SCHALE.GameServer/SCHALE.Common/FlatData/HitEffectPosition.cs

18 lines
256 B
C#

// <auto-generated>
// automatically generated by the FlatBuffers compiler, do not modify
// </auto-generated>
namespace SCHALE.Common.FlatData
{
public enum HitEffectPosition : int
{
Position = 0,
HeadBone = 1,
BodyBone = 2,
Follow = 3,
};
}