SCHALE.GameServer/SCHALE.Common/FlatData/WeekDungeonExcel.cs

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// <auto-generated>
// automatically generated by the FlatBuffers compiler, do not modify
// </auto-generated>
namespace SCHALE.Common.FlatData
{
using global::System;
using global::System.Collections.Generic;
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using global::SCHALE.Common.Crypto;
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using global::Google.FlatBuffers;
public struct WeekDungeonExcel : IFlatbufferObject
{
private Table __p;
public ByteBuffer ByteBuffer { get { return __p.bb; } }
public static void ValidateVersion() { FlatBufferConstants.FLATBUFFERS_24_3_25(); }
public static WeekDungeonExcel GetRootAsWeekDungeonExcel(ByteBuffer _bb) { return GetRootAsWeekDungeonExcel(_bb, new WeekDungeonExcel()); }
public static WeekDungeonExcel GetRootAsWeekDungeonExcel(ByteBuffer _bb, WeekDungeonExcel obj) { return (obj.__assign(_bb.GetInt(_bb.Position) + _bb.Position, _bb)); }
public void __init(int _i, ByteBuffer _bb) { __p = new Table(_i, _bb); }
public WeekDungeonExcel __assign(int _i, ByteBuffer _bb) { __init(_i, _bb); return this; }
public long StageId { get { int o = __p.__offset(4); return o != 0 ? __p.bb.GetLong(o + __p.bb_pos) : (long)0; } }
public SCHALE.Common.FlatData.WeekDungeonType WeekDungeonType { get { int o = __p.__offset(6); return o != 0 ? (SCHALE.Common.FlatData.WeekDungeonType)__p.bb.GetInt(o + __p.bb_pos) : SCHALE.Common.FlatData.WeekDungeonType.None; } }
public int Difficulty { get { int o = __p.__offset(8); return o != 0 ? __p.bb.GetInt(o + __p.bb_pos) : (int)0; } }
public long BattleDuration { get { int o = __p.__offset(10); return o != 0 ? __p.bb.GetLong(o + __p.bb_pos) : (long)0; } }
public long PrevStageId { get { int o = __p.__offset(12); return o != 0 ? __p.bb.GetLong(o + __p.bb_pos) : (long)0; } }
public SCHALE.Common.FlatData.ParcelType StageEnterCostType(int j) { int o = __p.__offset(14); return o != 0 ? (SCHALE.Common.FlatData.ParcelType)__p.bb.GetInt(__p.__vector(o) + j * 4) : (SCHALE.Common.FlatData.ParcelType)0; }
public int StageEnterCostTypeLength { get { int o = __p.__offset(14); return o != 0 ? __p.__vector_len(o) : 0; } }
#if ENABLE_SPAN_T
public Span<SCHALE.Common.FlatData.ParcelType> GetStageEnterCostTypeBytes() { return __p.__vector_as_span<SCHALE.Common.FlatData.ParcelType>(14, 4); }
#else
public ArraySegment<byte>? GetStageEnterCostTypeBytes() { return __p.__vector_as_arraysegment(14); }
#endif
public SCHALE.Common.FlatData.ParcelType[] GetStageEnterCostTypeArray() { int o = __p.__offset(14); if (o == 0) return null; int p = __p.__vector(o); int l = __p.__vector_len(o); SCHALE.Common.FlatData.ParcelType[] a = new SCHALE.Common.FlatData.ParcelType[l]; for (int i = 0; i < l; i++) { a[i] = (SCHALE.Common.FlatData.ParcelType)__p.bb.GetInt(p + i * 4); } return a; }
public long StageEnterCostId(int j) { int o = __p.__offset(16); return o != 0 ? __p.bb.GetLong(__p.__vector(o) + j * 8) : (long)0; }
public int StageEnterCostIdLength { get { int o = __p.__offset(16); return o != 0 ? __p.__vector_len(o) : 0; } }
#if ENABLE_SPAN_T
public Span<long> GetStageEnterCostIdBytes() { return __p.__vector_as_span<long>(16, 8); }
#else
public ArraySegment<byte>? GetStageEnterCostIdBytes() { return __p.__vector_as_arraysegment(16); }
