SCHALE.GameServer/SCHALE.Common/FlatData/BlendInfo.cs

94 lines
3.4 KiB
C#

// <auto-generated>
// automatically generated by the FlatBuffers compiler, do not modify
// </auto-generated>
namespace SCHALE.Common.FlatData
{
using global::System;
using global::System.Collections.Generic;
using global::SCHALE.Common.Crypto;
using global::Google.FlatBuffers;
public struct BlendInfo : IFlatbufferObject
{
private Table __p;
public ByteBuffer ByteBuffer { get { return __p.bb; } }
public static void ValidateVersion() { FlatBufferConstants.FLATBUFFERS_24_3_25(); }
public static BlendInfo GetRootAsBlendInfo(ByteBuffer _bb) { return GetRootAsBlendInfo(_bb, new BlendInfo()); }
public static BlendInfo GetRootAsBlendInfo(ByteBuffer _bb, BlendInfo obj) { return (obj.__assign(_bb.GetInt(_bb.Position) + _bb.Position, _bb)); }
public void __init(int _i, ByteBuffer _bb) { __p = new Table(_i, _bb); }
public BlendInfo __assign(int _i, ByteBuffer _bb) { __init(_i, _bb); return this; }
public int From { get { int o = __p.__offset(4); return o != 0 ? __p.bb.GetInt(o + __p.bb_pos) : (int)0; } }
public int To { get { int o = __p.__offset(6); return o != 0 ? __p.bb.GetInt(o + __p.bb_pos) : (int)0; } }
public float Blend { get { int o = __p.__offset(8); return o != 0 ? __p.bb.GetFloat(o + __p.bb_pos) : (float)0.0f; } }
public static Offset<SCHALE.Common.FlatData.BlendInfo> CreateBlendInfo(FlatBufferBuilder builder,
int From = 0,
int To = 0,
float Blend = 0.0f) {
builder.StartTable(3);
BlendInfo.AddBlend(builder, Blend);
BlendInfo.AddTo(builder, To);
BlendInfo.AddFrom(builder, From);
return BlendInfo.EndBlendInfo(builder);
}
public static void StartBlendInfo(FlatBufferBuilder builder) { builder.StartTable(3); }
public static void AddFrom(FlatBufferBuilder builder, int from) { builder.AddInt(0, from, 0); }
public static void AddTo(FlatBufferBuilder builder, int to) { builder.AddInt(1, to, 0); }
public static void AddBlend(FlatBufferBuilder builder, float blend) { builder.AddFloat(2, blend, 0.0f); }
public static Offset<SCHALE.Common.FlatData.BlendInfo> EndBlendInfo(FlatBufferBuilder builder) {
int o = builder.EndTable();
return new Offset<SCHALE.Common.FlatData.BlendInfo>(o);
}
public BlendInfoT UnPack() {
var _o = new BlendInfoT();
this.UnPackTo(_o);
return _o;
}
public void UnPackTo(BlendInfoT _o) {
byte[] key = { 0 };
_o.From = TableEncryptionService.Convert(this.From, key);
_o.To = TableEncryptionService.Convert(this.To, key);
_o.Blend = TableEncryptionService.Convert(this.Blend, key);
}
public static Offset<SCHALE.Common.FlatData.BlendInfo> Pack(FlatBufferBuilder builder, BlendInfoT _o) {
if (_o == null) return default(Offset<SCHALE.Common.FlatData.BlendInfo>);
return CreateBlendInfo(
builder,
_o.From,
_o.To,
_o.Blend);
}
}
public class BlendInfoT
{
public int From { get; set; }
public int To { get; set; }
public float Blend { get; set; }
public BlendInfoT() {
this.From = 0;
this.To = 0;
this.Blend = 0.0f;
}
}
static public class BlendInfoVerify
{
static public bool Verify(Google.FlatBuffers.Verifier verifier, uint tablePos)
{
return verifier.VerifyTableStart(tablePos)
&& verifier.VerifyField(tablePos, 4 /*From*/, 4 /*int*/, 4, false)
&& verifier.VerifyField(tablePos, 6 /*To*/, 4 /*int*/, 4, false)
&& verifier.VerifyField(tablePos, 8 /*Blend*/, 4 /*float*/, 4, false)
&& verifier.VerifyTableEnd(tablePos);
}
}
}