SCHALE.GameServer/SCHALE.Common/FlatData/ScenarioEffectDepth.cs

18 lines
261 B
C#

// <auto-generated>
// automatically generated by the FlatBuffers compiler, do not modify
// </auto-generated>
namespace SCHALE.Common.FlatData
{
public enum ScenarioEffectDepth : int
{
None = 0,
AboveBg = 1,
AboveCharacter = 2,
AboveAll = 3,
};
}