { get; set; } public long PlayTimeLimitInSeconds { get; set; } public SCHALE.Common.FlatData.EchelonExtensionType EchelonExtensionType_ { get; set; } public SchoolDungeonStageExcelT() { this.StageId = 0; this.DungeonType = SCHALE.Common.FlatData.SchoolDungeonType.SchoolA; this.Difficulty = 0; this.BattleDuration = 0; this.PrevStageId = 0; this.StageEnterCostType = null; this.StageEnterCostId = null; this.StageEnterCostAmount = null; this.StageEnterCostMinimumAmount = null; this.GroundId = 0; this.StarGoal = null; this.StarGoalAmount = null; this.StageTopography_ = SCHALE.Common.FlatData.StageTopography.Street; this.RecommandLevel = 0; this.StageRewardId = 0; this.PlayTimeLimitInSeconds = 0; this.EchelonExtensionType_ = SCHALE.Common.FlatData.EchelonExtensionType.Base; } } static public class SchoolDungeonStageExcelVerify { static public bool Verify(Google.FlatBuffers.Verifier verifier, uint tablePos) { return verifier.VerifyTableStart(tablePos) && verifier.VerifyField(tablePos, 4 /*StageId*/, 8 /*long*/, 8, false) && verifier.VerifyField(tablePos, 6 /*DungeonType*/, 4 /*SCHALE.Common.FlatData.SchoolDungeonType*/, 4, false) && verifier.VerifyField(tablePos, 8 /*Difficulty*/, 4 /*int*/, 4, false) && verifier.VerifyField(tablePos, 10 /*BattleDuration*/, 8 /*long*/, 8, false) && verifier.VerifyField(tablePos, 12 /*PrevStageId*/, 8 /*long*/, 8, false) && verifier.VerifyVectorOfData(tablePos, 14 /*StageEnterCostType*/, 4 /*SCHALE.Common.FlatData.ParcelType*/, false) && verifier.VerifyVectorOfData(tablePos, 16 /*StageEnterCostId*/, 8 /*long*/, false) && verifier.VerifyVectorOfData(tablePos, 18 /*StageEnterCostAmount*/, 8 /*long*/, false) && verifier.VerifyVectorOfData(tablePos, 20 /*StageEnterCostMinimumAmount*/, 8 /*long*/, false) && verifier.VerifyField(tablePos, 22 /*GroundId*/, 4 /*int*/, 4, false) && verifier.VerifyVectorOfData(tablePos, 24 /*StarGoal*/, 4 /*SCHALE.Common.FlatData.StarGoalType*/, false) && verifier.VerifyVectorOfData(tablePos, 26 /*StarGoalAmount*/, 4 /*int*/, false) && verifier.VerifyField(tablePos, 28 /*StageTopography_*/, 4 /*SCHALE.Common.FlatData.StageTopography*/, 4, false) && verifier.VerifyField(tablePos, 30 /*RecommandLevel*/, 8 /*long*/, 8, false) && verifier.VerifyField(tablePos, 32 /*StageRewardId*/, 8 /*long*/, 8, false) && verifier.VerifyField(tablePos, 34 /*PlayTimeLimitInSeconds*/, 8 /*long*/, 8, false) && verifier.VerifyField(tablePos, 36 /*EchelonExtensionType_*/, 4 /*SCHALE.Common.FlatData.EchelonExtensionType*/, 4, false) && verifier.VerifyTableEnd(tablePos); } } }