SCHALE.GameServer/SCHALE.Common/FlatData/WorldRaidBossGroupExcel.cs

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C#
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2024-04-21 00:21:57 +00:00
// <auto-generated>
// automatically generated by the FlatBuffers compiler, do not modify
// </auto-generated>
namespace SCHALE.Common.FlatData
{
using global::System;
using global::System.Collections.Generic;
using global::Google.FlatBuffers;
public struct WorldRaidBossGroupExcel : IFlatbufferObject
{
private Table __p;
public ByteBuffer ByteBuffer { get { return __p.bb; } }
public static void ValidateVersion() { FlatBufferConstants.FLATBUFFERS_24_3_25(); }
public static WorldRaidBossGroupExcel GetRootAsWorldRaidBossGroupExcel(ByteBuffer _bb) { return GetRootAsWorldRaidBossGroupExcel(_bb, new WorldRaidBossGroupExcel()); }
public static WorldRaidBossGroupExcel GetRootAsWorldRaidBossGroupExcel(ByteBuffer _bb, WorldRaidBossGroupExcel obj) { return (obj.__assign(_bb.GetInt(_bb.Position) + _bb.Position, _bb)); }
public void __init(int _i, ByteBuffer _bb) { __p = new Table(_i, _bb); }
public WorldRaidBossGroupExcel __assign(int _i, ByteBuffer _bb) { __init(_i, _bb); return this; }
public long Id { get { int o = __p.__offset(4); return o != 0 ? __p.bb.GetLong(o + __p.bb_pos) : (long)0; } }
public long WorldRaidBossGroupId { get { int o = __p.__offset(6); return o != 0 ? __p.bb.GetLong(o + __p.bb_pos) : (long)0; } }
public string WorldBossName { get { int o = __p.__offset(8); return o != 0 ? __p.__string(o + __p.bb_pos) : null; } }
#if ENABLE_SPAN_T
public Span<byte> GetWorldBossNameBytes() { return __p.__vector_as_span<byte>(8, 1); }
#else
public ArraySegment<byte>? GetWorldBossNameBytes() { return __p.__vector_as_arraysegment(8); }
#endif
public byte[] GetWorldBossNameArray() { return __p.__vector_as_array<byte>(8); }
public string WorldBossPopupPortrait { get { int o = __p.__offset(10); return o != 0 ? __p.__string(o + __p.bb_pos) : null; } }
#if ENABLE_SPAN_T
public Span<byte> GetWorldBossPopupPortraitBytes() { return __p.__vector_as_span<byte>(10, 1); }
#else
public ArraySegment<byte>? GetWorldBossPopupPortraitBytes() { return __p.__vector_as_arraysegment(10); }
#endif
public byte[] GetWorldBossPopupPortraitArray() { return __p.__vector_as_array<byte>(10); }
public string WorldBossPopupBG { get { int o = __p.__offset(12); return o != 0 ? __p.__string(o + __p.bb_pos) : null; } }
#if ENABLE_SPAN_T
public Span<byte> GetWorldBossPopupBGBytes() { return __p.__vector_as_span<byte>(12, 1); }
#else
public ArraySegment<byte>? GetWorldBossPopupBGBytes() { return __p.__vector_as_arraysegment(12); }
#endif
public byte[] GetWorldBossPopupBGArray() { return __p.__vector_as_array<byte>(12); }
public string WorldBossParcelPortrait { get { int o = __p.__offset(14); return o != 0 ? __p.__string(o + __p.bb_pos) : null; } }
#if ENABLE_SPAN_T
public Span<byte> GetWorldBossParcelPortraitBytes() { return __p.__vector_as_span<byte>(14, 1); }
#else
public ArraySegment<byte>? GetWorldBossParcelPortraitBytes() { return __p.__vector_as_arraysegment(14); }
