forked from Raphael/SCHALE.GameServer
150 lines
12 KiB
C#
150 lines
12 KiB
C#
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// <auto-generated>
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// automatically generated by the FlatBuffers compiler, do not modify
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// </auto-generated>
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namespace SCHALE.Common.FlatData
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{
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using global::System;
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using global::System.Collections.Generic;
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using global::Google.FlatBuffers;
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public struct EventContentTreasureRewardExcel : IFlatbufferObject
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{
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private Table __p;
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public ByteBuffer ByteBuffer { get { return __p.bb; } }
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public static void ValidateVersion() { FlatBufferConstants.FLATBUFFERS_24_3_25(); }
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public static EventContentTreasureRewardExcel GetRootAsEventContentTreasureRewardExcel(ByteBuffer _bb) { return GetRootAsEventContentTreasureRewardExcel(_bb, new EventContentTreasureRewardExcel()); }
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public static EventContentTreasureRewardExcel GetRootAsEventContentTreasureRewardExcel(ByteBuffer _bb, EventContentTreasureRewardExcel obj) { return (obj.__assign(_bb.GetInt(_bb.Position) + _bb.Position, _bb)); }
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public void __init(int _i, ByteBuffer _bb) { __p = new Table(_i, _bb); }
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public EventContentTreasureRewardExcel __assign(int _i, ByteBuffer _bb) { __init(_i, _bb); return this; }
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public long Id { get { int o = __p.__offset(4); return o != 0 ? __p.bb.GetLong(o + __p.bb_pos) : (long)0; } }
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public string LocalizeCodeID { get { int o = __p.__offset(6); return o != 0 ? __p.__string(o + __p.bb_pos) : null; } }
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#if ENABLE_SPAN_T
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public Span<byte> GetLocalizeCodeIDBytes() { return __p.__vector_as_span<byte>(6, 1); }
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#else
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public ArraySegment<byte>? GetLocalizeCodeIDBytes() { return __p.__vector_as_arraysegment(6); }
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#endif
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public byte[] GetLocalizeCodeIDArray() { return __p.__vector_as_array<byte>(6); }
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public int CellUnderImageWidth { get { int o = __p.__offset(8); return o != 0 ? __p.bb.GetInt(o + __p.bb_pos) : (int)0; } }
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public int CellUnderImageHeight { get { int o = __p.__offset(10); return o != 0 ? __p.bb.GetInt(o + __p.bb_pos) : (int)0; } }
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public bool HiddenImage { get { int o = __p.__offset(12); return o != 0 ? 0!=__p.bb.Get(o + __p.bb_pos) : (bool)false; } }
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public SCHALE.Common.FlatData.ParcelType RewardParcelType(int j) { int o = __p.__offset(14); return o != 0 ? (SCHALE.Common.FlatData.ParcelType)__p.bb.GetInt(__p.__vector(o) + j * 4) : (SCHALE.Common.FlatData.ParcelType)0; }
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public int RewardParcelTypeLength { get { int o = __p.__offset(14); return o != 0 ? __p.__vector_len(o) : 0; } }
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#if ENABLE_SPAN_T
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public Span<SCHALE.Common.FlatData.ParcelType> GetRewardParcelTypeBytes() { return __p.__vector_as_span<SCHALE.Common.FlatData.ParcelType>(14, 4); }
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#else
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public ArraySegment<byte>? GetRewardParcelTypeBytes() { return __p.__vector_as_arraysegment(14); }
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#endif
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public SCHALE.Common.FlatData.ParcelType[] GetRewardParcelTypeArray() { int o = __p.__offset(14); if (o == 0) return null; int p = __p.__vector(o); int l = __p.__vector_len(o); SCHALE.Common.FlatData.ParcelType[] a = new SCHALE.Common.FlatData.ParcelType[l]; for (int i = 0; i < l; i++) { a[i] = (SCHALE.Common.FlatData.ParcelType)__p.bb.GetInt(p + i * 4); } return a; }
