SCHALE.GameServer/SCHALE.Common/FlatData/ObstacleFireLineCheckExcel.cs

103 lines
5.6 KiB
C#

// <auto-generated>
// automatically generated by the FlatBuffers compiler, do not modify
// </auto-generated>
namespace SCHALE.Common.FlatData
{
using global::System;
using global::System.Collections.Generic;
using global::SCHALE.Common.Crypto;
using global::Google.FlatBuffers;
public struct ObstacleFireLineCheckExcel : IFlatbufferObject
{
private Table __p;
public ByteBuffer ByteBuffer { get { return __p.bb; } }
public static void ValidateVersion() { FlatBufferConstants.FLATBUFFERS_24_3_25(); }
public static ObstacleFireLineCheckExcel GetRootAsObstacleFireLineCheckExcel(ByteBuffer _bb) { return GetRootAsObstacleFireLineCheckExcel(_bb, new ObstacleFireLineCheckExcel()); }
public static ObstacleFireLineCheckExcel GetRootAsObstacleFireLineCheckExcel(ByteBuffer _bb, ObstacleFireLineCheckExcel obj) { return (obj.__assign(_bb.GetInt(_bb.Position) + _bb.Position, _bb)); }
public void __init(int _i, ByteBuffer _bb) { __p = new Table(_i, _bb); }
public ObstacleFireLineCheckExcel __assign(int _i, ByteBuffer _bb) { __init(_i, _bb); return this; }
public bool MyObstacleFireLineCheck { get { int o = __p.__offset(4); return o != 0 ? 0!=__p.bb.Get(o + __p.bb_pos) : (bool)false; } }
public bool AllyObstacleFireLineCheck { get { int o = __p.__offset(6); return o != 0 ? 0!=__p.bb.Get(o + __p.bb_pos) : (bool)false; } }
public bool EnemyObstacleFireLineCheck { get { int o = __p.__offset(8); return o != 0 ? 0!=__p.bb.Get(o + __p.bb_pos) : (bool)false; } }
public bool EmptyObstacleFireLineCheck { get { int o = __p.__offset(10); return o != 0 ? 0!=__p.bb.Get(o + __p.bb_pos) : (bool)false; } }
public static Offset<SCHALE.Common.FlatData.ObstacleFireLineCheckExcel> CreateObstacleFireLineCheckExcel(FlatBufferBuilder builder,
bool MyObstacleFireLineCheck = false,
bool AllyObstacleFireLineCheck = false,
bool EnemyObstacleFireLineCheck = false,
bool EmptyObstacleFireLineCheck = false) {
builder.StartTable(4);
ObstacleFireLineCheckExcel.AddEmptyObstacleFireLineCheck(builder, EmptyObstacleFireLineCheck);
ObstacleFireLineCheckExcel.AddEnemyObstacleFireLineCheck(builder, EnemyObstacleFireLineCheck);
ObstacleFireLineCheckExcel.AddAllyObstacleFireLineCheck(builder, AllyObstacleFireLineCheck);
ObstacleFireLineCheckExcel.AddMyObstacleFireLineCheck(builder, MyObstacleFireLineCheck);
return ObstacleFireLineCheckExcel.EndObstacleFireLineCheckExcel(builder);
}
public static void StartObstacleFireLineCheckExcel(FlatBufferBuilder builder) { builder.StartTable(4); }
public static void AddMyObstacleFireLineCheck(FlatBufferBuilder builder, bool myObstacleFireLineCheck) { builder.AddBool(0, myObstacleFireLineCheck, false); }
public static void AddAllyObstacleFireLineCheck(FlatBufferBuilder builder, bool allyObstacleFireLineCheck) { builder.AddBool(1, allyObstacleFireLineCheck, false); }
public static void AddEnemyObstacleFireLineCheck(FlatBufferBuilder builder, bool enemyObstacleFireLineCheck) { builder.AddBool(2, enemyObstacleFireLineCheck, false); }
public static void AddEmptyObstacleFireLineCheck(FlatBufferBuilder builder, bool emptyObstacleFireLineCheck) { builder.AddBool(3, emptyObstacleFireLineCheck, false); }
public static Offset<SCHALE.Common.FlatData.ObstacleFireLineCheckExcel> EndObstacleFireLineCheckExcel(FlatBufferBuilder builder) {
int o = builder.EndTable();
return new Offset<SCHALE.Common.FlatData.ObstacleFireLineCheckExcel>(o);
}
public ObstacleFireLineCheckExcelT UnPack() {
var _o = new ObstacleFireLineCheckExcelT();
this.UnPackTo(_o);
return _o;
}
public void UnPackTo(ObstacleFireLineCheckExcelT _o) {
byte[] key = TableEncryptionService.CreateKey("ObstacleFireLineCheck");
_o.MyObstacleFireLineCheck = TableEncryptionService.Convert(this.MyObstacleFireLineCheck, key);
_o.AllyObstacleFireLineCheck = TableEncryptionService.Convert(this.AllyObstacleFireLineCheck, key);
_o.EnemyObstacleFireLineCheck = TableEncryptionService.Convert(this.EnemyObstacleFireLineCheck, key);
_o.EmptyObstacleFireLineCheck = TableEncryptionService.Convert(this.EmptyObstacleFireLineCheck, key);
}
public static Offset<SCHALE.Common.FlatData.ObstacleFireLineCheckExcel> Pack(FlatBufferBuilder builder, ObstacleFireLineCheckExcelT _o) {
if (_o == null) return default(Offset<SCHALE.Common.FlatData.ObstacleFireLineCheckExcel>);
return CreateObstacleFireLineCheckExcel(
builder,
_o.MyObstacleFireLineCheck,
_o.AllyObstacleFireLineCheck,
_o.EnemyObstacleFireLineCheck,
_o.EmptyObstacleFireLineCheck);
}
}
public class ObstacleFireLineCheckExcelT
{
public bool MyObstacleFireLineCheck { get; set; }
public bool AllyObstacleFireLineCheck { get; set; }
public bool EnemyObstacleFireLineCheck { get; set; }
public bool EmptyObstacleFireLineCheck { get; set; }
public ObstacleFireLineCheckExcelT() {
this.MyObstacleFireLineCheck = false;
this.AllyObstacleFireLineCheck = false;
this.EnemyObstacleFireLineCheck = false;
this.EmptyObstacleFireLineCheck = false;
}
}
static public class ObstacleFireLineCheckExcelVerify
{
static public bool Verify(Google.FlatBuffers.Verifier verifier, uint tablePos)
{
return verifier.VerifyTableStart(tablePos)
&& verifier.VerifyField(tablePos, 4 /*MyObstacleFireLineCheck*/, 1 /*bool*/, 1, false)
&& verifier.VerifyField(tablePos, 6 /*AllyObstacleFireLineCheck*/, 1 /*bool*/, 1, false)
&& verifier.VerifyField(tablePos, 8 /*EnemyObstacleFireLineCheck*/, 1 /*bool*/, 1, false)
&& verifier.VerifyField(tablePos, 10 /*EmptyObstacleFireLineCheck*/, 1 /*bool*/, 1, false)
&& verifier.VerifyTableEnd(tablePos);
}
}
}