#endif
public byte[] GetWorldBossParcelPortraitArray() { return __p.__vector_as_array<byte>(14); }
public string WorldBossListParcel { get { int o = __p.__offset(16); return o != 0 ? __p.__string(o + __p.bb_pos) : null; } }
#if ENABLE_SPAN_T
public Span<byte> GetWorldBossListParcelBytes() { return __p.__vector_as_span<byte>(16, 1); }
#else
public ArraySegment<byte>? GetWorldBossListParcelBytes() { return __p.__vector_as_arraysegment(16); }
#endif
public byte[] GetWorldBossListParcelArray() { return __p.__vector_as_array<byte>(16); }
public long WorldBossHP { get { int o = __p.__offset(18); return o != 0 ? __p.bb.GetLong(o + __p.bb_pos) : (long)0; } }
public bool UIHideBeforeSpawn { get { int o = __p.__offset(20); return o != 0 ? 0!=__p.bb.Get(o + __p.bb_pos) : (bool)false; } }
public bool HideAnotherBossKilled { get { int o = __p.__offset(22); return o != 0 ? 0!=__p.bb.Get(o + __p.bb_pos) : (bool)false; } }
public long WorldBossClearRewardGroupId { get { int o = __p.__offset(24); return o != 0 ? __p.bb.GetLong(o + __p.bb_pos) : (long)0; } }
public long AnotherBossKilled(int j) { int o = __p.__offset(26); return o != 0 ? __p.bb.GetLong(__p.__vector(o) + j * 8) : (long)0; }
public int AnotherBossKilledLength { get { int o = __p.__offset(26); return o != 0 ? __p.__vector_len(o) : 0; } }
#if ENABLE_SPAN_T
public Span<long> GetAnotherBossKilledBytes() { return __p.__vector_as_span<long>(26, 8); }
#else
public ArraySegment<byte>? GetAnotherBossKilledBytes() { return __p.__vector_as_arraysegment(26); }
#endif
public long[] GetAnotherBossKilledArray() { return __p.__vector_as_array<long>(26); }
public long EchelonConstraintGroupId { get { int o = __p.__offset(28); return o != 0 ? __p.bb.GetLong(o + __p.bb_pos) : (long)0; } }
public string ExclusiveOperatorBossSpawn { get { int o = __p.__offset(30); return o != 0 ? __p.__string(o + __p.bb_pos) : null; } }
#if ENABLE_SPAN_T
public Span<byte> GetExclusiveOperatorBossSpawnBytes() { return __p.__vector_as_span<byte>(30, 1); }
#else
public ArraySegment<byte>? GetExclusiveOperatorBossSpawnBytes() { return __p.__vector_as_arraysegment(30); }
#endif
public byte[] GetExclusiveOperatorBossSpawnArray() { return __p.__vector_as_array<byte>(30); }
public string ExclusiveOperatorBossKill { get { int o = __p.__offset(32); return o != 0 ? __p.__string(o + __p.bb_pos) : null; } }
#if ENABLE_SPAN_T
public Span<byte> GetExclusiveOperatorBossKillBytes() { return __p.__vector_as_span<byte>(32, 1); }
#else
public ArraySegment<byte>? GetExclusiveOperatorBossKillBytes() { return __p.__vector_as_arraysegment(32); }
#endif
public byte[] GetExclusiveOperatorBossKillArray() { return __p.__vector_as_array<byte>(32); }
public string ExclusiveOperatorScenarioBattle { get { int o = __p.__offset(34); return o != 0 ? __p.__string(o + __p.bb_pos) : null; } }
#if ENABLE_SPAN_T
public Span<byte> GetExclusiveOperatorScenarioBattleBytes() { return __p.__vector_as_span<byte>(34, 1); }
#else
public ArraySegment<byte>? GetExclusiveOperatorScenarioBattleBytes() { return __p.__vector_as_arraysegment(34); }
#endif
