SCHALE.GameServer/SCHALE.Common/FlatData/MiniGameDreamScheduleResult...

220 lines
18 KiB
C#

// <auto-generated>
// automatically generated by the FlatBuffers compiler, do not modify
// </auto-generated>
namespace SCHALE.Common.FlatData
{
using global::System;
using global::System.Collections.Generic;
using global::SCHALE.Common.Crypto;
using global::Google.FlatBuffers;
public struct MiniGameDreamScheduleResultExcel : IFlatbufferObject
{
private Table __p;
public ByteBuffer ByteBuffer { get { return __p.bb; } }
public static void ValidateVersion() { FlatBufferConstants.FLATBUFFERS_24_3_25(); }
public static MiniGameDreamScheduleResultExcel GetRootAsMiniGameDreamScheduleResultExcel(ByteBuffer _bb) { return GetRootAsMiniGameDreamScheduleResultExcel(_bb, new MiniGameDreamScheduleResultExcel()); }
public static MiniGameDreamScheduleResultExcel GetRootAsMiniGameDreamScheduleResultExcel(ByteBuffer _bb, MiniGameDreamScheduleResultExcel obj) { return (obj.__assign(_bb.GetInt(_bb.Position) + _bb.Position, _bb)); }
public void __init(int _i, ByteBuffer _bb) { __p = new Table(_i, _bb); }
public MiniGameDreamScheduleResultExcel __assign(int _i, ByteBuffer _bb) { __init(_i, _bb); return this; }
public long Id { get { int o = __p.__offset(4); return o != 0 ? __p.bb.GetLong(o + __p.bb_pos) : (long)0; } }
public long EventContentId { get { int o = __p.__offset(6); return o != 0 ? __p.bb.GetLong(o + __p.bb_pos) : (long)0; } }
public SCHALE.Common.FlatData.DreamMakerResult DreamMakerResult { get { int o = __p.__offset(8); return o != 0 ? (SCHALE.Common.FlatData.DreamMakerResult)__p.bb.GetInt(o + __p.bb_pos) : SCHALE.Common.FlatData.DreamMakerResult.None; } }
public long DreamMakerScheduleGroup { get { int o = __p.__offset(10); return o != 0 ? __p.bb.GetLong(o + __p.bb_pos) : (long)0; } }
public int Prob { get { int o = __p.__offset(12); return o != 0 ? __p.bb.GetInt(o + __p.bb_pos) : (int)0; } }
public SCHALE.Common.FlatData.DreamMakerParameterType RewardParameter(int j) { int o = __p.__offset(14); return o != 0 ? (SCHALE.Common.FlatData.DreamMakerParameterType)__p.bb.GetInt(__p.__vector(o) + j * 4) : (SCHALE.Common.FlatData.DreamMakerParameterType)0; }
public int RewardParameterLength { get { int o = __p.__offset(14); return o != 0 ? __p.__vector_len(o) : 0; } }
#if ENABLE_SPAN_T
public Span<SCHALE.Common.FlatData.DreamMakerParameterType> GetRewardParameterBytes() { return __p.__vector_as_span<SCHALE.Common.FlatData.DreamMakerParameterType>(14, 4); }
#else
public ArraySegment<byte>? GetRewardParameterBytes() { return __p.__vector_as_arraysegment(14); }
#endif
public SCHALE.Common.FlatData.DreamMakerParameterType[] GetRewardParameterArray() { int o = __p.__offset(14); if (o == 0) return null; int p = __p.__vector(o); int l = __p.__vector_len(o); SCHALE.Common.FlatData.DreamMakerParameterType[] a = new SCHALE.Common.FlatData.DreamMakerParameterType[l]; for (int i = 0; i < l; i++) { a[i] = (SCHALE.Common.FlatData.DreamMakerParameterType)__p.bb.GetInt(p + i * 4); } return a; }
public SCHALE.Common.FlatData.DreamMakerParamOperationType RewardParameterOperationType(int j) { int o = __p.__offset(16); return o != 0 ? (SCHALE.Common.FlatData.DreamMakerParamOperationType)__p.bb.GetInt(__p.__vector(o) + j * 4) : (SCHALE.Common.FlatData.DreamMakerParamOperationType)0; }
public int RewardParameterOperationTypeLength { get { int o = __p.__offset(16); return o != 0 ? __p.__vector_len(o) : 0; } }
#if ENABLE_SPAN_T