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public long RewardParcelId(int j) { int o = __p.__offset(16); return o != 0 ? __p.bb.GetLong(__p.__vector(o) + j * 8) : (long)0; }
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public int RewardParcelIdLength { get { int o = __p.__offset(16); return o != 0 ? __p.__vector_len(o) : 0; } }
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#if ENABLE_SPAN_T
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public Span<long> GetRewardParcelIdBytes() { return __p.__vector_as_span<long>(16, 8); }
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#else
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public ArraySegment<byte>? GetRewardParcelIdBytes() { return __p.__vector_as_arraysegment(16); }
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#endif
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public long[] GetRewardParcelIdArray() { return __p.__vector_as_array<long>(16); }
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public long RewardParcelAmount(int j) { int o = __p.__offset(18); return o != 0 ? __p.bb.GetLong(__p.__vector(o) + j * 8) : (long)0; }
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public int RewardParcelAmountLength { get { int o = __p.__offset(18); return o != 0 ? __p.__vector_len(o) : 0; } }
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#if ENABLE_SPAN_T
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public Span<long> GetRewardParcelAmountBytes() { return __p.__vector_as_span<long>(18, 8); }
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#else
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public ArraySegment<byte>? GetRewardParcelAmountBytes() { return __p.__vector_as_arraysegment(18); }
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#endif
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public long[] GetRewardParcelAmountArray() { return __p.__vector_as_array<long>(18); }
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public string CellUnderImagePath { get { int o = __p.__offset(20); return o != 0 ? __p.__string(o + __p.bb_pos) : null; } }
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#if ENABLE_SPAN_T
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public Span<byte> GetCellUnderImagePathBytes() { return __p.__vector_as_span<byte>(20, 1); }
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#else
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public ArraySegment<byte>? GetCellUnderImagePathBytes() { return __p.__vector_as_arraysegment(20); }
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#endif
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public byte[] GetCellUnderImagePathArray() { return __p.__vector_as_array<byte>(20); }
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public string TreasureSmallImagePath { get { int o = __p.__offset(22); return o != 0 ? __p.__string(o + __p.bb_pos) : null; } }
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#if ENABLE_SPAN_T
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public Span<byte> GetTreasureSmallImagePathBytes() { return __p.__vector_as_span<byte>(22, 1); }
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#else
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public ArraySegment<byte>? GetTreasureSmallImagePathBytes() { return __p.__vector_as_arraysegment(22); }
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#endif
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public byte[] GetTreasureSmallImagePathArray() { return __p.__vector_as_array<byte>(22); }
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public static Offset<SCHALE.Common.FlatData.EventContentTreasureRewardExcel> CreateEventContentTreasureRewardExcel(FlatBufferBuilder builder,
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long Id = 0,
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StringOffset LocalizeCodeIDOffset = default(StringOffset),
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int CellUnderImageWidth = 0,
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int CellUnderImageHeight = 0,
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bool HiddenImage = false,
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VectorOffset RewardParcelTypeOffset = default(VectorOffset),
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VectorOffset RewardParcelIdOffset = default(VectorOffset),
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VectorOffset RewardParcelAmountOffset = default(VectorOffset),
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StringOffset CellUnderImagePathOffset = default(StringOffset),
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StringOffset TreasureSmallImagePathOffset = default(StringOffset)) {
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builder.StartTable(10);
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EventContentTreasureRewardExcel.AddId(builder, Id);
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EventContentTreasureRewardExcel.AddTreasureSmallImagePath(builder, TreasureSmallImagePathOffset);