#endif
public long[] GetStageEnterCostIdArray() { return __p.__vector_as_array<long>(16); }
public int StageEnterCostAmount(int j) { int o = __p.__offset(18); return o != 0 ? __p.bb.GetInt(__p.__vector(o) + j * 4) : (int)0; }
public int StageEnterCostAmountLength { get { int o = __p.__offset(18); return o != 0 ? __p.__vector_len(o) : 0; } }
#if ENABLE_SPAN_T
public Span<int> GetStageEnterCostAmountBytes() { return __p.__vector_as_span<int>(18, 4); }
#else
public ArraySegment<byte>? GetStageEnterCostAmountBytes() { return __p.__vector_as_arraysegment(18); }
#endif
public int[] GetStageEnterCostAmountArray() { return __p.__vector_as_array<int>(18); }
public int GroundId { get { int o = __p.__offset(20); return o != 0 ? __p.bb.GetInt(o + __p.bb_pos) : (int)0; } }
public SCHALE.Common.FlatData.StarGoalType StarGoal(int j) { int o = __p.__offset(22); return o != 0 ? (SCHALE.Common.FlatData.StarGoalType)__p.bb.GetInt(__p.__vector(o) + j * 4) : (SCHALE.Common.FlatData.StarGoalType)0; }
public int StarGoalLength { get { int o = __p.__offset(22); return o != 0 ? __p.__vector_len(o) : 0; } }
#if ENABLE_SPAN_T
public Span<SCHALE.Common.FlatData.StarGoalType> GetStarGoalBytes() { return __p.__vector_as_span<SCHALE.Common.FlatData.StarGoalType>(22, 4); }
#else
public ArraySegment<byte>? GetStarGoalBytes() { return __p.__vector_as_arraysegment(22); }
#endif
public SCHALE.Common.FlatData.StarGoalType[] GetStarGoalArray() { int o = __p.__offset(22); if (o == 0) return null; int p = __p.__vector(o); int l = __p.__vector_len(o); SCHALE.Common.FlatData.StarGoalType[] a = new SCHALE.Common.FlatData.StarGoalType[l]; for (int i = 0; i < l; i++) { a[i] = (SCHALE.Common.FlatData.StarGoalType)__p.bb.GetInt(p + i * 4); } return a; }
public int StarGoalAmount(int j) { int o = __p.__offset(24); return o != 0 ? __p.bb.GetInt(__p.__vector(o) + j * 4) : (int)0; }
public int StarGoalAmountLength { get { int o = __p.__offset(24); return o != 0 ? __p.__vector_len(o) : 0; } }
#if ENABLE_SPAN_T
public Span<int> GetStarGoalAmountBytes() { return __p.__vector_as_span<int>(24, 4); }
#else
public ArraySegment<byte>? GetStarGoalAmountBytes() { return __p.__vector_as_arraysegment(24); }
#endif
public int[] GetStarGoalAmountArray() { return __p.__vector_as_array<int>(24); }
public SCHALE.Common.FlatData.StageTopography StageTopography { get { int o = __p.__offset(26); return o != 0 ? (SCHALE.Common.FlatData.StageTopography)__p.bb.GetInt(o + __p.bb_pos) : SCHALE.Common.FlatData.StageTopography.Street; } }
public long RecommandLevel { get { int o = __p.__offset(28); return o != 0 ? __p.bb.GetLong(o + __p.bb_pos) : (long)0; } }
public long StageRewardId { get { int o = __p.__offset(30); return o != 0 ? __p.bb.GetLong(o + __p.bb_pos) : (long)0; } }
public long PlayTimeLimitInSeconds { get { int o = __p.__offset(32); return o != 0 ? __p.bb.GetLong(o + __p.bb_pos) : (long)0; } }
public long BattleRewardExp { get { int o = __p.__offset(34); return o != 0 ? __p.bb.GetLong(o + __p.bb_pos) : (long)0; } }
public long BattleRewardPlayerExp { get { int o = __p.__offset(36); return o != 0 ? __p.bb.GetLong(o + __p.bb_pos) : (long)0; } }
public long GroupBuffID(int j) { int o = __p.__offset(38); return o != 0 ? __p.bb.GetLong(__p.__vector(o) + j * 8) : (long)0; }
public int GroupBuffIDLength { get { int o = __p.__offset(38); return o != 0 ? __p.__vector_len(o) : 0; } }
