SCHALE.GameServer/SCHALE.Common/FlatData/EquipmentOptionType.cs

103 lines
3.0 KiB
C#

// <auto-generated>
// automatically generated by the FlatBuffers compiler, do not modify
// </auto-generated>
namespace SCHALE.Common.FlatData
{
public enum EquipmentOptionType : int
{
None = 0,
MaxHP_Base = 1,
MaxHP_Coefficient = 2,
AttackPower_Base = 3,
AttackPower_Coefficient = 4,
DefensePower_Base = 5,
DefensePower_Coefficient = 6,
HealPower_Base = 7,
HealPower_Coefficient = 8,
CriticalPoint_Base = 9,
CriticalPoint_Coefficient = 10,
CriticalChanceRate_Base = 11,
CriticalDamageRate_Base = 12,
CriticalDamageRate_Coefficient = 13,
SightRange_Base = 14,
SightRange_Coefficient = 15,
MaxBulletCount_Base = 16,
MaxBulletCount_Coefficient = 17,
HPRecoverOnKill_Base = 18,
HPRecoverOnKill_Coefficient = 19,
StreetBattleAdaptation_Base = 20,
OutdoorBattleAdaptation_Base = 21,
IndoorBattleAdaptation_Base = 22,
HealEffectivenessRate_Base = 23,
HealEffectivenessRate_Coefficient = 24,
CriticalChanceResistPoint_Base = 25,
CriticalChanceResistPoint_Coefficient = 26,
CriticalDamageResistRate_Base = 27,
CriticalDamageResistRate_Coefficient = 28,
ExSkillUpgrade = 29,
OppressionPower_Base = 30,
OppressionPower_Coefficient = 31,
OppressionResist_Base = 32,
OppressionResist_Coefficient = 33,
StabilityPoint_Base = 34,
StabilityPoint_Coefficient = 35,
AccuracyPoint_Base = 36,
AccuracyPoint_Coefficient = 37,
DodgePoint_Base = 38,
DodgePoint_Coefficient = 39,
MoveSpeed_Base = 40,
MoveSpeed_Coefficient = 41,
Max = 42,
NormalAttackSpeed_Base = 43,
NormalAttackSpeed_Coefficient = 44,
DefensePenetration_Base = 45,
DefensePenetrationResisit_Base = 46,
ExtendBuffDuration_Base = 47,
ExtendDebuffDuration_Base = 48,
ExtendCrowdControlDuration_Base = 49,
EnhanceExplosionRate_Base = 50,
EnhanceExplosionRate_Coefficient = 51,
EnhancePierceRate_Base = 52,
EnhancePierceRate_Coefficient = 53,
EnhanceMysticRate_Base = 54,
EnhanceMysticRate_Coefficient = 55,
EnhanceLightArmorRate_Base = 56,
EnhanceLightArmorRate_Coefficient = 57,
EnhanceHeavyArmorRate_Base = 58,
EnhanceHeavyArmorRate_Coefficient = 59,
EnhanceUnarmedRate_Base = 60,
EnhanceUnarmedRate_Coefficient = 61,
EnhanceSiegeRate_Base = 62,
EnhanceSiegeRate_Coefficient = 63,
EnhanceNormalRate_Base = 64,
EnhanceNormalRate_Coefficient = 65,
EnhanceStructureRate_Base = 66,
EnhanceStructureRate_Coefficient = 67,
EnhanceNormalArmorRate_Base = 68,
EnhanceNormalArmorRate_Coefficient = 69,
DamageRatio2Increase_Base = 70,
DamageRatio2Increase_Coefficient = 71,
DamageRatio2Decrease_Base = 72,
DamageRatio2Decrease_Coefficient = 73,
DamagedRatio2Increase_Base = 74,
DamagedRatio2Increase_Coefficient = 75,
DamagedRatio2Decrease_Base = 76,
DamagedRatio2Decrease_Coefficient = 77,
EnhanceSonicRate_Base = 78,
EnhanceSonicRate_Coefficient = 79,
EnhanceElasticArmorRate_Base = 80,
EnhanceElasticArmorRate_Coefficient = 81,
IgnoreDelayCount_Base = 82,
WeaponRange_Base = 83,
BlockRate_Base = 84,
BlockRate_Coefficient = 85,
AmmoCost_Base = 86,
RegenCost_Base = 87,
RegenCost_Coefficient = 88,
};
}