public Span<SCHALE.Common.FlatData.DreamMakerParamOperationType> GetRewardParameterOperationTypeBytes() { return __p.__vector_as_span<SCHALE.Common.FlatData.DreamMakerParamOperationType>(16, 4); }
#else
public ArraySegment<byte>? GetRewardParameterOperationTypeBytes() { return __p.__vector_as_arraysegment(16); }
#endif
public SCHALE.Common.FlatData.DreamMakerParamOperationType[] GetRewardParameterOperationTypeArray() { int o = __p.__offset(16); if (o == 0) return null; int p = __p.__vector(o); int l = __p.__vector_len(o); SCHALE.Common.FlatData.DreamMakerParamOperationType[] a = new SCHALE.Common.FlatData.DreamMakerParamOperationType[l]; for (int i = 0; i < l; i++) { a[i] = (SCHALE.Common.FlatData.DreamMakerParamOperationType)__p.bb.GetInt(p + i * 4); } return a; }
public long RewardParameterAmount(int j) { int o = __p.__offset(18); return o != 0 ? __p.bb.GetLong(__p.__vector(o) + j * 8) : (long)0; }
public int RewardParameterAmountLength { get { int o = __p.__offset(18); return o != 0 ? __p.__vector_len(o) : 0; } }
#if ENABLE_SPAN_T
public Span<long> GetRewardParameterAmountBytes() { return __p.__vector_as_span<long>(18, 8); }
#else
public ArraySegment<byte>? GetRewardParameterAmountBytes() { return __p.__vector_as_arraysegment(18); }
#endif
public long[] GetRewardParameterAmountArray() { return __p.__vector_as_array<long>(18); }
public SCHALE.Common.FlatData.ParcelType RewardParcelType { get { int o = __p.__offset(20); return o != 0 ? (SCHALE.Common.FlatData.ParcelType)__p.bb.GetInt(o + __p.bb_pos) : SCHALE.Common.FlatData.ParcelType.None; } }
public long RewardParcelId { get { int o = __p.__offset(22); return o != 0 ? __p.bb.GetLong(o + __p.bb_pos) : (long)0; } }
public long RewardParcelAmount { get { int o = __p.__offset(24); return o != 0 ? __p.bb.GetLong(o + __p.bb_pos) : (long)0; } }
public static Offset<SCHALE.Common.FlatData.MiniGameDreamScheduleResultExcel> CreateMiniGameDreamScheduleResultExcel(FlatBufferBuilder builder,
long Id = 0,
long EventContentId = 0,
SCHALE.Common.FlatData.DreamMakerResult DreamMakerResult = SCHALE.Common.FlatData.DreamMakerResult.None,
long DreamMakerScheduleGroup = 0,
int Prob = 0,
VectorOffset RewardParameterOffset = default(VectorOffset),
VectorOffset RewardParameterOperationTypeOffset = default(VectorOffset),
VectorOffset RewardParameterAmountOffset = default(VectorOffset),
SCHALE.Common.FlatData.ParcelType RewardParcelType = SCHALE.Common.FlatData.ParcelType.None,
long RewardParcelId = 0,
long RewardParcelAmount = 0) {
builder.StartTable(11);
MiniGameDreamScheduleResultExcel.AddRewardParcelAmount(builder, RewardParcelAmount);
MiniGameDreamScheduleResultExcel.AddRewardParcelId(builder, RewardParcelId);
MiniGameDreamScheduleResultExcel.AddDreamMakerScheduleGroup(builder, DreamMakerScheduleGroup);
MiniGameDreamScheduleResultExcel.AddEventContentId(builder, EventContentId);
MiniGameDreamScheduleResultExcel.AddId(builder, Id);
MiniGameDreamScheduleResultExcel.AddRewardParcelType(builder, RewardParcelType);
MiniGameDreamScheduleResultExcel.AddRewardParameterAmount(builder, RewardParameterAmountOffset);
MiniGameDreamScheduleResultExcel.AddRewardParameterOperationType(builder, RewardParameterOperationTypeOffset);
MiniGameDreamScheduleResultExcel.AddRewardParameter(builder, RewardParameterOffset);
MiniGameDreamScheduleResultExcel.AddProb(builder, Prob);
MiniGameDreamScheduleResultExcel.AddDreamMakerResult(builder, DreamMakerResult);
return MiniGameDreamScheduleResultExcel.EndMiniGameDreamScheduleResultExcel(builder);
}
public static void StartMiniGameDreamScheduleResultExcel(FlatBufferBuilder builder) { builder.StartTable(11); }