#if ENABLE_SPAN_T
public Span<long> GetGroupBuffIDBytes() { return __p.__vector_as_span<long>(38, 8); }
#else
public ArraySegment<byte>? GetGroupBuffIDBytes() { return __p.__vector_as_arraysegment(38); }
#endif
public long[] GetGroupBuffIDArray() { return __p.__vector_as_array<long>(38); }
public SCHALE.Common.FlatData.EchelonExtensionType EchelonExtensionType { get { int o = __p.__offset(40); return o != 0 ? (SCHALE.Common.FlatData.EchelonExtensionType)__p.bb.GetInt(o + __p.bb_pos) : SCHALE.Common.FlatData.EchelonExtensionType.Base; } }
public static Offset<SCHALE.Common.FlatData.WeekDungeonExcel> CreateWeekDungeonExcel(FlatBufferBuilder builder,
long StageId = 0,
SCHALE.Common.FlatData.WeekDungeonType WeekDungeonType = SCHALE.Common.FlatData.WeekDungeonType.None,
int Difficulty = 0,
long BattleDuration = 0,
long PrevStageId = 0,
VectorOffset StageEnterCostTypeOffset = default(VectorOffset),
VectorOffset StageEnterCostIdOffset = default(VectorOffset),
VectorOffset StageEnterCostAmountOffset = default(VectorOffset),
int GroundId = 0,
VectorOffset StarGoalOffset = default(VectorOffset),
VectorOffset StarGoalAmountOffset = default(VectorOffset),
SCHALE.Common.FlatData.StageTopography StageTopography = SCHALE.Common.FlatData.StageTopography.Street,
long RecommandLevel = 0,
long StageRewardId = 0,
long PlayTimeLimitInSeconds = 0,
long BattleRewardExp = 0,
long BattleRewardPlayerExp = 0,
VectorOffset GroupBuffIDOffset = default(VectorOffset),
SCHALE.Common.FlatData.EchelonExtensionType EchelonExtensionType = SCHALE.Common.FlatData.EchelonExtensionType.Base) {
builder.StartTable(19);
WeekDungeonExcel.AddBattleRewardPlayerExp(builder, BattleRewardPlayerExp);
WeekDungeonExcel.AddBattleRewardExp(builder, BattleRewardExp);
WeekDungeonExcel.AddPlayTimeLimitInSeconds(builder, PlayTimeLimitInSeconds);
WeekDungeonExcel.AddStageRewardId(builder, StageRewardId);
WeekDungeonExcel.AddRecommandLevel(builder, RecommandLevel);
WeekDungeonExcel.AddPrevStageId(builder, PrevStageId);
WeekDungeonExcel.AddBattleDuration(builder, BattleDuration);
WeekDungeonExcel.AddStageId(builder, StageId);
WeekDungeonExcel.AddEchelonExtensionType(builder, EchelonExtensionType);
WeekDungeonExcel.AddGroupBuffID(builder, GroupBuffIDOffset);
WeekDungeonExcel.AddStageTopography(builder, StageTopography);
WeekDungeonExcel.AddStarGoalAmount(builder, StarGoalAmountOffset);
WeekDungeonExcel.AddStarGoal(builder, StarGoalOffset);
WeekDungeonExcel.AddGroundId(builder, GroundId);
WeekDungeonExcel.AddStageEnterCostAmount(builder, StageEnterCostAmountOffset);
WeekDungeonExcel.AddStageEnterCostId(builder, StageEnterCostIdOffset);
WeekDungeonExcel.AddStageEnterCostType(builder, StageEnterCostTypeOffset);
WeekDungeonExcel.AddDifficulty(builder, Difficulty);
WeekDungeonExcel.AddWeekDungeonType(builder, WeekDungeonType);
return WeekDungeonExcel.EndWeekDungeonExcel(builder);
}
public static void StartWeekDungeonExcel(FlatBufferBuilder builder) { builder.StartTable(19); }
public static void AddStageId(FlatBufferBuilder builder, long stageId) { builder.AddLong(0, stageId, 0); }
public static void AddWeekDungeonType(FlatBufferBuilder builder, SCHALE.Common.FlatData.WeekDungeonType weekDungeonType) { builder.AddInt(1, (int)weekDungeonType, 0); }
public static void AddDifficulty(FlatBufferBuilder builder, int difficulty) { builder.AddInt(2, difficulty, 0); }
