forked from Raphael/SCHALE.GameServer
41 lines
1.5 KiB
C#
41 lines
1.5 KiB
C#
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// <auto-generated>
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// automatically generated by the FlatBuffers compiler, do not modify
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// </auto-generated>
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namespace SCHALE.Common.FlatData
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{
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using global::System;
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using global::System.Collections.Generic;
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using global::Google.FlatBuffers;
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public struct GroundNodeLayerFlat : IFlatbufferObject
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{
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private Table __p;
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public ByteBuffer ByteBuffer { get { return __p.bb; } }
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public static void ValidateVersion() { FlatBufferConstants.FLATBUFFERS_24_3_25(); }
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public static GroundNodeLayerFlat GetRootAsGroundNodeLayerFlat(ByteBuffer _bb) { return GetRootAsGroundNodeLayerFlat(_bb, new GroundNodeLayerFlat()); }
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public static GroundNodeLayerFlat GetRootAsGroundNodeLayerFlat(ByteBuffer _bb, GroundNodeLayerFlat obj) { return (obj.__assign(_bb.GetInt(_bb.Position) + _bb.Position, _bb)); }
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public void __init(int _i, ByteBuffer _bb) { __p = new Table(_i, _bb); }
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public GroundNodeLayerFlat __assign(int _i, ByteBuffer _bb) { __init(_i, _bb); return this; }
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public static void StartGroundNodeLayerFlat(FlatBufferBuilder builder) { builder.StartTable(0); }
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public static Offset<SCHALE.Common.FlatData.GroundNodeLayerFlat> EndGroundNodeLayerFlat(FlatBufferBuilder builder) {
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int o = builder.EndTable();
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return new Offset<SCHALE.Common.FlatData.GroundNodeLayerFlat>(o);
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}
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}
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static public class GroundNodeLayerFlatVerify
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{
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static public bool Verify(Google.FlatBuffers.Verifier verifier, uint tablePos)
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{
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return verifier.VerifyTableStart(tablePos)
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&& verifier.VerifyTableEnd(tablePos);
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}
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}
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}
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