forked from Raphael/SCHALE.GameServer
127 lines
8.1 KiB
C#
127 lines
8.1 KiB
C#
|
// <auto-generated>
|
||
|
// automatically generated by the FlatBuffers compiler, do not modify
|
||
|
// </auto-generated>
|
||
|
|
||
|
namespace SCHALE.Common.FlatData
|
||
|
{
|
||
|
|
||
|
using global::System;
|
||
|
using global::System.Collections.Generic;
|
||
|
using global::Google.FlatBuffers;
|
||
|
|
||
|
public struct ScenarioCharacterNameExcel : IFlatbufferObject
|
||
|
{
|
||
|
private Table __p;
|
||
|
public ByteBuffer ByteBuffer { get { return __p.bb; } }
|
||
|
public static void ValidateVersion() { FlatBufferConstants.FLATBUFFERS_24_3_25(); }
|
||
|
public static ScenarioCharacterNameExcel GetRootAsScenarioCharacterNameExcel(ByteBuffer _bb) { return GetRootAsScenarioCharacterNameExcel(_bb, new ScenarioCharacterNameExcel()); }
|
||
|
public static ScenarioCharacterNameExcel GetRootAsScenarioCharacterNameExcel(ByteBuffer _bb, ScenarioCharacterNameExcel obj) { return (obj.__assign(_bb.GetInt(_bb.Position) + _bb.Position, _bb)); }
|
||
|
public void __init(int _i, ByteBuffer _bb) { __p = new Table(_i, _bb); }
|
||
|
public ScenarioCharacterNameExcel __assign(int _i, ByteBuffer _bb) { __init(_i, _bb); return this; }
|
||
|
|
||
|
public uint CharacterName { get { int o = __p.__offset(4); return o != 0 ? __p.bb.GetUint(o + __p.bb_pos) : (uint)0; } }
|
||
|
public SCHALE.Common.FlatData.ProductionStep ProductionStep { get { int o = __p.__offset(6); return o != 0 ? (SCHALE.Common.FlatData.ProductionStep)__p.bb.GetInt(o + __p.bb_pos) : SCHALE.Common.FlatData.ProductionStep.ToDo; } }
|
||
|
public string NameKR { get { int o = __p.__offset(8); return o != 0 ? __p.__string(o + __p.bb_pos) : null; } }
|
||
|
#if ENABLE_SPAN_T
|
||
|
public Span<byte> GetNameKRBytes() { return __p.__vector_as_span<byte>(8, 1); }
|
||
|
#else
|
||
|
public ArraySegment<byte>? GetNameKRBytes() { return __p.__vector_as_arraysegment(8); }
|
||
|
#endif
|
||
|
public byte[] GetNameKRArray() { return __p.__vector_as_array<byte>(8); }
|
||
|
public string NicknameKR { get { int o = __p.__offset(10); return o != 0 ? __p.__string(o + __p.bb_pos) : null; } }
|
||
|
#if ENABLE_SPAN_T
|
||
|
public Span<byte> GetNicknameKRBytes() { return __p.__vector_as_span<byte>(10, 1); }
|
||
|
#else
|
||
|
public ArraySegment<byte>? GetNicknameKRBytes() { return __p.__vector_as_arraysegment(10); }
|
||
|
#endif
|
||
|
public byte[] GetNicknameKRArray() { return __p.__vector_as_array<byte>(10); }
|
||
|
public string NameJP { get { int o = __p.__offset(12); return o != 0 ? __p.__string(o + __p.bb_pos) : null; } }
|
||
|
#if ENABLE_SPAN_T
|
||
|
public Span<byte> GetNameJPBytes() { return __p.__vector_as_span<byte>(12, 1); }
|
||
|
#else
|
||
|
public ArraySegment<byte>? GetNameJPBytes() { return __p.__vector_as_arraysegment(12); }
|
||
|
#endif
|
||
|
public byte[] GetNameJPArray() { return __p.__vector_as_array<byte>(12); }
|
||
|