public static void AddBattleDuration(FlatBufferBuilder builder, long battleDuration) { builder.AddLong(3, battleDuration, 0); }
public static void AddPrevStageId(FlatBufferBuilder builder, long prevStageId) { builder.AddLong(4, prevStageId, 0); }
public static void AddStageEnterCostType(FlatBufferBuilder builder, VectorOffset stageEnterCostTypeOffset) { builder.AddOffset(5, stageEnterCostTypeOffset.Value, 0); }
public static VectorOffset CreateStageEnterCostTypeVector(FlatBufferBuilder builder, SCHALE.Common.FlatData.ParcelType[] data) { builder.StartVector(4, data.Length, 4); for (int i = data.Length - 1; i >= 0; i--) builder.AddInt((int)data[i]); return builder.EndVector(); }
public static VectorOffset CreateStageEnterCostTypeVectorBlock(FlatBufferBuilder builder, SCHALE.Common.FlatData.ParcelType[] data) { builder.StartVector(4, data.Length, 4); builder.Add(data); return builder.EndVector(); }
public static VectorOffset CreateStageEnterCostTypeVectorBlock(FlatBufferBuilder builder, ArraySegment<SCHALE.Common.FlatData.ParcelType> data) { builder.StartVector(4, data.Count, 4); builder.Add(data); return builder.EndVector(); }
public static VectorOffset CreateStageEnterCostTypeVectorBlock(FlatBufferBuilder builder, IntPtr dataPtr, int sizeInBytes) { builder.StartVector(1, sizeInBytes, 1); builder.Add<SCHALE.Common.FlatData.ParcelType>(dataPtr, sizeInBytes); return builder.EndVector(); }
public static void StartStageEnterCostTypeVector(FlatBufferBuilder builder, int numElems) { builder.StartVector(4, numElems, 4); }
public static void AddStageEnterCostId(FlatBufferBuilder builder, VectorOffset stageEnterCostIdOffset) { builder.AddOffset(6, stageEnterCostIdOffset.Value, 0); }
public static VectorOffset CreateStageEnterCostIdVector(FlatBufferBuilder builder, long[] data) { builder.StartVector(8, data.Length, 8); for (int i = data.Length - 1; i >= 0; i--) builder.AddLong(data[i]); return builder.EndVector(); }
public static VectorOffset CreateStageEnterCostIdVectorBlock(FlatBufferBuilder builder, long[] data) { builder.StartVector(8, data.Length, 8); builder.Add(data); return builder.EndVector(); }
public static VectorOffset CreateStageEnterCostIdVectorBlock(FlatBufferBuilder builder, ArraySegment<long> data) { builder.StartVector(8, data.Count, 8); builder.Add(data); return builder.EndVector(); }
public static VectorOffset CreateStageEnterCostIdVectorBlock(FlatBufferBuilder builder, IntPtr dataPtr, int sizeInBytes) { builder.StartVector(1, sizeInBytes, 1); builder.Add<long>(dataPtr, sizeInBytes); return builder.EndVector(); }
public static void StartStageEnterCostIdVector(FlatBufferBuilder builder, int numElems) { builder.StartVector(8, numElems, 8); }
public static void AddStageEnterCostAmount(FlatBufferBuilder builder, VectorOffset stageEnterCostAmountOffset) { builder.AddOffset(7, stageEnterCostAmountOffset.Value, 0); }
public static VectorOffset CreateStageEnterCostAmountVector(FlatBufferBuilder builder, int[] data) { builder.StartVector(4, data.Length, 4); for (int i = data.Length - 1; i >= 0; i--) builder.AddInt(data[i]); return builder.EndVector(); }
public static VectorOffset CreateStageEnterCostAmountVectorBlock(FlatBufferBuilder builder, int[] data) { builder.StartVector(4, data.Length, 4); builder.Add(data); return builder.EndVector(); }