public byte[] GetExclusiveOperatorScenarioBattleArray() { return __p.__vector_as_array<byte>(34); }
public string ExclusiveOperatorBossDamaged { get { int o = __p.__offset(36); return o != 0 ? __p.__string(o + __p.bb_pos) : null; } }
#if ENABLE_SPAN_T
public Span<byte> GetExclusiveOperatorBossDamagedBytes() { return __p.__vector_as_span<byte>(36, 1); }
#else
public ArraySegment<byte>? GetExclusiveOperatorBossDamagedBytes() { return __p.__vector_as_arraysegment(36); }
#endif
public byte[] GetExclusiveOperatorBossDamagedArray() { return __p.__vector_as_array<byte>(36); }
public long BossGroupOpenCondition { get { int o = __p.__offset(38); return o != 0 ? __p.bb.GetLong(o + __p.bb_pos) : (long)0; } }
public static Offset<SCHALE.Common.FlatData.WorldRaidBossGroupExcel> CreateWorldRaidBossGroupExcel(FlatBufferBuilder builder,
long Id = 0,
long WorldRaidBossGroupId = 0,
StringOffset WorldBossNameOffset = default(StringOffset),
StringOffset WorldBossPopupPortraitOffset = default(StringOffset),
StringOffset WorldBossPopupBGOffset = default(StringOffset),
StringOffset WorldBossParcelPortraitOffset = default(StringOffset),
StringOffset WorldBossListParcelOffset = default(StringOffset),
long WorldBossHP = 0,
bool UIHideBeforeSpawn = false,
bool HideAnotherBossKilled = false,
long WorldBossClearRewardGroupId = 0,
VectorOffset AnotherBossKilledOffset = default(VectorOffset),
long EchelonConstraintGroupId = 0,
StringOffset ExclusiveOperatorBossSpawnOffset = default(StringOffset),
StringOffset ExclusiveOperatorBossKillOffset = default(StringOffset),
StringOffset ExclusiveOperatorScenarioBattleOffset = default(StringOffset),
StringOffset ExclusiveOperatorBossDamagedOffset = default(StringOffset),
long BossGroupOpenCondition = 0) {
builder.StartTable(18);
WorldRaidBossGroupExcel.AddBossGroupOpenCondition(builder, BossGroupOpenCondition);
WorldRaidBossGroupExcel.AddEchelonConstraintGroupId(builder, EchelonConstraintGroupId);
WorldRaidBossGroupExcel.AddWorldBossClearRewardGroupId(builder, WorldBossClearRewardGroupId);
WorldRaidBossGroupExcel.AddWorldBossHP(builder, WorldBossHP);
WorldRaidBossGroupExcel.AddWorldRaidBossGroupId(builder, WorldRaidBossGroupId);
WorldRaidBossGroupExcel.AddId(builder, Id);
WorldRaidBossGroupExcel.AddExclusiveOperatorBossDamaged(builder, ExclusiveOperatorBossDamagedOffset);
WorldRaidBossGroupExcel.AddExclusiveOperatorScenarioBattle(builder, ExclusiveOperatorScenarioBattleOffset);
WorldRaidBossGroupExcel.AddExclusiveOperatorBossKill(builder, ExclusiveOperatorBossKillOffset);
WorldRaidBossGroupExcel.AddExclusiveOperatorBossSpawn(builder, ExclusiveOperatorBossSpawnOffset);
WorldRaidBossGroupExcel.AddAnotherBossKilled(builder, AnotherBossKilledOffset);
WorldRaidBossGroupExcel.AddWorldBossListParcel(builder, WorldBossListParcelOffset);
WorldRaidBossGroupExcel.AddWorldBossParcelPortrait(builder, WorldBossParcelPortraitOffset);
WorldRaidBossGroupExcel.AddWorldBossPopupBG(builder, WorldBossPopupBGOffset);
WorldRaidBossGroupExcel.AddWorldBossPopupPortrait(builder, WorldBossPopupPortraitOffset);