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EventContentTreasureRewardExcel.AddCellUnderImagePath(builder, CellUnderImagePathOffset);
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EventContentTreasureRewardExcel.AddRewardParcelAmount(builder, RewardParcelAmountOffset);
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EventContentTreasureRewardExcel.AddRewardParcelId(builder, RewardParcelIdOffset);
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EventContentTreasureRewardExcel.AddRewardParcelType(builder, RewardParcelTypeOffset);
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EventContentTreasureRewardExcel.AddCellUnderImageHeight(builder, CellUnderImageHeight);
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EventContentTreasureRewardExcel.AddCellUnderImageWidth(builder, CellUnderImageWidth);
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EventContentTreasureRewardExcel.AddLocalizeCodeID(builder, LocalizeCodeIDOffset);
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EventContentTreasureRewardExcel.AddHiddenImage(builder, HiddenImage);
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return EventContentTreasureRewardExcel.EndEventContentTreasureRewardExcel(builder);
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}
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public static void StartEventContentTreasureRewardExcel(FlatBufferBuilder builder) { builder.StartTable(10); }
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public static void AddId(FlatBufferBuilder builder, long id) { builder.AddLong(0, id, 0); }
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public static void AddLocalizeCodeID(FlatBufferBuilder builder, StringOffset localizeCodeIDOffset) { builder.AddOffset(1, localizeCodeIDOffset.Value, 0); }
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public static void AddCellUnderImageWidth(FlatBufferBuilder builder, int cellUnderImageWidth) { builder.AddInt(2, cellUnderImageWidth, 0); }
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public static void AddCellUnderImageHeight(FlatBufferBuilder builder, int cellUnderImageHeight) { builder.AddInt(3, cellUnderImageHeight, 0); }
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public static void AddHiddenImage(FlatBufferBuilder builder, bool hiddenImage) { builder.AddBool(4, hiddenImage, false); }
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public static void AddRewardParcelType(FlatBufferBuilder builder, VectorOffset rewardParcelTypeOffset) { builder.AddOffset(5, rewardParcelTypeOffset.Value, 0); }
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public static VectorOffset CreateRewardParcelTypeVector(FlatBufferBuilder builder, SCHALE.Common.FlatData.ParcelType[] data) { builder.StartVector(4, data.Length, 4); for (int i = data.Length - 1; i >= 0; i--) builder.AddInt((int)data[i]); return builder.EndVector(); }
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public static VectorOffset CreateRewardParcelTypeVectorBlock(FlatBufferBuilder builder, SCHALE.Common.FlatData.ParcelType[] data) { builder.StartVector(4, data.Length, 4); builder.Add(data); return builder.EndVector(); }
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public static VectorOffset CreateRewardParcelTypeVectorBlock(FlatBufferBuilder builder, ArraySegment<SCHALE.Common.FlatData.ParcelType> data) { builder.StartVector(4, data.Count, 4); builder.Add(data); return builder.EndVector(); }
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public static VectorOffset CreateRewardParcelTypeVectorBlock(FlatBufferBuilder builder, IntPtr dataPtr, int sizeInBytes) { builder.StartVector(1, sizeInBytes, 1); builder.Add<SCHALE.Common.FlatData.ParcelType>(dataPtr, sizeInBytes); return builder.EndVector(); }
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public static void StartRewardParcelTypeVector(FlatBufferBuilder builder, int numElems) { builder.StartVector(4, numElems, 4); }
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public static void AddRewardParcelId(FlatBufferBuilder builder, VectorOffset rewardParcelIdOffset) { builder.AddOffset(6, rewardParcelIdOffset.Value, 0); }
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public static VectorOffset CreateRewardParcelIdVector(FlatBufferBuilder builder, long[] data) { builder.StartVector(8, data.Length, 8); for (int i = data.Length - 1; i >= 0; i--) builder.AddLong(data[i]); return builder.EndVector(); }
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public static VectorOffset CreateRewardParcelIdVectorBlock(FlatBufferBuilder builder, long[] data) { builder.StartVector(8, data.Length, 8); builder.Add(data); return builder.EndVector(); }
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public static VectorOffset CreateRewardParcelIdVectorBlock(FlatBufferBuilder builder, ArraySegment<long> data) { builder.StartVector(8, data.Count, 8); builder.Add(data); return builder.EndVector(); }
