SCHALE.GameServer/SCHALE.Common/FlatData/MinigameTBGObjectExcel.cs

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2024-04-21 00:21:57 +00:00
// <auto-generated>
// automatically generated by the FlatBuffers compiler, do not modify
// </auto-generated>
namespace SCHALE.Common.FlatData
{
using global::System;
using global::System.Collections.Generic;
using global::Google.FlatBuffers;
public struct MinigameTBGObjectExcel : IFlatbufferObject
{
private Table __p;
public ByteBuffer ByteBuffer { get { return __p.bb; } }
public static void ValidateVersion() { FlatBufferConstants.FLATBUFFERS_24_3_25(); }
public static MinigameTBGObjectExcel GetRootAsMinigameTBGObjectExcel(ByteBuffer _bb) { return GetRootAsMinigameTBGObjectExcel(_bb, new MinigameTBGObjectExcel()); }
public static MinigameTBGObjectExcel GetRootAsMinigameTBGObjectExcel(ByteBuffer _bb, MinigameTBGObjectExcel obj) { return (obj.__assign(_bb.GetInt(_bb.Position) + _bb.Position, _bb)); }
public void __init(int _i, ByteBuffer _bb) { __p = new Table(_i, _bb); }
public MinigameTBGObjectExcel __assign(int _i, ByteBuffer _bb) { __init(_i, _bb); return this; }
public long UniqueId { get { int o = __p.__offset(4); return o != 0 ? __p.bb.GetLong(o + __p.bb_pos) : (long)0; } }
public string Key { get { int o = __p.__offset(6); return o != 0 ? __p.__string(o + __p.bb_pos) : null; } }
#if ENABLE_SPAN_T
public Span<byte> GetKeyBytes() { return __p.__vector_as_span<byte>(6, 1); }
#else
public ArraySegment<byte>? GetKeyBytes() { return __p.__vector_as_arraysegment(6); }
#endif
public byte[] GetKeyArray() { return __p.__vector_as_array<byte>(6); }
public string PrefabName { get { int o = __p.__offset(8); return o != 0 ? __p.__string(o + __p.bb_pos) : null; } }
#if ENABLE_SPAN_T
public Span<byte> GetPrefabNameBytes() { return __p.__vector_as_span<byte>(8, 1); }
#else
public ArraySegment<byte>? GetPrefabNameBytes() { return __p.__vector_as_arraysegment(8); }
#endif
public byte[] GetPrefabNameArray() { return __p.__vector_as_array<byte>(8); }
public SCHALE.Common.FlatData.TBGObjectType ObjectType { get { int o = __p.__offset(10); return o != 0 ? (SCHALE.Common.FlatData.TBGObjectType)__p.bb.GetInt(o + __p.bb_pos) : SCHALE.Common.FlatData.TBGObjectType.None; } }
public SCHALE.Common.FlatData.ParcelType ObjectCostType { get { int o = __p.__offset(12); return o != 0 ? (SCHALE.Common.FlatData.ParcelType)__p.bb.GetInt(o + __p.bb_pos) : SCHALE.Common.FlatData.ParcelType.None; } }
public long ObjectCostId { get { int o = __p.__offset(14); return o != 0 ? __p.bb.GetLong(o + __p.bb_pos) : (long)0; } }
public int ObjectCostAmount { get { int o = __p.__offset(16); return o != 0 ? __p.bb.GetInt(o + __p.bb_pos) : (int)0; } }
public bool Disposable { get { int o = __p.__offset(18); return o != 0 ? 0!=__p.bb.Get(o + __p.bb_pos) : (bool)false; } }
public bool ReEncounterCost { get { int o = __p.__offset(20); return o != 0 ? 0!=__p.bb.Get(o + __p.bb_pos) : (bool)false; } }
public static Offset<SCHALE.Common.FlatData.MinigameTBGObjectExcel> CreateMinigameTBGObjectExcel(FlatBufferBuilder builder,
long UniqueId = 0,
StringOffset KeyOffset = default(StringOffset),
StringOffset PrefabNameOffset = default(StringOffset),
SCHALE.Common.FlatData.TBGObjectType ObjectType = SCHALE.Common.FlatData.TBGObjectType.None,
