//
// automatically generated by the FlatBuffers compiler, do not modify
//
namespace SCHALE.Common.FlatData
{
using global::System;
using global::System.Collections.Generic;
using global::SCHALE.Common.Crypto;
using global::Google.FlatBuffers;
public struct ConstEventCommonExcel : IFlatbufferObject
{
private Table __p;
public ByteBuffer ByteBuffer { get { return __p.bb; } }
public static void ValidateVersion() { FlatBufferConstants.FLATBUFFERS_24_3_25(); }
public static ConstEventCommonExcel GetRootAsConstEventCommonExcel(ByteBuffer _bb) { return GetRootAsConstEventCommonExcel(_bb, new ConstEventCommonExcel()); }
public static ConstEventCommonExcel GetRootAsConstEventCommonExcel(ByteBuffer _bb, ConstEventCommonExcel obj) { return (obj.__assign(_bb.GetInt(_bb.Position) + _bb.Position, _bb)); }
public void __init(int _i, ByteBuffer _bb) { __p = new Table(_i, _bb); }
public ConstEventCommonExcel __assign(int _i, ByteBuffer _bb) { __init(_i, _bb); return this; }
public int EventContentHardStageCount { get { int o = __p.__offset(4); return o != 0 ? __p.bb.GetInt(o + __p.bb_pos) : (int)0; } }
public long EventStrategyPlayTimeLimitInSeconds { get { int o = __p.__offset(6); return o != 0 ? __p.bb.GetLong(o + __p.bb_pos) : (long)0; } }
public long SubEventChangeLimitSeconds { get { int o = __p.__offset(8); return o != 0 ? __p.bb.GetLong(o + __p.bb_pos) : (long)0; } }
public bool SubEventInstantClear { get { int o = __p.__offset(10); return o != 0 ? 0!=__p.bb.Get(o + __p.bb_pos) : (bool)false; } }
public long CardShopProbWeightCount { get { int o = __p.__offset(12); return o != 0 ? __p.bb.GetLong(o + __p.bb_pos) : (long)0; } }
public SCHALE.Common.FlatData.Rarity CardShopProbWeightRarity { get { int o = __p.__offset(14); return o != 0 ? (SCHALE.Common.FlatData.Rarity)__p.bb.GetInt(o + __p.bb_pos) : SCHALE.Common.FlatData.Rarity.N; } }
public string MeetupScenarioReplayResource { get { int o = __p.__offset(16); return o != 0 ? __p.__string(o + __p.bb_pos) : null; } }
#if ENABLE_SPAN_T
public Span GetMeetupScenarioReplayResourceBytes() { return __p.__vector_as_span(16, 1); }
#else
public ArraySegment? GetMeetupScenarioReplayResourceBytes() { return __p.__vector_as_arraysegment(16); }
#endif
public byte[] GetMeetupScenarioReplayResourceArray() { return __p.__vector_as_array(16); }
public string MeetupScenarioReplayTitleLocalize { get { int o = __p.__offset(18); return o != 0 ? __p.__string(o + __p.bb_pos) : null; } }
#if ENABLE_SPAN_T
public Span GetMeetupScenarioReplayTitleLocalizeBytes() { return __p.__vector_as_span(18, 1); }
#else
public ArraySegment? GetMeetupScenarioReplayTitleLocalizeBytes() { return __p.__vector_as_arraysegment(18); }
#endif
public byte[] GetMeetupScenarioReplayTitleLocalizeArray() { return __p.__vector_as_array(18); }
public long SpecialOperactionCollectionGroupId { get { int o = __p.__offset(20); return o != 0 ? __p.bb.GetLong(o + __p.bb_pos) : (long)0; } }
public int TreasureNormalVariationAmount { get { int o = __p.__offset(22); return o != 0 ? __p.bb.GetInt(o + __p.bb_pos) : (int)0; } }
public int TreasureLoopVariationAmount { get { int o = __p.__offset(24); return o != 0 ? __p.bb.GetInt(o + __p.bb_pos) : (int)0; } }
public int TreasureLimitVariationLoopCount { get { int o = __p.__offset(26); return o != 0 ? __p.bb.GetInt(o + __p.bb_pos) : (int)0; } }
