SCHALE.GameServer/SCHALE.Common/FlatData/DialogCondition.cs

38 lines
585 B
C#

// <auto-generated>
// automatically generated by the FlatBuffers compiler, do not modify
// </auto-generated>
namespace SCHALE.Common.FlatData
{
public enum DialogCondition : int
{
Idle = 0,
Enter = 1,
Exit = 2,
Buy = 3,
SoldOut = 4,
BoxGachaNormal = 5,
BoxGachaPrize = 6,
Prize0 = 7,
Prize1 = 8,
Prize2 = 9,
Prize3 = 10,
Interaction = 11,
Luck0 = 12,
Luck1 = 13,
Luck2 = 14,
Luck3 = 15,
Luck4 = 16,
Luck5 = 17,
StoryOpen = 18,
CollectionOpen = 19,
BoxGachaFinish = 20,
FindTreasure = 21,
GetTreasure = 22,
RoundRenewal = 23,
};
}