WorldRaidBossGroupExcel.AddWorldBossName(builder, WorldBossNameOffset);
WorldRaidBossGroupExcel.AddHideAnotherBossKilled(builder, HideAnotherBossKilled);
WorldRaidBossGroupExcel.AddUIHideBeforeSpawn(builder, UIHideBeforeSpawn);
return WorldRaidBossGroupExcel.EndWorldRaidBossGroupExcel(builder);
}
public static void StartWorldRaidBossGroupExcel(FlatBufferBuilder builder) { builder.StartTable(18); }
public static void AddId(FlatBufferBuilder builder, long id) { builder.AddLong(0, id, 0); }
public static void AddWorldRaidBossGroupId(FlatBufferBuilder builder, long worldRaidBossGroupId) { builder.AddLong(1, worldRaidBossGroupId, 0); }
public static void AddWorldBossName(FlatBufferBuilder builder, StringOffset worldBossNameOffset) { builder.AddOffset(2, worldBossNameOffset.Value, 0); }
public static void AddWorldBossPopupPortrait(FlatBufferBuilder builder, StringOffset worldBossPopupPortraitOffset) { builder.AddOffset(3, worldBossPopupPortraitOffset.Value, 0); }
public static void AddWorldBossPopupBG(FlatBufferBuilder builder, StringOffset worldBossPopupBGOffset) { builder.AddOffset(4, worldBossPopupBGOffset.Value, 0); }
public static void AddWorldBossParcelPortrait(FlatBufferBuilder builder, StringOffset worldBossParcelPortraitOffset) { builder.AddOffset(5, worldBossParcelPortraitOffset.Value, 0); }
public static void AddWorldBossListParcel(FlatBufferBuilder builder, StringOffset worldBossListParcelOffset) { builder.AddOffset(6, worldBossListParcelOffset.Value, 0); }
public static void AddWorldBossHP(FlatBufferBuilder builder, long worldBossHP) { builder.AddLong(7, worldBossHP, 0); }
public static void AddUIHideBeforeSpawn(FlatBufferBuilder builder, bool uIHideBeforeSpawn) { builder.AddBool(8, uIHideBeforeSpawn, false); }
public static void AddHideAnotherBossKilled(FlatBufferBuilder builder, bool hideAnotherBossKilled) { builder.AddBool(9, hideAnotherBossKilled, false); }
public static void AddWorldBossClearRewardGroupId(FlatBufferBuilder builder, long worldBossClearRewardGroupId) { builder.AddLong(10, worldBossClearRewardGroupId, 0); }
public static void AddAnotherBossKilled(FlatBufferBuilder builder, VectorOffset anotherBossKilledOffset) { builder.AddOffset(11, anotherBossKilledOffset.Value, 0); }
public static VectorOffset CreateAnotherBossKilledVector(FlatBufferBuilder builder, long[] data) { builder.StartVector(8, data.Length, 8); for (int i = data.Length - 1; i >= 0; i--) builder.AddLong(data[i]); return builder.EndVector(); }
public static VectorOffset CreateAnotherBossKilledVectorBlock(FlatBufferBuilder builder, long[] data) { builder.StartVector(8, data.Length, 8); builder.Add(data); return builder.EndVector(); }
public static VectorOffset CreateAnotherBossKilledVectorBlock(FlatBufferBuilder builder, ArraySegment<long> data) { builder.StartVector(8, data.Count, 8); builder.Add(data); return builder.EndVector(); }
public static VectorOffset CreateAnotherBossKilledVectorBlock(FlatBufferBuilder builder, IntPtr dataPtr, int sizeInBytes) { builder.StartVector(1, sizeInBytes, 1); builder.Add<long>(dataPtr, sizeInBytes); return builder.EndVector(); }