public static VectorOffset CreateStageEnterCostAmountVectorBlock(FlatBufferBuilder builder, ArraySegment<int> data) { builder.StartVector(4, data.Count, 4); builder.Add(data); return builder.EndVector(); }
public static VectorOffset CreateStageEnterCostAmountVectorBlock(FlatBufferBuilder builder, IntPtr dataPtr, int sizeInBytes) { builder.StartVector(1, sizeInBytes, 1); builder.Add<int>(dataPtr, sizeInBytes); return builder.EndVector(); }
public static void StartStageEnterCostAmountVector(FlatBufferBuilder builder, int numElems) { builder.StartVector(4, numElems, 4); }
public static void AddGroundId(FlatBufferBuilder builder, int groundId) { builder.AddInt(8, groundId, 0); }
public static void AddStarGoal(FlatBufferBuilder builder, VectorOffset starGoalOffset) { builder.AddOffset(9, starGoalOffset.Value, 0); }
public static VectorOffset CreateStarGoalVector(FlatBufferBuilder builder, SCHALE.Common.FlatData.StarGoalType[] data) { builder.StartVector(4, data.Length, 4); for (int i = data.Length - 1; i >= 0; i--) builder.AddInt((int)data[i]); return builder.EndVector(); }
public static VectorOffset CreateStarGoalVectorBlock(FlatBufferBuilder builder, SCHALE.Common.FlatData.StarGoalType[] data) { builder.StartVector(4, data.Length, 4); builder.Add(data); return builder.EndVector(); }
public static VectorOffset CreateStarGoalVectorBlock(FlatBufferBuilder builder, ArraySegment<SCHALE.Common.FlatData.StarGoalType> data) { builder.StartVector(4, data.Count, 4); builder.Add(data); return builder.EndVector(); }
public static VectorOffset CreateStarGoalVectorBlock(FlatBufferBuilder builder, IntPtr dataPtr, int sizeInBytes) { builder.StartVector(1, sizeInBytes, 1); builder.Add<SCHALE.Common.FlatData.StarGoalType>(dataPtr, sizeInBytes); return builder.EndVector(); }
public static void StartStarGoalVector(FlatBufferBuilder builder, int numElems) { builder.StartVector(4, numElems, 4); }
public static void AddStarGoalAmount(FlatBufferBuilder builder, VectorOffset starGoalAmountOffset) { builder.AddOffset(10, starGoalAmountOffset.Value, 0); }
public static VectorOffset CreateStarGoalAmountVector(FlatBufferBuilder builder, int[] data) { builder.StartVector(4, data.Length, 4); for (int i = data.Length - 1; i >= 0; i--) builder.AddInt(data[i]); return builder.EndVector(); }
public static VectorOffset CreateStarGoalAmountVectorBlock(FlatBufferBuilder builder, int[] data) { builder.StartVector(4, data.Length, 4); builder.Add(data); return builder.EndVector(); }
public static VectorOffset CreateStarGoalAmountVectorBlock(FlatBufferBuilder builder, ArraySegment<int> data) { builder.StartVector(4, data.Count, 4); builder.Add(data); return builder.EndVector(); }
public static VectorOffset CreateStarGoalAmountVectorBlock(FlatBufferBuilder builder, IntPtr dataPtr, int sizeInBytes) { builder.StartVector(1, sizeInBytes, 1); builder.Add<int>(dataPtr, sizeInBytes); return builder.EndVector(); }
public static void StartStarGoalAmountVector(FlatBufferBuilder builder, int numElems) { builder.StartVector(4, numElems, 4); }
public static void AddStageTopography(FlatBufferBuilder builder, SCHALE.Common.FlatData.StageTopography stageTopography) { builder.AddInt(11, (int)stageTopography, 0); }
public static void AddRecommandLevel(FlatBufferBuilder builder, long recommandLevel) { builder.AddLong(12, recommandLevel, 0); }