public static void AddId(FlatBufferBuilder builder, long id) { builder.AddLong(0, id, 0); }
public static void AddEventContentId(FlatBufferBuilder builder, long eventContentId) { builder.AddLong(1, eventContentId, 0); }
public static void AddDreamMakerResult(FlatBufferBuilder builder, SCHALE.Common.FlatData.DreamMakerResult dreamMakerResult) { builder.AddInt(2, (int)dreamMakerResult, 0); }
public static void AddDreamMakerScheduleGroup(FlatBufferBuilder builder, long dreamMakerScheduleGroup) { builder.AddLong(3, dreamMakerScheduleGroup, 0); }
public static void AddProb(FlatBufferBuilder builder, int prob) { builder.AddInt(4, prob, 0); }
public static void AddRewardParameter(FlatBufferBuilder builder, VectorOffset rewardParameterOffset) { builder.AddOffset(5, rewardParameterOffset.Value, 0); }
public static VectorOffset CreateRewardParameterVector(FlatBufferBuilder builder, SCHALE.Common.FlatData.DreamMakerParameterType[] data) { builder.StartVector(4, data.Length, 4); for (int i = data.Length - 1; i >= 0; i--) builder.AddInt((int)data[i]); return builder.EndVector(); }
public static VectorOffset CreateRewardParameterVectorBlock(FlatBufferBuilder builder, SCHALE.Common.FlatData.DreamMakerParameterType[] data) { builder.StartVector(4, data.Length, 4); builder.Add(data); return builder.EndVector(); }
public static VectorOffset CreateRewardParameterVectorBlock(FlatBufferBuilder builder, ArraySegment<SCHALE.Common.FlatData.DreamMakerParameterType> data) { builder.StartVector(4, data.Count, 4); builder.Add(data); return builder.EndVector(); }
public static VectorOffset CreateRewardParameterVectorBlock(FlatBufferBuilder builder, IntPtr dataPtr, int sizeInBytes) { builder.StartVector(1, sizeInBytes, 1); builder.Add<SCHALE.Common.FlatData.DreamMakerParameterType>(dataPtr, sizeInBytes); return builder.EndVector(); }
public static void StartRewardParameterVector(FlatBufferBuilder builder, int numElems) { builder.StartVector(4, numElems, 4); }
public static void AddRewardParameterOperationType(FlatBufferBuilder builder, VectorOffset rewardParameterOperationTypeOffset) { builder.AddOffset(6, rewardParameterOperationTypeOffset.Value, 0); }
public static VectorOffset CreateRewardParameterOperationTypeVector(FlatBufferBuilder builder, SCHALE.Common.FlatData.DreamMakerParamOperationType[] data) { builder.StartVector(4, data.Length, 4); for (int i = data.Length - 1; i >= 0; i--) builder.AddInt((int)data[i]); return builder.EndVector(); }
public static VectorOffset CreateRewardParameterOperationTypeVectorBlock(FlatBufferBuilder builder, SCHALE.Common.FlatData.DreamMakerParamOperationType[] data) { builder.StartVector(4, data.Length, 4); builder.Add(data); return builder.EndVector(); }
public static VectorOffset CreateRewardParameterOperationTypeVectorBlock(FlatBufferBuilder builder, ArraySegment<SCHALE.Common.FlatData.DreamMakerParamOperationType> data) { builder.StartVector(4, data.Count, 4); builder.Add(data); return builder.EndVector(); }
public static VectorOffset CreateRewardParameterOperationTypeVectorBlock(FlatBufferBuilder builder, IntPtr dataPtr, int sizeInBytes) { builder.StartVector(1, sizeInBytes, 1); builder.Add<SCHALE.Common.FlatData.DreamMakerParamOperationType>(dataPtr, sizeInBytes); return builder.EndVector(); }
public static void StartRewardParameterOperationTypeVector(FlatBufferBuilder builder, int numElems) { builder.StartVector(4, numElems, 4); }
public static void AddRewardParameterAmount(FlatBufferBuilder builder, VectorOffset rewardParameterAmountOffset) { builder.AddOffset(7, rewardParameterAmountOffset.Value, 0); }
