SCHALE.GameServer/SCHALE.Common/FlatData/TBGVoiceCondition.cs

22 lines
376 B
C#

// <auto-generated>
// automatically generated by the FlatBuffers compiler, do not modify
// </auto-generated>
namespace SCHALE.Common.FlatData
{
public enum TBGVoiceCondition : int
{
None = 0,
DiceResultSuccess = 1,
DiceResultFailBattle = 2,
DiceResultFailRandom = 3,
EnemyDie = 4,
TreasureBoxNormal = 5,
TreasureBoxSpecial = 6,
FacilityResult = 7,
};
}