SCHALE.Common.FlatData.ParcelType ObjectCostType = SCHALE.Common.FlatData.ParcelType.None,
long ObjectCostId = 0,
int ObjectCostAmount = 0,
bool Disposable = false,
bool ReEncounterCost = false) {
builder.StartTable(9);
MinigameTBGObjectExcel.AddObjectCostId(builder, ObjectCostId);
MinigameTBGObjectExcel.AddUniqueId(builder, UniqueId);
MinigameTBGObjectExcel.AddObjectCostAmount(builder, ObjectCostAmount);
MinigameTBGObjectExcel.AddObjectCostType(builder, ObjectCostType);
MinigameTBGObjectExcel.AddObjectType(builder, ObjectType);
MinigameTBGObjectExcel.AddPrefabName(builder, PrefabNameOffset);
MinigameTBGObjectExcel.AddKey(builder, KeyOffset);
MinigameTBGObjectExcel.AddReEncounterCost(builder, ReEncounterCost);
MinigameTBGObjectExcel.AddDisposable(builder, Disposable);
return MinigameTBGObjectExcel.EndMinigameTBGObjectExcel(builder);
}
public static void StartMinigameTBGObjectExcel(FlatBufferBuilder builder) { builder.StartTable(9); }
public static void AddUniqueId(FlatBufferBuilder builder, long uniqueId) { builder.AddLong(0, uniqueId, 0); }
public static void AddKey(FlatBufferBuilder builder, StringOffset keyOffset) { builder.AddOffset(1, keyOffset.Value, 0); }
public static void AddPrefabName(FlatBufferBuilder builder, StringOffset prefabNameOffset) { builder.AddOffset(2, prefabNameOffset.Value, 0); }
public static void AddObjectType(FlatBufferBuilder builder, SCHALE.Common.FlatData.TBGObjectType objectType) { builder.AddInt(3, (int)objectType, 0); }
public static void AddObjectCostType(FlatBufferBuilder builder, SCHALE.Common.FlatData.ParcelType objectCostType) { builder.AddInt(4, (int)objectCostType, 0); }
public static void AddObjectCostId(FlatBufferBuilder builder, long objectCostId) { builder.AddLong(5, objectCostId, 0); }
public static void AddObjectCostAmount(FlatBufferBuilder builder, int objectCostAmount) { builder.AddInt(6, objectCostAmount, 0); }
public static void AddDisposable(FlatBufferBuilder builder, bool disposable) { builder.AddBool(7, disposable, false); }
public static void AddReEncounterCost(FlatBufferBuilder builder, bool reEncounterCost) { builder.AddBool(8, reEncounterCost, false); }
public static Offset<SCHALE.Common.FlatData.MinigameTBGObjectExcel> EndMinigameTBGObjectExcel(FlatBufferBuilder builder) {
int o = builder.EndTable();
return new Offset<SCHALE.Common.FlatData.MinigameTBGObjectExcel>(o);
}
}
static public class MinigameTBGObjectExcelVerify
{
static public bool Verify(Google.FlatBuffers.Verifier verifier, uint tablePos)
{
return verifier.VerifyTableStart(tablePos)
&& verifier.VerifyField(tablePos, 4 /*UniqueId*/, 8 /*long*/, 8, false)
&& verifier.VerifyString(tablePos, 6 /*Key*/, false)
&& verifier.VerifyString(tablePos, 8 /*PrefabName*/, false)
&& verifier.VerifyField(tablePos, 10 /*ObjectType*/, 4 /*SCHALE.Common.FlatData.TBGObjectType*/, 4, false)
&& verifier.VerifyField(tablePos, 12 /*ObjectCostType*/, 4 /*SCHALE.Common.FlatData.ParcelType*/, 4, false)
&& verifier.VerifyField(tablePos, 14 /*ObjectCostId*/, 8 /*long*/, 8, false)
&& verifier.VerifyField(tablePos, 16 /*ObjectCostAmount*/, 4 /*int*/, 4, false)
&& verifier.VerifyField(tablePos, 18 /*Disposable*/, 1 /*bool*/, 1, false)
&& verifier.VerifyField(tablePos, 20 /*ReEncounterCost*/, 1 /*bool*/, 1, false)
&& verifier.VerifyTableEnd(tablePos);
}
}
}