public int TreasureLimitVariationClearLoopCount { get { int o = __p.__offset(28); return o != 0 ? __p.bb.GetInt(o + __p.bb_pos) : (int)0; } }
public static Offset CreateConstEventCommonExcel(FlatBufferBuilder builder,
int EventContentHardStageCount = 0,
long EventStrategyPlayTimeLimitInSeconds = 0,
long SubEventChangeLimitSeconds = 0,
bool SubEventInstantClear = false,
long CardShopProbWeightCount = 0,
SCHALE.Common.FlatData.Rarity CardShopProbWeightRarity = SCHALE.Common.FlatData.Rarity.N,
StringOffset MeetupScenarioReplayResourceOffset = default(StringOffset),
StringOffset MeetupScenarioReplayTitleLocalizeOffset = default(StringOffset),
long SpecialOperactionCollectionGroupId = 0,
int TreasureNormalVariationAmount = 0,
int TreasureLoopVariationAmount = 0,
int TreasureLimitVariationLoopCount = 0,
int TreasureLimitVariationClearLoopCount = 0) {
builder.StartTable(13);
ConstEventCommonExcel.AddSpecialOperactionCollectionGroupId(builder, SpecialOperactionCollectionGroupId);
ConstEventCommonExcel.AddCardShopProbWeightCount(builder, CardShopProbWeightCount);
ConstEventCommonExcel.AddSubEventChangeLimitSeconds(builder, SubEventChangeLimitSeconds);
ConstEventCommonExcel.AddEventStrategyPlayTimeLimitInSeconds(builder, EventStrategyPlayTimeLimitInSeconds);
ConstEventCommonExcel.AddTreasureLimitVariationClearLoopCount(builder, TreasureLimitVariationClearLoopCount);
ConstEventCommonExcel.AddTreasureLimitVariationLoopCount(builder, TreasureLimitVariationLoopCount);
ConstEventCommonExcel.AddTreasureLoopVariationAmount(builder, TreasureLoopVariationAmount);
ConstEventCommonExcel.AddTreasureNormalVariationAmount(builder, TreasureNormalVariationAmount);
ConstEventCommonExcel.AddMeetupScenarioReplayTitleLocalize(builder, MeetupScenarioReplayTitleLocalizeOffset);
ConstEventCommonExcel.AddMeetupScenarioReplayResource(builder, MeetupScenarioReplayResourceOffset);
ConstEventCommonExcel.AddCardShopProbWeightRarity(builder, CardShopProbWeightRarity);
ConstEventCommonExcel.AddEventContentHardStageCount(builder, EventContentHardStageCount);
ConstEventCommonExcel.AddSubEventInstantClear(builder, SubEventInstantClear);
return ConstEventCommonExcel.EndConstEventCommonExcel(builder);
}
public static void StartConstEventCommonExcel(FlatBufferBuilder builder) { builder.StartTable(13); }
public static void AddEventContentHardStageCount(FlatBufferBuilder builder, int eventContentHardStageCount) { builder.AddInt(0, eventContentHardStageCount, 0); }
public static void AddEventStrategyPlayTimeLimitInSeconds(FlatBufferBuilder builder, long eventStrategyPlayTimeLimitInSeconds) { builder.AddLong(1, eventStrategyPlayTimeLimitInSeconds, 0); }
public static void AddSubEventChangeLimitSeconds(FlatBufferBuilder builder, long subEventChangeLimitSeconds) { builder.AddLong(2, subEventChangeLimitSeconds, 0); }
public static void AddSubEventInstantClear(FlatBufferBuilder builder, bool subEventInstantClear) { builder.AddBool(3, subEventInstantClear, false); }
public static void AddCardShopProbWeightCount(FlatBufferBuilder builder, long cardShopProbWeightCount) { builder.AddLong(4, cardShopProbWeightCount, 0); }
public static void AddCardShopProbWeightRarity(FlatBufferBuilder builder, SCHALE.Common.FlatData.Rarity cardShopProbWeightRarity) { builder.AddInt(5, (int)cardShopProbWeightRarity, 0); }
