SCHALE.GameServer/SCHALE.Common/FlatData/ArenaSeasonCloseRewardExcel.cs

197 lines
15 KiB
C#

// <auto-generated>
// automatically generated by the FlatBuffers compiler, do not modify
// </auto-generated>
namespace SCHALE.Common.FlatData
{
using global::System;
using global::System.Collections.Generic;
using global::SCHALE.Common.Crypto;
using global::Google.FlatBuffers;
public struct ArenaSeasonCloseRewardExcel : IFlatbufferObject
{
private Table __p;
public ByteBuffer ByteBuffer { get { return __p.bb; } }
public static void ValidateVersion() { FlatBufferConstants.FLATBUFFERS_24_3_25(); }
public static ArenaSeasonCloseRewardExcel GetRootAsArenaSeasonCloseRewardExcel(ByteBuffer _bb) { return GetRootAsArenaSeasonCloseRewardExcel(_bb, new ArenaSeasonCloseRewardExcel()); }
public static ArenaSeasonCloseRewardExcel GetRootAsArenaSeasonCloseRewardExcel(ByteBuffer _bb, ArenaSeasonCloseRewardExcel obj) { return (obj.__assign(_bb.GetInt(_bb.Position) + _bb.Position, _bb)); }
public void __init(int _i, ByteBuffer _bb) { __p = new Table(_i, _bb); }
public ArenaSeasonCloseRewardExcel __assign(int _i, ByteBuffer _bb) { __init(_i, _bb); return this; }
public long SeasonId { get { int o = __p.__offset(4); return o != 0 ? __p.bb.GetLong(o + __p.bb_pos) : (long)0; } }
public long RankStart { get { int o = __p.__offset(6); return o != 0 ? __p.bb.GetLong(o + __p.bb_pos) : (long)0; } }
public long RankEnd { get { int o = __p.__offset(8); return o != 0 ? __p.bb.GetLong(o + __p.bb_pos) : (long)0; } }
public SCHALE.Common.FlatData.ParcelType RewardParcelType(int j) { int o = __p.__offset(10); return o != 0 ? (SCHALE.Common.FlatData.ParcelType)__p.bb.GetInt(__p.__vector(o) + j * 4) : (SCHALE.Common.FlatData.ParcelType)0; }
public int RewardParcelTypeLength { get { int o = __p.__offset(10); return o != 0 ? __p.__vector_len(o) : 0; } }
#if ENABLE_SPAN_T
public Span<SCHALE.Common.FlatData.ParcelType> GetRewardParcelTypeBytes() { return __p.__vector_as_span<SCHALE.Common.FlatData.ParcelType>(10, 4); }
#else
public ArraySegment<byte>? GetRewardParcelTypeBytes() { return __p.__vector_as_arraysegment(10); }
#endif
public SCHALE.Common.FlatData.ParcelType[] GetRewardParcelTypeArray() { int o = __p.__offset(10); if (o == 0) return null; int p = __p.__vector(o); int l = __p.__vector_len(o); SCHALE.Common.FlatData.ParcelType[] a = new SCHALE.Common.FlatData.ParcelType[l]; for (int i = 0; i < l; i++) { a[i] = (SCHALE.Common.FlatData.ParcelType)__p.bb.GetInt(p + i * 4); } return a; }
public long RewardParcelUniqueId(int j) { int o = __p.__offset(12); return o != 0 ? __p.bb.GetLong(__p.__vector(o) + j * 8) : (long)0; }
public int RewardParcelUniqueIdLength { get { int o = __p.__offset(12); return o != 0 ? __p.__vector_len(o) : 0; } }
#if ENABLE_SPAN_T
public Span<long> GetRewardParcelUniqueIdBytes() { return __p.__vector_as_span<long>(12, 8); }
#else
public ArraySegment<byte>? GetRewardParcelUniqueIdBytes() { return __p.__vector_as_arraysegment(12); }
#endif
public long[] GetRewardParcelUniqueIdArray() { return __p.__vector_as_array<long>(12); }
public string RewardParcelUniqueName(int j) { int o = __p.__offset(14); return o != 0 ? __p.__string(__p.__vector(o) + j * 4) : null; }
public int RewardParcelUniqueNameLength { get { int o = __p.__offset(14); return o != 0 ? __p.__vector_len(o) : 0; } }
public long RewardParcelAmount(int j) { int o = __p.__offset(16); return o != 0 ? __p.bb.GetLong(__p.__vector(o) + j * 8) : (long)0; }
public int RewardParcelAmountLength { get { int o = __p.__offset(16); return o != 0 ? __p.__vector_len(o) : 0; } }
#if ENABLE_SPAN_T
public Span<long> GetRewardParcelAmountBytes() { return __p.__vector_as_span<long>(16, 8); }
#else