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public static VectorOffset CreateRewardParcelIdVectorBlock(FlatBufferBuilder builder, IntPtr dataPtr, int sizeInBytes) { builder.StartVector(1, sizeInBytes, 1); builder.Add<long>(dataPtr, sizeInBytes); return builder.EndVector(); }
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public static void StartRewardParcelIdVector(FlatBufferBuilder builder, int numElems) { builder.StartVector(8, numElems, 8); }
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public static void AddRewardParcelAmount(FlatBufferBuilder builder, VectorOffset rewardParcelAmountOffset) { builder.AddOffset(7, rewardParcelAmountOffset.Value, 0); }
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public static VectorOffset CreateRewardParcelAmountVector(FlatBufferBuilder builder, long[] data) { builder.StartVector(8, data.Length, 8); for (int i = data.Length - 1; i >= 0; i--) builder.AddLong(data[i]); return builder.EndVector(); }
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public static VectorOffset CreateRewardParcelAmountVectorBlock(FlatBufferBuilder builder, long[] data) { builder.StartVector(8, data.Length, 8); builder.Add(data); return builder.EndVector(); }
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public static VectorOffset CreateRewardParcelAmountVectorBlock(FlatBufferBuilder builder, ArraySegment<long> data) { builder.StartVector(8, data.Count, 8); builder.Add(data); return builder.EndVector(); }
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public static VectorOffset CreateRewardParcelAmountVectorBlock(FlatBufferBuilder builder, IntPtr dataPtr, int sizeInBytes) { builder.StartVector(1, sizeInBytes, 1); builder.Add<long>(dataPtr, sizeInBytes); return builder.EndVector(); }
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public static void StartRewardParcelAmountVector(FlatBufferBuilder builder, int numElems) { builder.StartVector(8, numElems, 8); }
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public static void AddCellUnderImagePath(FlatBufferBuilder builder, StringOffset cellUnderImagePathOffset) { builder.AddOffset(8, cellUnderImagePathOffset.Value, 0); }
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public static void AddTreasureSmallImagePath(FlatBufferBuilder builder, StringOffset treasureSmallImagePathOffset) { builder.AddOffset(9, treasureSmallImagePathOffset.Value, 0); }
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public static Offset<SCHALE.Common.FlatData.EventContentTreasureRewardExcel> EndEventContentTreasureRewardExcel(FlatBufferBuilder builder) {
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int o = builder.EndTable();
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return new Offset<SCHALE.Common.FlatData.EventContentTreasureRewardExcel>(o);
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}
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}
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static public class EventContentTreasureRewardExcelVerify
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{
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static public bool Verify(Google.FlatBuffers.Verifier verifier, uint tablePos)
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{
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return verifier.VerifyTableStart(tablePos)
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&& verifier.VerifyField(tablePos, 4 /*Id*/, 8 /*long*/, 8, false)
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&& verifier.VerifyString(tablePos, 6 /*LocalizeCodeID*/, false)
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&& verifier.VerifyField(tablePos, 8 /*CellUnderImageWidth*/, 4 /*int*/, 4, false)
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&& verifier.VerifyField(tablePos, 10 /*CellUnderImageHeight*/, 4 /*int*/, 4, false)
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&& verifier.VerifyField(tablePos, 12 /*HiddenImage*/, 1 /*bool*/, 1, false)
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&& verifier.VerifyVectorOfData(tablePos, 14 /*RewardParcelType*/, 4 /*SCHALE.Common.FlatData.ParcelType*/, false)
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&& verifier.VerifyVectorOfData(tablePos, 16 /*RewardParcelId*/, 8 /*long*/, false)
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&& verifier.VerifyVectorOfData(tablePos, 18 /*RewardParcelAmount*/, 8 /*long*/, false)
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&& verifier.VerifyString(tablePos, 20 /*CellUnderImagePath*/, false)
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&& verifier.VerifyString(tablePos, 22 /*TreasureSmallImagePath*/, false)
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&& verifier.VerifyTableEnd(tablePos);
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}
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}
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}
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