public string NicknameJP { get { int o = __p.__offset(14); return o != 0 ? __p.__string(o + __p.bb_pos) : null; } }
|
||
|
#if ENABLE_SPAN_T
|
||
|
public Span<byte> GetNicknameJPBytes() { return __p.__vector_as_span<byte>(14, 1); }
|
||
|
#else
|
||
|
public ArraySegment<byte>? GetNicknameJPBytes() { return __p.__vector_as_arraysegment(14); }
|
||
|
#endif
|
||
|
public byte[] GetNicknameJPArray() { return __p.__vector_as_array<byte>(14); }
|
||
|
public SCHALE.Common.FlatData.ScenarioCharacterShapes Shape { get { int o = __p.__offset(16); return o != 0 ? (SCHALE.Common.FlatData.ScenarioCharacterShapes)__p.bb.GetInt(o + __p.bb_pos) : SCHALE.Common.FlatData.ScenarioCharacterShapes.None; } }
|
||
|
public string SpinePrefabName { get { int o = __p.__offset(18); return o != 0 ? __p.__string(o + __p.bb_pos) : null; } }
|
||
|
#if ENABLE_SPAN_T
|
||
|
public Span<byte> GetSpinePrefabNameBytes() { return __p.__vector_as_span<byte>(18, 1); }
|
||
|
#else
|
||
|
public ArraySegment<byte>? GetSpinePrefabNameBytes() { return __p.__vector_as_arraysegment(18); }
|
||
|
#endif
|
||
|
public byte[] GetSpinePrefabNameArray() { return __p.__vector_as_array<byte>(18); }
|
||
|
public string SmallPortrait { get { int o = __p.__offset(20); return o != 0 ? __p.__string(o + __p.bb_pos) : null; } }
|
||
|
#if ENABLE_SPAN_T
|
||
|
public Span<byte> GetSmallPortraitBytes() { return __p.__vector_as_span<byte>(20, 1); }
|
||
|
#else
|
||
|
public ArraySegment<byte>? GetSmallPortraitBytes() { return __p.__vector_as_arraysegment(20); }
|
||
|
#endif
|
||
|
public byte[] GetSmallPortraitArray() { return __p.__vector_as_array<byte>(20); }
|
||
|
|
||
|
public static Offset<SCHALE.Common.FlatData.ScenarioCharacterNameExcel> CreateScenarioCharacterNameExcel(FlatBufferBuilder builder,
|
||
|
uint CharacterName = 0,
|
||
|
SCHALE.Common.FlatData.ProductionStep ProductionStep = SCHALE.Common.FlatData.ProductionStep.ToDo,
|
||
|
StringOffset NameKROffset = default(StringOffset),
|
||
|
StringOffset NicknameKROffset = default(StringOffset),
|
||
|
StringOffset NameJPOffset = default(StringOffset),
|
||
|
StringOffset NicknameJPOffset = default(StringOffset),
|
||
|
SCHALE.Common.FlatData.ScenarioCharacterShapes Shape = SCHALE.Common.FlatData.ScenarioCharacterShapes.None,
|
||
|
StringOffset SpinePrefabNameOffset = default(StringOffset),
|
||
|
StringOffset SmallPortraitOffset = default(StringOffset)) {
|
||
|
builder.StartTable(9);
|
||
|
ScenarioCharacterNameExcel.AddSmallPortrait(builder, SmallPortraitOffset);
|
||
|
ScenarioCharacterNameExcel.AddSpinePrefabName(builder, SpinePrefabNameOffset);
|
||
|
ScenarioCharacterNameExcel.AddShape(builder, Shape);
|
||
|
ScenarioCharacterNameExcel.AddNicknameJP(builder, NicknameJPOffset);
|
||
|
ScenarioCharacterNameExcel.AddNameJP(builder, NameJPOffset);
|
||
|
ScenarioCharacterNameExcel.AddNicknameKR(builder, NicknameKROffset);
|
||
|
ScenarioCharacterNameExcel.AddNameKR(builder, NameKROffset);
|
||
|
ScenarioCharacterNameExcel.AddProductionStep(builder, ProductionStep);
|
||
|