public static void AddMeetupScenarioReplayResource(FlatBufferBuilder builder, StringOffset meetupScenarioReplayResourceOffset) { builder.AddOffset(6, meetupScenarioReplayResourceOffset.Value, 0); }
public static void AddMeetupScenarioReplayTitleLocalize(FlatBufferBuilder builder, StringOffset meetupScenarioReplayTitleLocalizeOffset) { builder.AddOffset(7, meetupScenarioReplayTitleLocalizeOffset.Value, 0); }
public static void AddSpecialOperactionCollectionGroupId(FlatBufferBuilder builder, long specialOperactionCollectionGroupId) { builder.AddLong(8, specialOperactionCollectionGroupId, 0); }
public static void AddTreasureNormalVariationAmount(FlatBufferBuilder builder, int treasureNormalVariationAmount) { builder.AddInt(9, treasureNormalVariationAmount, 0); }
public static void AddTreasureLoopVariationAmount(FlatBufferBuilder builder, int treasureLoopVariationAmount) { builder.AddInt(10, treasureLoopVariationAmount, 0); }
public static void AddTreasureLimitVariationLoopCount(FlatBufferBuilder builder, int treasureLimitVariationLoopCount) { builder.AddInt(11, treasureLimitVariationLoopCount, 0); }
public static void AddTreasureLimitVariationClearLoopCount(FlatBufferBuilder builder, int treasureLimitVariationClearLoopCount) { builder.AddInt(12, treasureLimitVariationClearLoopCount, 0); }
public static Offset EndConstEventCommonExcel(FlatBufferBuilder builder) {
int o = builder.EndTable();
return new Offset(o);
}
public ConstEventCommonExcelT UnPack() {
var _o = new ConstEventCommonExcelT();
this.UnPackTo(_o);
return _o;
}
public void UnPackTo(ConstEventCommonExcelT _o) {
byte[] key = TableEncryptionService.CreateKey("ConstEventCommon");
_o.EventContentHardStageCount = TableEncryptionService.Convert(this.EventContentHardStageCount, key);
_o.EventStrategyPlayTimeLimitInSeconds = TableEncryptionService.Convert(this.EventStrategyPlayTimeLimitInSeconds, key);
_o.SubEventChangeLimitSeconds = TableEncryptionService.Convert(this.SubEventChangeLimitSeconds, key);
_o.SubEventInstantClear = TableEncryptionService.Convert(this.SubEventInstantClear, key);
_o.CardShopProbWeightCount = TableEncryptionService.Convert(this.CardShopProbWeightCount, key);
_o.CardShopProbWeightRarity = TableEncryptionService.Convert(this.CardShopProbWeightRarity, key);
_o.MeetupScenarioReplayResource = TableEncryptionService.Convert(this.MeetupScenarioReplayResource, key);
_o.MeetupScenarioReplayTitleLocalize = TableEncryptionService.Convert(this.MeetupScenarioReplayTitleLocalize, key);
_o.SpecialOperactionCollectionGroupId = TableEncryptionService.Convert(this.SpecialOperactionCollectionGroupId, key);
_o.TreasureNormalVariationAmount = TableEncryptionService.Convert(this.TreasureNormalVariationAmount, key);
_o.TreasureLoopVariationAmount = TableEncryptionService.Convert(this.TreasureLoopVariationAmount, key);
_o.TreasureLimitVariationLoopCount = TableEncryptionService.Convert(this.TreasureLimitVariationLoopCount, key);
_o.TreasureLimitVariationClearLoopCount = TableEncryptionService.Convert(this.TreasureLimitVariationClearLoopCount, key);
}
public static Offset Pack(FlatBufferBuilder builder, ConstEventCommonExcelT _o) {
if (_o == null) return default(Offset);
var _MeetupScenarioReplayResource = _o.MeetupScenarioReplayResource == null ? default(StringOffset) : builder.CreateString(_o.MeetupScenarioReplayResource);
var _MeetupScenarioReplayTitleLocalize = _o.MeetupScenarioReplayTitleLocalize == null ? default(StringOffset) : builder.CreateString(_o.MeetupScenarioReplayTitleLocalize);
