SCHALE.GameServer/SCHALE.Common/FlatData/BuffType.cs

39 lines
784 B
C#
Raw Permalink Normal View History

2024-04-21 00:21:57 +00:00
// <auto-generated>
// automatically generated by the FlatBuffers compiler, do not modify
// </auto-generated>
namespace SCHALE.Common.FlatData
{
public enum BuffType : int
{
None = 0,
Buff_AttackPower = 1,
Buff_CriticalChance = 2,
Buff_CriticalDamage = 3,
Buff_DefensePower = 4,
Buff_Dodge = 5,
Buff_Hit = 6,
Buff_WeaponRange = 7,
Buff_SightRange = 8,
Buff_MoveSpeed = 9,
Buff_AttackTime = 10,
Buff_MaxHp = 11,
Buff_MaxBulletCount = 12,
DeBuff_AttackPower = 13,
DeBuff_CriticalChance = 14,
DeBuff_CriticalDamage = 15,
DeBuff_DefensePower = 16,
DeBuff_Dodge = 17,
DeBuff_Hit = 18,
DeBuff_WeaponRange = 19,
DeBuff_SightRange = 20,
DeBuff_MoveSpeed = 21,
DeBuff_AttackTime = 22,
DeBuff_MaxHp = 23,
DeBuff_MaxBulletCount = 24,
};
}