SCHALE.GameServer/SCHALE.Common/FlatData/ScenarioCharacterShapes.cs

20 lines
305 B
C#

// <auto-generated>
// automatically generated by the FlatBuffers compiler, do not modify
// </auto-generated>
namespace SCHALE.Common.FlatData
{
public enum ScenarioCharacterShapes : int
{
None = 0,
Signal = 1,
BlackSilhouette = 2,
Closeup = 4,
Highlight = 8,
WhiteSilhouette = 16,
};
}