return CreateConstEventCommonExcel(
builder,
_o.EventContentHardStageCount,
_o.EventStrategyPlayTimeLimitInSeconds,
_o.SubEventChangeLimitSeconds,
_o.SubEventInstantClear,
_o.CardShopProbWeightCount,
_o.CardShopProbWeightRarity,
_MeetupScenarioReplayResource,
_MeetupScenarioReplayTitleLocalize,
_o.SpecialOperactionCollectionGroupId,
_o.TreasureNormalVariationAmount,
_o.TreasureLoopVariationAmount,
_o.TreasureLimitVariationLoopCount,
_o.TreasureLimitVariationClearLoopCount);
}
}
public class ConstEventCommonExcelT
{
public int EventContentHardStageCount { get; set; }
public long EventStrategyPlayTimeLimitInSeconds { get; set; }
public long SubEventChangeLimitSeconds { get; set; }
public bool SubEventInstantClear { get; set; }
public long CardShopProbWeightCount { get; set; }
public SCHALE.Common.FlatData.Rarity CardShopProbWeightRarity { get; set; }
public string MeetupScenarioReplayResource { get; set; }
public string MeetupScenarioReplayTitleLocalize { get; set; }
public long SpecialOperactionCollectionGroupId { get; set; }
public int TreasureNormalVariationAmount { get; set; }
public int TreasureLoopVariationAmount { get; set; }
public int TreasureLimitVariationLoopCount { get; set; }
public int TreasureLimitVariationClearLoopCount { get; set; }
public ConstEventCommonExcelT() {
this.EventContentHardStageCount = 0;
this.EventStrategyPlayTimeLimitInSeconds = 0;
this.SubEventChangeLimitSeconds = 0;
this.SubEventInstantClear = false;
this.CardShopProbWeightCount = 0;
this.CardShopProbWeightRarity = SCHALE.Common.FlatData.Rarity.N;
this.MeetupScenarioReplayResource = null;
this.MeetupScenarioReplayTitleLocalize = null;
this.SpecialOperactionCollectionGroupId = 0;
this.TreasureNormalVariationAmount = 0;
this.TreasureLoopVariationAmount = 0;
this.TreasureLimitVariationLoopCount = 0;
this.TreasureLimitVariationClearLoopCount = 0;
}
}
static public class ConstEventCommonExcelVerify
{
static public bool Verify(Google.FlatBuffers.Verifier verifier, uint tablePos)
{
return verifier.VerifyTableStart(tablePos)
&& verifier.VerifyField(tablePos, 4 /*EventContentHardStageCount*/, 4 /*int*/, 4, false)
&& verifier.VerifyField(tablePos, 6 /*EventStrategyPlayTimeLimitInSeconds*/, 8 /*long*/, 8, false)
&& verifier.VerifyField(tablePos, 8 /*SubEventChangeLimitSeconds*/, 8 /*long*/, 8, false)
&& verifier.VerifyField(tablePos, 10 /*SubEventInstantClear*/, 1 /*bool*/, 1, false)
&& verifier.VerifyField(tablePos, 12 /*CardShopProbWeightCount*/, 8 /*long*/, 8, false)
&& verifier.VerifyField(tablePos, 14 /*CardShopProbWeightRarity*/, 4 /*SCHALE.Common.FlatData.Rarity*/, 4, false)
&& verifier.VerifyString(tablePos, 16 /*MeetupScenarioReplayResource*/, false)
&& verifier.VerifyString(tablePos, 18 /*MeetupScenarioReplayTitleLocalize*/, false)
&& verifier.VerifyField(tablePos, 20 /*SpecialOperactionCollectionGroupId*/, 8 /*long*/, 8, false)
&& verifier.VerifyField(tablePos, 22 /*TreasureNormalVariationAmount*/, 4 /*int*/, 4, false)
&& verifier.VerifyField(tablePos, 24 /*TreasureLoopVariationAmount*/, 4 /*int*/, 4, false)
&& verifier.VerifyField(tablePos, 26 /*TreasureLimitVariationLoopCount*/, 4 /*int*/, 4, false)
&& verifier.VerifyField(tablePos, 28 /*TreasureLimitVariationClearLoopCount*/, 4 /*int*/, 4, false)
&& verifier.VerifyTableEnd(tablePos);
}
}
}