public static void StartAnotherBossKilledVector(FlatBufferBuilder builder, int numElems) { builder.StartVector(8, numElems, 8); }
public static void AddEchelonConstraintGroupId(FlatBufferBuilder builder, long echelonConstraintGroupId) { builder.AddLong(12, echelonConstraintGroupId, 0); }
public static void AddExclusiveOperatorBossSpawn(FlatBufferBuilder builder, StringOffset exclusiveOperatorBossSpawnOffset) { builder.AddOffset(13, exclusiveOperatorBossSpawnOffset.Value, 0); }
public static void AddExclusiveOperatorBossKill(FlatBufferBuilder builder, StringOffset exclusiveOperatorBossKillOffset) { builder.AddOffset(14, exclusiveOperatorBossKillOffset.Value, 0); }
public static void AddExclusiveOperatorScenarioBattle(FlatBufferBuilder builder, StringOffset exclusiveOperatorScenarioBattleOffset) { builder.AddOffset(15, exclusiveOperatorScenarioBattleOffset.Value, 0); }
public static void AddExclusiveOperatorBossDamaged(FlatBufferBuilder builder, StringOffset exclusiveOperatorBossDamagedOffset) { builder.AddOffset(16, exclusiveOperatorBossDamagedOffset.Value, 0); }
public static void AddBossGroupOpenCondition(FlatBufferBuilder builder, long bossGroupOpenCondition) { builder.AddLong(17, bossGroupOpenCondition, 0); }
public static Offset<SCHALE.Common.FlatData.WorldRaidBossGroupExcel> EndWorldRaidBossGroupExcel(FlatBufferBuilder builder) {
int o = builder.EndTable();
return new Offset<SCHALE.Common.FlatData.WorldRaidBossGroupExcel>(o);
}
}
static public class WorldRaidBossGroupExcelVerify
{
static public bool Verify(Google.FlatBuffers.Verifier verifier, uint tablePos)
{
return verifier.VerifyTableStart(tablePos)
&& verifier.VerifyField(tablePos, 4 /*Id*/, 8 /*long*/, 8, false)
&& verifier.VerifyField(tablePos, 6 /*WorldRaidBossGroupId*/, 8 /*long*/, 8, false)
&& verifier.VerifyString(tablePos, 8 /*WorldBossName*/, false)
&& verifier.VerifyString(tablePos, 10 /*WorldBossPopupPortrait*/, false)
&& verifier.VerifyString(tablePos, 12 /*WorldBossPopupBG*/, false)
&& verifier.VerifyString(tablePos, 14 /*WorldBossParcelPortrait*/, false)
&& verifier.VerifyString(tablePos, 16 /*WorldBossListParcel*/, false)
&& verifier.VerifyField(tablePos, 18 /*WorldBossHP*/, 8 /*long*/, 8, false)
&& verifier.VerifyField(tablePos, 20 /*UIHideBeforeSpawn*/, 1 /*bool*/, 1, false)
&& verifier.VerifyField(tablePos, 22 /*HideAnotherBossKilled*/, 1 /*bool*/, 1, false)
&& verifier.VerifyField(tablePos, 24 /*WorldBossClearRewardGroupId*/, 8 /*long*/, 8, false)
&& verifier.VerifyVectorOfData(tablePos, 26 /*AnotherBossKilled*/, 8 /*long*/, false)
&& verifier.VerifyField(tablePos, 28 /*EchelonConstraintGroupId*/, 8 /*long*/, 8, false)
&& verifier.VerifyString(tablePos, 30 /*ExclusiveOperatorBossSpawn*/, false)
&& verifier.VerifyString(tablePos, 32 /*ExclusiveOperatorBossKill*/, false)
&& verifier.VerifyString(tablePos, 34 /*ExclusiveOperatorScenarioBattle*/, false)
&& verifier.VerifyString(tablePos, 36 /*ExclusiveOperatorBossDamaged*/, false)
&& verifier.VerifyField(tablePos, 38 /*BossGroupOpenCondition*/, 8 /*long*/, 8, false)
&& verifier.VerifyTableEnd(tablePos);
}
}
}