SCHALE.GameServer/SCHALE.Common/FlatData/EmojiEvent.cs

50 lines
772 B
C#

// <auto-generated>
// automatically generated by the FlatBuffers compiler, do not modify
// </auto-generated>
namespace SCHALE.Common.FlatData
{
public enum EmojiEvent : int
{
EnterConver = 0,
EnterShelter = 1,
SignalLeader = 2,
Nice = 3,
Reload = 4,
Blind = 5,
Panic = 6,
Silence = 7,
NearyDead = 8,
Run = 9,
TerrainAdaptionS = 10,
TerrainAdaptionA = 11,
TerrainAdaptionB = 12,
TerrainAdaptionC = 13,
TerrainAdaptionD = 14,
TerrainAdaptionSS = 15,
Dot = 16,
Angry = 17,
Bulb = 18,
Exclaim = 19,
Surprise = 20,
Sad = 21,
Sigh = 22,
Steam = 23,
Upset = 24,
Respond = 25,
Question = 26,
Sweat = 27,
Music = 28,
Chat = 29,
Twinkle = 30,
Zzz = 31,
Tear = 32,
Heart = 33,
Shy = 34,
Think = 35,
};
}