//
// automatically generated by the FlatBuffers compiler, do not modify
//
namespace SCHALE.Common.FlatData
{
using global::System;
using global::System.Collections.Generic;
using global::SCHALE.Common.Crypto;
using global::Google.FlatBuffers;
public struct TacticSimulatorSettingExcel : IFlatbufferObject
{
private Table __p;
public ByteBuffer ByteBuffer { get { return __p.bb; } }
public static void ValidateVersion() { FlatBufferConstants.FLATBUFFERS_24_3_25(); }
public static TacticSimulatorSettingExcel GetRootAsTacticSimulatorSettingExcel(ByteBuffer _bb) { return GetRootAsTacticSimulatorSettingExcel(_bb, new TacticSimulatorSettingExcel()); }
public static TacticSimulatorSettingExcel GetRootAsTacticSimulatorSettingExcel(ByteBuffer _bb, TacticSimulatorSettingExcel obj) { return (obj.__assign(_bb.GetInt(_bb.Position) + _bb.Position, _bb)); }
public void __init(int _i, ByteBuffer _bb) { __p = new Table(_i, _bb); }
public TacticSimulatorSettingExcel __assign(int _i, ByteBuffer _bb) { __init(_i, _bb); return this; }
public long GroundId { get { int o = __p.__offset(4); return o != 0 ? __p.bb.GetLong(o + __p.bb_pos) : (long)0; } }
public long GetExp { get { int o = __p.__offset(6); return o != 0 ? __p.bb.GetLong(o + __p.bb_pos) : (long)0; } }
public long GetStarGrade { get { int o = __p.__offset(8); return o != 0 ? __p.bb.GetLong(o + __p.bb_pos) : (long)0; } }
public long Equipment { get { int o = __p.__offset(10); return o != 0 ? __p.bb.GetLong(o + __p.bb_pos) : (long)0; } }
public static Offset CreateTacticSimulatorSettingExcel(FlatBufferBuilder builder,
long GroundId = 0,
long GetExp = 0,
long GetStarGrade = 0,
long Equipment = 0) {
builder.StartTable(4);
TacticSimulatorSettingExcel.AddEquipment(builder, Equipment);
TacticSimulatorSettingExcel.AddGetStarGrade(builder, GetStarGrade);
TacticSimulatorSettingExcel.AddGetExp(builder, GetExp);
TacticSimulatorSettingExcel.AddGroundId(builder, GroundId);
return TacticSimulatorSettingExcel.EndTacticSimulatorSettingExcel(builder);
}
public static void StartTacticSimulatorSettingExcel(FlatBufferBuilder builder) { builder.StartTable(4); }
public static void AddGroundId(FlatBufferBuilder builder, long groundId) { builder.AddLong(0, groundId, 0); }
public static void AddGetExp(FlatBufferBuilder builder, long getExp) { builder.AddLong(1, getExp, 0); }
public static void AddGetStarGrade(FlatBufferBuilder builder, long getStarGrade) { builder.AddLong(2, getStarGrade, 0); }
public static void AddEquipment(FlatBufferBuilder builder, long equipment) { builder.AddLong(3, equipment, 0); }
public static Offset EndTacticSimulatorSettingExcel(FlatBufferBuilder builder) {
int o = builder.EndTable();
return new Offset(o);
}
public TacticSimulatorSettingExcelT UnPack() {
var _o = new TacticSimulatorSettingExcelT();
this.UnPackTo(_o);
return _o;
}
public void UnPackTo(TacticSimulatorSettingExcelT _o) {
byte[] key = TableEncryptionService.CreateKey("TacticSimulatorSetting");
_o.GroundId = TableEncryptionService.Convert(this.GroundId, key);
_o.GetExp = TableEncryptionService.Convert(this.GetExp, key);
_o.GetStarGrade = TableEncryptionService.Convert(this.GetStarGrade, key);
_o.Equipment = TableEncryptionService.Convert(this.Equipment, key);
}
public static Offset Pack(FlatBufferBuilder builder, TacticSimulatorSettingExcelT _o) {
if (_o == null) return default(Offset);
return CreateTacticSimulatorSettingExcel(
builder,
_o.GroundId,
_o.GetExp,
_o.GetStarGrade,
_o.Equipment);
}
}
public class TacticSimulatorSettingExcelT
{
public long GroundId { get; set; }
public long GetExp { get; set; }
public long GetStarGrade { get; set; }
public long Equipment { get; set; }
public TacticSimulatorSettingExcelT() {
this.GroundId = 0;
this.GetExp = 0;
this.GetStarGrade = 0;
this.Equipment = 0;
}
}
static public class TacticSimulatorSettingExcelVerify
{
static public bool Verify(Google.FlatBuffers.Verifier verifier, uint tablePos)
{
return verifier.VerifyTableStart(tablePos)
&& verifier.VerifyField(tablePos, 4 /*GroundId*/, 8 /*long*/, 8, false)
&& verifier.VerifyField(tablePos, 6 /*GetExp*/, 8 /*long*/, 8, false)
&& verifier.VerifyField(tablePos, 8 /*GetStarGrade*/, 8 /*long*/, 8, false)
&& verifier.VerifyField(tablePos, 10 /*Equipment*/, 8 /*long*/, 8, false)
&& verifier.VerifyTableEnd(tablePos);
}
}
}