public ArraySegment<byte>? GetRewardParcelAmountBytes() { return __p.__vector_as_arraysegment(16); }
#endif
public long[] GetRewardParcelAmountArray() { return __p.__vector_as_array<long>(16); }
public static Offset<SCHALE.Common.FlatData.ArenaSeasonCloseRewardExcel> CreateArenaSeasonCloseRewardExcel(FlatBufferBuilder builder,
long SeasonId = 0,
long RankStart = 0,
long RankEnd = 0,
VectorOffset RewardParcelTypeOffset = default(VectorOffset),
VectorOffset RewardParcelUniqueIdOffset = default(VectorOffset),
VectorOffset RewardParcelUniqueNameOffset = default(VectorOffset),
VectorOffset RewardParcelAmountOffset = default(VectorOffset)) {
builder.StartTable(7);
ArenaSeasonCloseRewardExcel.AddRankEnd(builder, RankEnd);
ArenaSeasonCloseRewardExcel.AddRankStart(builder, RankStart);
ArenaSeasonCloseRewardExcel.AddSeasonId(builder, SeasonId);
ArenaSeasonCloseRewardExcel.AddRewardParcelAmount(builder, RewardParcelAmountOffset);
ArenaSeasonCloseRewardExcel.AddRewardParcelUniqueName(builder, RewardParcelUniqueNameOffset);
ArenaSeasonCloseRewardExcel.AddRewardParcelUniqueId(builder, RewardParcelUniqueIdOffset);
ArenaSeasonCloseRewardExcel.AddRewardParcelType(builder, RewardParcelTypeOffset);
return ArenaSeasonCloseRewardExcel.EndArenaSeasonCloseRewardExcel(builder);
}
public static void StartArenaSeasonCloseRewardExcel(FlatBufferBuilder builder) { builder.StartTable(7); }
public static void AddSeasonId(FlatBufferBuilder builder, long seasonId) { builder.AddLong(0, seasonId, 0); }
public static void AddRankStart(FlatBufferBuilder builder, long rankStart) { builder.AddLong(1, rankStart, 0); }
public static void AddRankEnd(FlatBufferBuilder builder, long rankEnd) { builder.AddLong(2, rankEnd, 0); }
public static void AddRewardParcelType(FlatBufferBuilder builder, VectorOffset rewardParcelTypeOffset) { builder.AddOffset(3, rewardParcelTypeOffset.Value, 0); }
public static VectorOffset CreateRewardParcelTypeVector(FlatBufferBuilder builder, SCHALE.Common.FlatData.ParcelType[] data) { builder.StartVector(4, data.Length, 4); for (int i = data.Length - 1; i >= 0; i--) builder.AddInt((int)data[i]); return builder.EndVector(); }
public static VectorOffset CreateRewardParcelTypeVectorBlock(FlatBufferBuilder builder, SCHALE.Common.FlatData.ParcelType[] data) { builder.StartVector(4, data.Length, 4); builder.Add(data); return builder.EndVector(); }
public static VectorOffset CreateRewardParcelTypeVectorBlock(FlatBufferBuilder builder, ArraySegment<SCHALE.Common.FlatData.ParcelType> data) { builder.StartVector(4, data.Count, 4); builder.Add(data); return builder.EndVector(); }
public static VectorOffset CreateRewardParcelTypeVectorBlock(FlatBufferBuilder builder, IntPtr dataPtr, int sizeInBytes) { builder.StartVector(1, sizeInBytes, 1); builder.Add<SCHALE.Common.FlatData.ParcelType>(dataPtr, sizeInBytes); return builder.EndVector(); }
public static void StartRewardParcelTypeVector(FlatBufferBuilder builder, int numElems) { builder.StartVector(4, numElems, 4); }
public static void AddRewardParcelUniqueId(FlatBufferBuilder builder, VectorOffset rewardParcelUniqueIdOffset) { builder.AddOffset(4, rewardParcelUniqueIdOffset.Value, 0); }
public static VectorOffset CreateRewardParcelUniqueIdVector(FlatBufferBuilder builder, long[] data) { builder.StartVector(8, data.Length, 8); for (int i = data.Length - 1; i >= 0; i--) builder.AddLong(data[i]); return builder.EndVector(); }
public static VectorOffset CreateRewardParcelUniqueIdVectorBlock(FlatBufferBuilder builder, long[] data) { builder.StartVector(8, data.Length, 8); builder.Add(data); return builder.EndVector(); }