public static VectorOffset CreateRewardParameterAmountVector(FlatBufferBuilder builder, long[] data) { builder.StartVector(8, data.Length, 8); for (int i = data.Length - 1; i >= 0; i--) builder.AddLong(data[i]); return builder.EndVector(); }
public static VectorOffset CreateRewardParameterAmountVectorBlock(FlatBufferBuilder builder, long[] data) { builder.StartVector(8, data.Length, 8); builder.Add(data); return builder.EndVector(); }
public static VectorOffset CreateRewardParameterAmountVectorBlock(FlatBufferBuilder builder, ArraySegment<long> data) { builder.StartVector(8, data.Count, 8); builder.Add(data); return builder.EndVector(); }
public static VectorOffset CreateRewardParameterAmountVectorBlock(FlatBufferBuilder builder, IntPtr dataPtr, int sizeInBytes) { builder.StartVector(1, sizeInBytes, 1); builder.Add<long>(dataPtr, sizeInBytes); return builder.EndVector(); }
public static void StartRewardParameterAmountVector(FlatBufferBuilder builder, int numElems) { builder.StartVector(8, numElems, 8); }
public static void AddRewardParcelType(FlatBufferBuilder builder, SCHALE.Common.FlatData.ParcelType rewardParcelType) { builder.AddInt(8, (int)rewardParcelType, 0); }
public static void AddRewardParcelId(FlatBufferBuilder builder, long rewardParcelId) { builder.AddLong(9, rewardParcelId, 0); }
public static void AddRewardParcelAmount(FlatBufferBuilder builder, long rewardParcelAmount) { builder.AddLong(10, rewardParcelAmount, 0); }
public static Offset<SCHALE.Common.FlatData.MiniGameDreamScheduleResultExcel> EndMiniGameDreamScheduleResultExcel(FlatBufferBuilder builder) {
int o = builder.EndTable();
return new Offset<SCHALE.Common.FlatData.MiniGameDreamScheduleResultExcel>(o);
}
public MiniGameDreamScheduleResultExcelT UnPack() {
var _o = new MiniGameDreamScheduleResultExcelT();
this.UnPackTo(_o);
return _o;
}
public void UnPackTo(MiniGameDreamScheduleResultExcelT _o) {
byte[] key = TableEncryptionService.CreateKey("MiniGameDreamScheduleResult");
_o.Id = TableEncryptionService.Convert(this.Id, key);
_o.EventContentId = TableEncryptionService.Convert(this.EventContentId, key);
_o.DreamMakerResult = TableEncryptionService.Convert(this.DreamMakerResult, key);
_o.DreamMakerScheduleGroup = TableEncryptionService.Convert(this.DreamMakerScheduleGroup, key);
_o.Prob = TableEncryptionService.Convert(this.Prob, key);
_o.RewardParameter = new List<SCHALE.Common.FlatData.DreamMakerParameterType>();
for (var _j = 0; _j < this.RewardParameterLength; ++_j) {_o.RewardParameter.Add(TableEncryptionService.Convert(this.RewardParameter(_j), key));}
_o.RewardParameterOperationType = new List<SCHALE.Common.FlatData.DreamMakerParamOperationType>();
for (var _j = 0; _j < this.RewardParameterOperationTypeLength; ++_j) {_o.RewardParameterOperationType.Add(TableEncryptionService.Convert(this.RewardParameterOperationType(_j), key));}
_o.RewardParameterAmount = new List<long>();
for (var _j = 0; _j < this.RewardParameterAmountLength; ++_j) {_o.RewardParameterAmount.Add(TableEncryptionService.Convert(this.RewardParameterAmount(_j), key));}
_o.RewardParcelType = TableEncryptionService.Convert(this.RewardParcelType, key);
_o.RewardParcelId = TableEncryptionService.Convert(this.RewardParcelId, key);
_o.RewardParcelAmount = TableEncryptionService.Convert(this.RewardParcelAmount, key);
}
public static Offset<SCHALE.Common.FlatData.MiniGameDreamScheduleResultExcel> Pack(FlatBufferBuilder builder, MiniGameDreamScheduleResultExcelT _o) {