public static void AddStageRewardId(FlatBufferBuilder builder, long stageRewardId) { builder.AddLong(13, stageRewardId, 0); }
public static void AddPlayTimeLimitInSeconds(FlatBufferBuilder builder, long playTimeLimitInSeconds) { builder.AddLong(14, playTimeLimitInSeconds, 0); }
public static void AddBattleRewardExp(FlatBufferBuilder builder, long battleRewardExp) { builder.AddLong(15, battleRewardExp, 0); }
public static void AddBattleRewardPlayerExp(FlatBufferBuilder builder, long battleRewardPlayerExp) { builder.AddLong(16, battleRewardPlayerExp, 0); }
public static void AddGroupBuffID(FlatBufferBuilder builder, VectorOffset groupBuffIDOffset) { builder.AddOffset(17, groupBuffIDOffset.Value, 0); }
public static VectorOffset CreateGroupBuffIDVector(FlatBufferBuilder builder, long[] data) { builder.StartVector(8, data.Length, 8); for (int i = data.Length - 1; i >= 0; i--) builder.AddLong(data[i]); return builder.EndVector(); }
public static VectorOffset CreateGroupBuffIDVectorBlock(FlatBufferBuilder builder, long[] data) { builder.StartVector(8, data.Length, 8); builder.Add(data); return builder.EndVector(); }
public static VectorOffset CreateGroupBuffIDVectorBlock(FlatBufferBuilder builder, ArraySegment<long> data) { builder.StartVector(8, data.Count, 8); builder.Add(data); return builder.EndVector(); }
public static VectorOffset CreateGroupBuffIDVectorBlock(FlatBufferBuilder builder, IntPtr dataPtr, int sizeInBytes) { builder.StartVector(1, sizeInBytes, 1); builder.Add<long>(dataPtr, sizeInBytes); return builder.EndVector(); }
public static void StartGroupBuffIDVector(FlatBufferBuilder builder, int numElems) { builder.StartVector(8, numElems, 8); }
public static void AddEchelonExtensionType(FlatBufferBuilder builder, SCHALE.Common.FlatData.EchelonExtensionType echelonExtensionType) { builder.AddInt(18, (int)echelonExtensionType, 0); }
public static Offset<SCHALE.Common.FlatData.WeekDungeonExcel> EndWeekDungeonExcel(FlatBufferBuilder builder) {
int o = builder.EndTable();
return new Offset<SCHALE.Common.FlatData.WeekDungeonExcel>(o);
}
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public WeekDungeonExcelT UnPack() {
var _o = new WeekDungeonExcelT();
this.UnPackTo(_o);
return _o;
}
public void UnPackTo(WeekDungeonExcelT _o) {
byte[] key = TableEncryptionService.CreateKey("WeekDungeon");
_o.StageId = TableEncryptionService.Convert(this.StageId, key);
_o.WeekDungeonType = TableEncryptionService.Convert(this.WeekDungeonType, key);
_o.Difficulty = TableEncryptionService.Convert(this.Difficulty, key);
_o.BattleDuration = TableEncryptionService.Convert(this.BattleDuration, key);
_o.PrevStageId = TableEncryptionService.Convert(this.PrevStageId, key);
_o.StageEnterCostType = new List<SCHALE.Common.FlatData.ParcelType>();
for (var _j = 0; _j < this.StageEnterCostTypeLength; ++_j) {_o.StageEnterCostType.Add(TableEncryptionService.Convert(this.StageEnterCostType(_j), key));}
_o.StageEnterCostId = new List<long>();
for (var _j = 0; _j < this.StageEnterCostIdLength; ++_j) {_o.StageEnterCostId.Add(TableEncryptionService.Convert(this.StageEnterCostId(_j), key));}
_o.StageEnterCostAmount = new List<int>();
for (var _j = 0; _j < this.StageEnterCostAmountLength; ++_j) {_o.StageEnterCostAmount.Add(TableEncryptionService.Convert(this.StageEnterCostAmount(_j), key));}