public static VectorOffset CreateRewardParcelUniqueIdVectorBlock(FlatBufferBuilder builder, ArraySegment<long> data) { builder.StartVector(8, data.Count, 8); builder.Add(data); return builder.EndVector(); }
public static VectorOffset CreateRewardParcelUniqueIdVectorBlock(FlatBufferBuilder builder, IntPtr dataPtr, int sizeInBytes) { builder.StartVector(1, sizeInBytes, 1); builder.Add<long>(dataPtr, sizeInBytes); return builder.EndVector(); }
public static void StartRewardParcelUniqueIdVector(FlatBufferBuilder builder, int numElems) { builder.StartVector(8, numElems, 8); }
public static void AddRewardParcelUniqueName(FlatBufferBuilder builder, VectorOffset rewardParcelUniqueNameOffset) { builder.AddOffset(5, rewardParcelUniqueNameOffset.Value, 0); }
public static VectorOffset CreateRewardParcelUniqueNameVector(FlatBufferBuilder builder, StringOffset[] data) { builder.StartVector(4, data.Length, 4); for (int i = data.Length - 1; i >= 0; i--) builder.AddOffset(data[i].Value); return builder.EndVector(); }
public static VectorOffset CreateRewardParcelUniqueNameVectorBlock(FlatBufferBuilder builder, StringOffset[] data) { builder.StartVector(4, data.Length, 4); builder.Add(data); return builder.EndVector(); }
public static VectorOffset CreateRewardParcelUniqueNameVectorBlock(FlatBufferBuilder builder, ArraySegment<StringOffset> data) { builder.StartVector(4, data.Count, 4); builder.Add(data); return builder.EndVector(); }
public static VectorOffset CreateRewardParcelUniqueNameVectorBlock(FlatBufferBuilder builder, IntPtr dataPtr, int sizeInBytes) { builder.StartVector(1, sizeInBytes, 1); builder.Add<StringOffset>(dataPtr, sizeInBytes); return builder.EndVector(); }
public static void StartRewardParcelUniqueNameVector(FlatBufferBuilder builder, int numElems) { builder.StartVector(4, numElems, 4); }
public static void AddRewardParcelAmount(FlatBufferBuilder builder, VectorOffset rewardParcelAmountOffset) { builder.AddOffset(6, rewardParcelAmountOffset.Value, 0); }
public static VectorOffset CreateRewardParcelAmountVector(FlatBufferBuilder builder, long[] data) { builder.StartVector(8, data.Length, 8); for (int i = data.Length - 1; i >= 0; i--) builder.AddLong(data[i]); return builder.EndVector(); }
public static VectorOffset CreateRewardParcelAmountVectorBlock(FlatBufferBuilder builder, long[] data) { builder.StartVector(8, data.Length, 8); builder.Add(data); return builder.EndVector(); }
public static VectorOffset CreateRewardParcelAmountVectorBlock(FlatBufferBuilder builder, ArraySegment<long> data) { builder.StartVector(8, data.Count, 8); builder.Add(data); return builder.EndVector(); }
public static VectorOffset CreateRewardParcelAmountVectorBlock(FlatBufferBuilder builder, IntPtr dataPtr, int sizeInBytes) { builder.StartVector(1, sizeInBytes, 1); builder.Add<long>(dataPtr, sizeInBytes); return builder.EndVector(); }
public static void StartRewardParcelAmountVector(FlatBufferBuilder builder, int numElems) { builder.StartVector(8, numElems, 8); }
public static Offset<SCHALE.Common.FlatData.ArenaSeasonCloseRewardExcel> EndArenaSeasonCloseRewardExcel(FlatBufferBuilder builder) {
int o = builder.EndTable();
return new Offset<SCHALE.Common.FlatData.ArenaSeasonCloseRewardExcel>(o);
}
public ArenaSeasonCloseRewardExcelT UnPack() {
var _o = new ArenaSeasonCloseRewardExcelT();
this.UnPackTo(_o);
return _o;
}
public void UnPackTo(ArenaSeasonCloseRewardExcelT _o) {
byte[] key = TableEncryptionService.CreateKey("ArenaSeasonCloseReward");
_o.SeasonId = TableEncryptionService.Convert(this.SeasonId, key);
_o.RankStart = TableEncryptionService.Convert(this.RankStart, key);
_o.RankEnd = TableEncryptionService.Convert(this.RankEnd, key);
_o.RewardParcelType = new List<SCHALE.Common.FlatData.ParcelType>();