ScenarioCharacterNameExcel.AddCharacterName(builder, CharacterName);
|
||
|
return ScenarioCharacterNameExcel.EndScenarioCharacterNameExcel(builder);
|
||
|
}
|
||
|
|
||
|
public static void StartScenarioCharacterNameExcel(FlatBufferBuilder builder) { builder.StartTable(9); }
|
||
|
public static void AddCharacterName(FlatBufferBuilder builder, uint characterName) { builder.AddUint(0, characterName, 0); }
|
||
|
public static void AddProductionStep(FlatBufferBuilder builder, SCHALE.Common.FlatData.ProductionStep productionStep) { builder.AddInt(1, (int)productionStep, 0); }
|
||
|
public static void AddNameKR(FlatBufferBuilder builder, StringOffset nameKROffset) { builder.AddOffset(2, nameKROffset.Value, 0); }
|
||
|
public static void AddNicknameKR(FlatBufferBuilder builder, StringOffset nicknameKROffset) { builder.AddOffset(3, nicknameKROffset.Value, 0); }
|
||
|
public static void AddNameJP(FlatBufferBuilder builder, StringOffset nameJPOffset) { builder.AddOffset(4, nameJPOffset.Value, 0); }
|
||
|
public static void AddNicknameJP(FlatBufferBuilder builder, StringOffset nicknameJPOffset) { builder.AddOffset(5, nicknameJPOffset.Value, 0); }
|
||
|
public static void AddShape(FlatBufferBuilder builder, SCHALE.Common.FlatData.ScenarioCharacterShapes shape) { builder.AddInt(6, (int)shape, 0); }
|
||
|
public static void AddSpinePrefabName(FlatBufferBuilder builder, StringOffset spinePrefabNameOffset) { builder.AddOffset(7, spinePrefabNameOffset.Value, 0); }
|
||
|
public static void AddSmallPortrait(FlatBufferBuilder builder, StringOffset smallPortraitOffset) { builder.AddOffset(8, smallPortraitOffset.Value, 0); }
|
||
|
public static Offset<SCHALE.Common.FlatData.ScenarioCharacterNameExcel> EndScenarioCharacterNameExcel(FlatBufferBuilder builder) {
|
||
|
int o = builder.EndTable();
|
||
|
return new Offset<SCHALE.Common.FlatData.ScenarioCharacterNameExcel>(o);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
|
||
|
static public class ScenarioCharacterNameExcelVerify
|
||
|
{
|
||
|
static public bool Verify(Google.FlatBuffers.Verifier verifier, uint tablePos)
|
||
|
{
|
||
|
return verifier.VerifyTableStart(tablePos)
|
||
|
&& verifier.VerifyField(tablePos, 4 /*CharacterName*/, 4 /*uint*/, 4, false)
|
||
|
&& verifier.VerifyField(tablePos, 6 /*ProductionStep*/, 4 /*SCHALE.Common.FlatData.ProductionStep*/, 4, false)
|
||
|
&& verifier.VerifyString(tablePos, 8 /*NameKR*/, false)
|
||
|
&& verifier.VerifyString(tablePos, 10 /*NicknameKR*/, false)
|
||
|
&& verifier.VerifyString(tablePos, 12 /*NameJP*/, false)
|
||
|
&& verifier.VerifyString(tablePos, 14 /*NicknameJP*/, false)
|
||
|
&& verifier.VerifyField(tablePos, 16 /*Shape*/, 4 /*SCHALE.Common.FlatData.ScenarioCharacterShapes*/, 4, false)
|
||
|
&& verifier.VerifyString(tablePos, 18 /*SpinePrefabName*/, false)
|
||
|
&& verifier.VerifyString(tablePos, 20 /*SmallPortrait*/, false)
|
||
|
&& verifier.VerifyTableEnd(tablePos);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
}
|