forked from Raphael/SCHALE.GameServer
69 lines
2.8 KiB
Docker
69 lines
2.8 KiB
Docker
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# syntax=docker/dockerfile:1
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# Comments are provided throughout this file to help you get started.
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# If you need more help, visit the Dockerfile reference guide at
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# https://docs.docker.com/go/dockerfile-reference/
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# Want to help us make this template better? Share your feedback here: https://forms.gle/ybq9Krt8jtBL3iCk7
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################################################################################
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# Learn about building .NET container images:
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# https://github.com/dotnet/dotnet-docker/blob/main/samples/README.md
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# Create a stage for building the application.
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FROM --platform=$BUILDPLATFORM mcr.microsoft.com/dotnet/sdk:8.0-alpine AS build
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COPY . /source
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WORKDIR /source/SCHALE.GameServer
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# This is the architecture you’re building for, which is passed in by the builder.
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# Placing it here allows the previous steps to be cached across architectures.
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ARG TARGETARCH
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# Build the application.
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# Leverage a cache mount to /root/.nuget/packages so that subsequent builds don't have to re-download packages.
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# If TARGETARCH is "amd64", replace it with "x64" - "x64" is .NET's canonical name for this and "amd64" doesn't
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# work in .NET 6.0.
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RUN --mount=type=cache,id=nuget,target=/root/.nuget/packages \
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dotnet publish -a ${TARGETARCH/amd64/x64} --use-current-runtime --self-contained false -p:DefineConstants=DOCKER_BUILD -p:InvariantGlobalization=false -o /app
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# If you need to enable globalization and time zones:
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# https://github.com/dotnet/dotnet-docker/blob/main/samples/enable-globalization.md
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################################################################################
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# Create a new stage for running the application that contains the minimal
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# runtime dependencies for the application. This often uses a different base
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# image from the build stage where the necessary files are copied from the build
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# stage.
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#
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# The example below uses an aspnet alpine image as the foundation for running the app.
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# It will also use whatever happens to be the most recent version of that tag when you
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# build your Dockerfile. If reproducability is important, consider using a more specific
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# version (e.g., aspnet:7.0.10-alpine-3.18),
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# or SHA (e.g., mcr.microsoft.com/dotnet/aspnet@sha256:f3d99f54d504a21d38e4cc2f13ff47d67235efeeb85c109d3d1ff1808b38d034).
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FROM mcr.microsoft.com/dotnet/aspnet:8.0-alpine AS final
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ENV \
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DOTNET_SYSTEM_GLOBALIZATION_INVARIANT=false \
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LC_ALL=en_US.UTF-8 \
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LANG=en_US.UTF-8
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RUN apk add --no-cache \
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curl \
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krb5-libs \
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icu-data-full \
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icu-libs
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WORKDIR /app
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# Copy everything needed to run the app from the "build" stage.
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COPY --from=build /app .
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# Switch to a non-privileged user (defined in the base image) that the app will run under.
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# See https://docs.docker.com/go/dockerfile-user-best-practices/
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# and https://github.com/dotnet/dotnet-docker/discussions/4764
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USER $APP_UID
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ENTRYPOINT ["dotnet", "SCHALE.GameServer.dll"]
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