for (var _j = 0; _j < this.RewardParcelTypeLength; ++_j) {_o.RewardParcelType.Add(TableEncryptionService.Convert(this.RewardParcelType(_j), key));}
_o.RewardParcelUniqueId = new List<long>();
for (var _j = 0; _j < this.RewardParcelUniqueIdLength; ++_j) {_o.RewardParcelUniqueId.Add(TableEncryptionService.Convert(this.RewardParcelUniqueId(_j), key));}
_o.RewardParcelUniqueName = new List<string>();
for (var _j = 0; _j < this.RewardParcelUniqueNameLength; ++_j) {_o.RewardParcelUniqueName.Add(TableEncryptionService.Convert(this.RewardParcelUniqueName(_j), key));}
_o.RewardParcelAmount = new List<long>();
for (var _j = 0; _j < this.RewardParcelAmountLength; ++_j) {_o.RewardParcelAmount.Add(TableEncryptionService.Convert(this.RewardParcelAmount(_j), key));}
}
public static Offset<SCHALE.Common.FlatData.ArenaSeasonCloseRewardExcel> Pack(FlatBufferBuilder builder, ArenaSeasonCloseRewardExcelT _o) {
if (_o == null) return default(Offset<SCHALE.Common.FlatData.ArenaSeasonCloseRewardExcel>);
var _RewardParcelType = default(VectorOffset);
if (_o.RewardParcelType != null) {
var __RewardParcelType = _o.RewardParcelType.ToArray();
_RewardParcelType = CreateRewardParcelTypeVector(builder, __RewardParcelType);
}
var _RewardParcelUniqueId = default(VectorOffset);
if (_o.RewardParcelUniqueId != null) {
var __RewardParcelUniqueId = _o.RewardParcelUniqueId.ToArray();
_RewardParcelUniqueId = CreateRewardParcelUniqueIdVector(builder, __RewardParcelUniqueId);
}
var _RewardParcelUniqueName = default(VectorOffset);
if (_o.RewardParcelUniqueName != null) {
var __RewardParcelUniqueName = new StringOffset[_o.RewardParcelUniqueName.Count];
for (var _j = 0; _j < __RewardParcelUniqueName.Length; ++_j) { __RewardParcelUniqueName[_j] = builder.CreateString(_o.RewardParcelUniqueName[_j]); }
_RewardParcelUniqueName = CreateRewardParcelUniqueNameVector(builder, __RewardParcelUniqueName);
}
var _RewardParcelAmount = default(VectorOffset);
if (_o.RewardParcelAmount != null) {
var __RewardParcelAmount = _o.RewardParcelAmount.ToArray();
_RewardParcelAmount = CreateRewardParcelAmountVector(builder, __RewardParcelAmount);
}
return CreateArenaSeasonCloseRewardExcel(
builder,
_o.SeasonId,
_o.RankStart,
_o.RankEnd,
_RewardParcelType,
_RewardParcelUniqueId,
_RewardParcelUniqueName,
_RewardParcelAmount);
}
}
public class ArenaSeasonCloseRewardExcelT
{
public long SeasonId { get; set; }
public long RankStart { get; set; }
public long RankEnd { get; set; }
public List<SCHALE.Common.FlatData.ParcelType> RewardParcelType { get; set; }
public List<long> RewardParcelUniqueId { get; set; }
public List<string> RewardParcelUniqueName { get; set; }
public List<long> RewardParcelAmount { get; set; }
public ArenaSeasonCloseRewardExcelT() {
this.SeasonId = 0;
this.RankStart = 0;
this.RankEnd = 0;
this.RewardParcelType = null;
this.RewardParcelUniqueId = null;
this.RewardParcelUniqueName = null;
this.RewardParcelAmount = null;
}
}
static public class ArenaSeasonCloseRewardExcelVerify
{
static public bool Verify(Google.FlatBuffers.Verifier verifier, uint tablePos)
{
return verifier.VerifyTableStart(tablePos)
&& verifier.VerifyField(tablePos, 4 /*SeasonId*/, 8 /*long*/, 8, false)
&& verifier.VerifyField(tablePos, 6 /*RankStart*/, 8 /*long*/, 8, false)
&& verifier.VerifyField(tablePos, 8 /*RankEnd*/, 8 /*long*/, 8, false)
&& verifier.VerifyVectorOfData(tablePos, 10 /*RewardParcelType*/, 4 /*SCHALE.Common.FlatData.ParcelType*/, false)
&& verifier.VerifyVectorOfData(tablePos, 12 /*RewardParcelUniqueId*/, 8 /*long*/, false)
&& verifier.VerifyVectorOfStrings(tablePos, 14 /*RewardParcelUniqueName*/, false)
&& verifier.VerifyVectorOfData(tablePos, 16 /*RewardParcelAmount*/, 8 /*long*/, false)
&& verifier.VerifyTableEnd(tablePos);
}
}
}