if (_o == null) return default(Offset<SCHALE.Common.FlatData.MiniGameDreamScheduleResultExcel>);
var _RewardParameter = default(VectorOffset);
if (_o.RewardParameter != null) {
var __RewardParameter = _o.RewardParameter.ToArray();
_RewardParameter = CreateRewardParameterVector(builder, __RewardParameter);
}
var _RewardParameterOperationType = default(VectorOffset);
if (_o.RewardParameterOperationType != null) {
var __RewardParameterOperationType = _o.RewardParameterOperationType.ToArray();
_RewardParameterOperationType = CreateRewardParameterOperationTypeVector(builder, __RewardParameterOperationType);
}
var _RewardParameterAmount = default(VectorOffset);
if (_o.RewardParameterAmount != null) {
var __RewardParameterAmount = _o.RewardParameterAmount.ToArray();
_RewardParameterAmount = CreateRewardParameterAmountVector(builder, __RewardParameterAmount);
}
return CreateMiniGameDreamScheduleResultExcel(
builder,
_o.Id,
_o.EventContentId,
_o.DreamMakerResult,
_o.DreamMakerScheduleGroup,
_o.Prob,
_RewardParameter,
_RewardParameterOperationType,
_RewardParameterAmount,
_o.RewardParcelType,
_o.RewardParcelId,
_o.RewardParcelAmount);
}
}
public class MiniGameDreamScheduleResultExcelT
{
public long Id { get; set; }
public long EventContentId { get; set; }
public SCHALE.Common.FlatData.DreamMakerResult DreamMakerResult { get; set; }
public long DreamMakerScheduleGroup { get; set; }
public int Prob { get; set; }
public List<SCHALE.Common.FlatData.DreamMakerParameterType> RewardParameter { get; set; }
public List<SCHALE.Common.FlatData.DreamMakerParamOperationType> RewardParameterOperationType { get; set; }
public List<long> RewardParameterAmount { get; set; }
public SCHALE.Common.FlatData.ParcelType RewardParcelType { get; set; }
public long RewardParcelId { get; set; }
public long RewardParcelAmount { get; set; }
public MiniGameDreamScheduleResultExcelT() {
this.Id = 0;
this.EventContentId = 0;
this.DreamMakerResult = SCHALE.Common.FlatData.DreamMakerResult.None;
this.DreamMakerScheduleGroup = 0;
this.Prob = 0;
this.RewardParameter = null;
this.RewardParameterOperationType = null;
this.RewardParameterAmount = null;
this.RewardParcelType = SCHALE.Common.FlatData.ParcelType.None;
this.RewardParcelId = 0;
this.RewardParcelAmount = 0;
}
}
static public class MiniGameDreamScheduleResultExcelVerify
{
static public bool Verify(Google.FlatBuffers.Verifier verifier, uint tablePos)
{
return verifier.VerifyTableStart(tablePos)
&& verifier.VerifyField(tablePos, 4 /*Id*/, 8 /*long*/, 8, false)
&& verifier.VerifyField(tablePos, 6 /*EventContentId*/, 8 /*long*/, 8, false)
&& verifier.VerifyField(tablePos, 8 /*DreamMakerResult*/, 4 /*SCHALE.Common.FlatData.DreamMakerResult*/, 4, false)
&& verifier.VerifyField(tablePos, 10 /*DreamMakerScheduleGroup*/, 8 /*long*/, 8, false)
&& verifier.VerifyField(tablePos, 12 /*Prob*/, 4 /*int*/, 4, false)
&& verifier.VerifyVectorOfData(tablePos, 14 /*RewardParameter*/, 4 /*SCHALE.Common.FlatData.DreamMakerParameterType*/, false)
&& verifier.VerifyVectorOfData(tablePos, 16 /*RewardParameterOperationType*/, 4 /*SCHALE.Common.FlatData.DreamMakerParamOperationType*/, false)
&& verifier.VerifyVectorOfData(tablePos, 18 /*RewardParameterAmount*/, 8 /*long*/, false)
&& verifier.VerifyField(tablePos, 20 /*RewardParcelType*/, 4 /*SCHALE.Common.FlatData.ParcelType*/, 4, false)
&& verifier.VerifyField(tablePos, 22 /*RewardParcelId*/, 8 /*long*/, 8, false)
&& verifier.VerifyField(tablePos, 24 /*RewardParcelAmount*/, 8 /*long*/, 8, false)
&& verifier.VerifyTableEnd(tablePos);
}
}
}