SCHALE.GameServer/SCHALE.Common/FlatData/EventContentType.cs

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// <auto-generated>
// automatically generated by the FlatBuffers compiler, do not modify
// </auto-generated>
namespace SCHALE.Common.FlatData
{
public enum EventContentType : int
{
Stage = 0,
Gacha = 1,
Mission = 2,
Shop = 3,
Raid = 4,
Arena = 5,
BoxGacha = 6,
Collection = 7,
Recollection = 8,
MiniGameRhythm = 9,
CardShop = 10,
EventLocation = 11,
MinigameRhythmEvent = 12,
FortuneGachaShop = 13,
SubEvent = 14,
EventMeetup = 15,
BoxGachaResult = 16,
Conquest = 17,
WorldRaid = 18,
DiceRace = 19,
MiniGameRhythmMission = 20,
WorldRaidEntrance = 21,
MiniEvent = 22,
MiniGameShooting = 23,
MiniGameShootingMission = 24,
MiniGameTBG = 25,
TimeAttackDungeon = 26,
EliminateRaid = 27,
Treasure = 28,
Field = 29,
MultiFloorRaid = 30,
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MinigameDreamMaker = 31,
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MiniGameDefense = 32,
OpenWebView = 33,
SpecialMiniEvent = 34,
ScenarioCollection = 35,
ScenarioShortcut = 36,
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};
}