_o.GroundId = TableEncryptionService.Convert(this.GroundId, key);
_o.StarGoal = new List<SCHALE.Common.FlatData.StarGoalType>();
for (var _j = 0; _j < this.StarGoalLength; ++_j) {_o.StarGoal.Add(TableEncryptionService.Convert(this.StarGoal(_j), key));}
_o.StarGoalAmount = new List<int>();
for (var _j = 0; _j < this.StarGoalAmountLength; ++_j) {_o.StarGoalAmount.Add(TableEncryptionService.Convert(this.StarGoalAmount(_j), key));}
_o.StageTopography = TableEncryptionService.Convert(this.StageTopography, key);
_o.RecommandLevel = TableEncryptionService.Convert(this.RecommandLevel, key);
_o.StageRewardId = TableEncryptionService.Convert(this.StageRewardId, key);
_o.PlayTimeLimitInSeconds = TableEncryptionService.Convert(this.PlayTimeLimitInSeconds, key);
_o.BattleRewardExp = TableEncryptionService.Convert(this.BattleRewardExp, key);
_o.BattleRewardPlayerExp = TableEncryptionService.Convert(this.BattleRewardPlayerExp, key);
_o.GroupBuffID = new List<long>();
for (var _j = 0; _j < this.GroupBuffIDLength; ++_j) {_o.GroupBuffID.Add(TableEncryptionService.Convert(this.GroupBuffID(_j), key));}
_o.EchelonExtensionType = TableEncryptionService.Convert(this.EchelonExtensionType, key);
}
public static Offset<SCHALE.Common.FlatData.WeekDungeonExcel> Pack(FlatBufferBuilder builder, WeekDungeonExcelT _o) {
if (_o == null) return default(Offset<SCHALE.Common.FlatData.WeekDungeonExcel>);
var _StageEnterCostType = default(VectorOffset);
if (_o.StageEnterCostType != null) {
var __StageEnterCostType = _o.StageEnterCostType.ToArray();
_StageEnterCostType = CreateStageEnterCostTypeVector(builder, __StageEnterCostType);
}
var _StageEnterCostId = default(VectorOffset);
if (_o.StageEnterCostId != null) {
var __StageEnterCostId = _o.StageEnterCostId.ToArray();
_StageEnterCostId = CreateStageEnterCostIdVector(builder, __StageEnterCostId);
}
var _StageEnterCostAmount = default(VectorOffset);
if (_o.StageEnterCostAmount != null) {
var __StageEnterCostAmount = _o.StageEnterCostAmount.ToArray();
_StageEnterCostAmount = CreateStageEnterCostAmountVector(builder, __StageEnterCostAmount);
}
var _StarGoal = default(VectorOffset);
if (_o.StarGoal != null) {
var __StarGoal = _o.StarGoal.ToArray();
_StarGoal = CreateStarGoalVector(builder, __StarGoal);
}
var _StarGoalAmount = default(VectorOffset);
if (_o.StarGoalAmount != null) {
var __StarGoalAmount = _o.StarGoalAmount.ToArray();
_StarGoalAmount = CreateStarGoalAmountVector(builder, __StarGoalAmount);
}
var _GroupBuffID = default(VectorOffset);
if (_o.GroupBuffID != null) {
var __GroupBuffID = _o.GroupBuffID.ToArray();
_GroupBuffID = CreateGroupBuffIDVector(builder, __GroupBuffID);
}
return CreateWeekDungeonExcel(
builder,
_o.StageId,
_o.WeekDungeonType,
_o.Difficulty,
_o.BattleDuration,
_o.PrevStageId,
_StageEnterCostType,
_StageEnterCostId,
_StageEnterCostAmount,
_o.GroundId,
_StarGoal,
_StarGoalAmount,
_o.StageTopography,
_o.RecommandLevel,
_o.StageRewardId,
_o.PlayTimeLimitInSeconds,
_o.BattleRewardExp,
_o.BattleRewardPlayerExp,
_GroupBuffID,
_o.EchelonExtensionType);
}
}
public class WeekDungeonExcelT
{
public long StageId { get; set; }
public SCHALE.Common.FlatData.WeekDungeonType WeekDungeonType { get; set; }
public int Difficulty { get; set; }
public long BattleDuration { get; set; }
public long PrevStageId { get; set; }
public List<SCHALE.Common.FlatData.ParcelType> StageEnterCostType { get; set; }
