forked from Raphael/SCHALE.GameServer
61 lines
1.3 KiB
C#
61 lines
1.3 KiB
C#
// <auto-generated>
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// automatically generated by the FlatBuffers compiler, do not modify
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// </auto-generated>
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namespace SCHALE.Common.FlatData
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{
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public enum BuffIconType : int
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{
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None = 0,
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Debuff_DyingPenalty = 1,
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CC_MindControl = 2,
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CC_Inoperative = 3,
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CC_Confusion = 4,
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CC_Provoke = 5,
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CC_Silence = 6,
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CC_Blind = 7,
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Dot_Damage = 8,
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Dot_Heal = 9,
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Buff_AttackPower = 10,
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Buff_CriticalChance = 11,
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Buff_CriticalDamage = 12,
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Buff_DefensePower = 13,
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Buff_Dodge = 14,
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Buff_Hit = 15,
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Buff_WeaponRange = 16,
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Buff_SightRange = 17,
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Buff_MoveSpeed = 18,
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Buff_Mind = 19,
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Debuf_AttackPower = 20,
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Debuff_CriticalChance = 21,
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Debuff_CriticalDamage = 22,
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Debuff_DefensePower = 23,
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Debuff_Dodge = 24,
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Debuff_Hit = 25,
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Debuff_WeaponRange = 26,
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Debuff_SightRange = 27,
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Debuff_MoveSpeed = 28,
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Debuff_Mind = 29,
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Buff_AttackTime = 30,
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Debuff_AttackTime = 31,
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Buff_MaxHp = 32,
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Debuff_MaxHp = 33,
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Buff_MaxBulletCount = 34,
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Debuff_MaxBulletCount = 35,
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Debuff_SuppliesCondition = 36,
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Buff_HealEffectivenessRate = 37,
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Debuff_HealEffectivenessRate = 38,
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Buff_HealPower = 39,
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Debuff_HealPower = 40,
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Buff_CriticalChanceResistPoint = 41,
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Debuff_CriticalChanceResistPoint = 42,
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CC_Stunned = 43,
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Debuff_ConcentratedTarget = 44,
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Buff_Immortal = 45,
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Max = 46,
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};
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}
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