public List<long> StageEnterCostId { get; set; }
public List<int> StageEnterCostAmount { get; set; }
public int GroundId { get; set; }
public List<SCHALE.Common.FlatData.StarGoalType> StarGoal { get; set; }
public List<int> StarGoalAmount { get; set; }
public SCHALE.Common.FlatData.StageTopography StageTopography { get; set; }
public long RecommandLevel { get; set; }
public long StageRewardId { get; set; }
public long PlayTimeLimitInSeconds { get; set; }
public long BattleRewardExp { get; set; }
public long BattleRewardPlayerExp { get; set; }
public List<long> GroupBuffID { get; set; }
public SCHALE.Common.FlatData.EchelonExtensionType EchelonExtensionType { get; set; }
public WeekDungeonExcelT() {
this.StageId = 0;
this.WeekDungeonType = SCHALE.Common.FlatData.WeekDungeonType.None;
this.Difficulty = 0;
this.BattleDuration = 0;
this.PrevStageId = 0;
this.StageEnterCostType = null;
this.StageEnterCostId = null;
this.StageEnterCostAmount = null;
this.GroundId = 0;
this.StarGoal = null;
this.StarGoalAmount = null;
this.StageTopography = SCHALE.Common.FlatData.StageTopography.Street;
this.RecommandLevel = 0;
this.StageRewardId = 0;
this.PlayTimeLimitInSeconds = 0;
this.BattleRewardExp = 0;
this.BattleRewardPlayerExp = 0;
this.GroupBuffID = null;
this.EchelonExtensionType = SCHALE.Common.FlatData.EchelonExtensionType.Base;
}
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}
static public class WeekDungeonExcelVerify
{
static public bool Verify(Google.FlatBuffers.Verifier verifier, uint tablePos)
{
return verifier.VerifyTableStart(tablePos)
&& verifier.VerifyField(tablePos, 4 /*StageId*/, 8 /*long*/, 8, false)
&& verifier.VerifyField(tablePos, 6 /*WeekDungeonType*/, 4 /*SCHALE.Common.FlatData.WeekDungeonType*/, 4, false)
&& verifier.VerifyField(tablePos, 8 /*Difficulty*/, 4 /*int*/, 4, false)
&& verifier.VerifyField(tablePos, 10 /*BattleDuration*/, 8 /*long*/, 8, false)
&& verifier.VerifyField(tablePos, 12 /*PrevStageId*/, 8 /*long*/, 8, false)
&& verifier.VerifyVectorOfData(tablePos, 14 /*StageEnterCostType*/, 4 /*SCHALE.Common.FlatData.ParcelType*/, false)
&& verifier.VerifyVectorOfData(tablePos, 16 /*StageEnterCostId*/, 8 /*long*/, false)
&& verifier.VerifyVectorOfData(tablePos, 18 /*StageEnterCostAmount*/, 4 /*int*/, false)
&& verifier.VerifyField(tablePos, 20 /*GroundId*/, 4 /*int*/, 4, false)
&& verifier.VerifyVectorOfData(tablePos, 22 /*StarGoal*/, 4 /*SCHALE.Common.FlatData.StarGoalType*/, false)
&& verifier.VerifyVectorOfData(tablePos, 24 /*StarGoalAmount*/, 4 /*int*/, false)
&& verifier.VerifyField(tablePos, 26 /*StageTopography*/, 4 /*SCHALE.Common.FlatData.StageTopography*/, 4, false)
&& verifier.VerifyField(tablePos, 28 /*RecommandLevel*/, 8 /*long*/, 8, false)
&& verifier.VerifyField(tablePos, 30 /*StageRewardId*/, 8 /*long*/, 8, false)
&& verifier.VerifyField(tablePos, 32 /*PlayTimeLimitInSeconds*/, 8 /*long*/, 8, false)
&& verifier.VerifyField(tablePos, 34 /*BattleRewardExp*/, 8 /*long*/, 8, false)
&& verifier.VerifyField(tablePos, 36 /*BattleRewardPlayerExp*/, 8 /*long*/, 8, false)
&& verifier.VerifyVectorOfData(tablePos, 38 /*GroupBuffID*/, 8 /*long*/, false)
&& verifier.VerifyField(tablePos, 40 /*EchelonExtensionType*/, 4 /*SCHALE.Common.FlatData.EchelonExtensionType*/, 4, false)
&& verifier.VerifyTableEnd(tablePos);
}
}
}