// // automatically generated by the FlatBuffers compiler, do not modify // namespace SCHALE.Common.FlatData { using global::System; using global::System.Collections.Generic; using global::SCHALE.Common.Crypto; using global::Google.FlatBuffers; public struct MiniGameDefenseInfoExcel : IFlatbufferObject { private Table __p; public ByteBuffer ByteBuffer { get { return __p.bb; } } public static void ValidateVersion() { FlatBufferConstants.FLATBUFFERS_24_3_25(); } public static MiniGameDefenseInfoExcel GetRootAsMiniGameDefenseInfoExcel(ByteBuffer _bb) { return GetRootAsMiniGameDefenseInfoExcel(_bb, new MiniGameDefenseInfoExcel()); } public static MiniGameDefenseInfoExcel GetRootAsMiniGameDefenseInfoExcel(ByteBuffer _bb, MiniGameDefenseInfoExcel obj) { return (obj.__assign(_bb.GetInt(_bb.Position) + _bb.Position, _bb)); } public void __init(int _i, ByteBuffer _bb) { __p = new Table(_i, _bb); } public MiniGameDefenseInfoExcel __assign(int _i, ByteBuffer _bb) { __init(_i, _bb); return this; } public long EventContentId { get { int o = __p.__offset(4); return o != 0 ? __p.bb.GetLong(o + __p.bb_pos) : (long)0; } } public SCHALE.Common.FlatData.ParcelType DefenseBattleParcelType { get { int o = __p.__offset(6); return o != 0 ? (SCHALE.Common.FlatData.ParcelType)__p.bb.GetInt(o + __p.bb_pos) : SCHALE.Common.FlatData.ParcelType.None; } } public long DefenseBattleParcelId { get { int o = __p.__offset(8); return o != 0 ? __p.bb.GetLong(o + __p.bb_pos) : (long)0; } } public long DefenseBattleMultiplierMax { get { int o = __p.__offset(10); return o != 0 ? __p.bb.GetLong(o + __p.bb_pos) : (long)0; } } public bool DisableRootMotion { get { int o = __p.__offset(12); return o != 0 ? 0!=__p.bb.Get(o + __p.bb_pos) : (bool)false; } } public static Offset CreateMiniGameDefenseInfoExcel(FlatBufferBuilder builder, long EventContentId = 0, SCHALE.Common.FlatData.ParcelType DefenseBattleParcelType = SCHALE.Common.FlatData.ParcelType.None, long DefenseBattleParcelId = 0, long DefenseBattleMultiplierMax = 0, bool DisableRootMotion = false) { builder.StartTable(5); MiniGameDefenseInfoExcel.AddDefenseBattleMultiplierMax(builder, DefenseBattleMultiplierMax); MiniGameDefenseInfoExcel.AddDefenseBattleParcelId(builder, DefenseBattleParcelId); MiniGameDefenseInfoExcel.AddEventContentId(builder, EventContentId); MiniGameDefenseInfoExcel.AddDefenseBattleParcelType(builder, DefenseBattleParcelType); MiniGameDefenseInfoExcel.AddDisableRootMotion(builder, DisableRootMotion); return MiniGameDefenseInfoExcel.EndMiniGameDefenseInfoExcel(builder); } public static void StartMiniGameDefenseInfoExcel(FlatBufferBuilder builder) { builder.StartTable(5); } public static void AddEventContentId(FlatBufferBuilder builder, long eventContentId) { builder.AddLong(0, eventContentId, 0); } public static void AddDefenseBattleParcelType(FlatBufferBuilder builder, SCHALE.Common.FlatData.ParcelType defenseBattleParcelType) { builder.AddInt(1, (int)defenseBattleParcelType, 0); } public static void AddDefenseBattleParcelId(FlatBufferBuilder builder, long defenseBattleParcelId) { builder.AddLong(2, defenseBattleParcelId, 0); } public static void AddDefenseBattleMultiplierMax(FlatBufferBuilder builder, long defenseBattleMultiplierMax) { builder.AddLong(3, defenseBattleMultiplierMax, 0); } public static void AddDisableRootMotion(FlatBufferBuilder builder, bool disableRootMotion) { builder.AddBool(4, disableRootMotion, false); } public static Offset EndMiniGameDefenseInfoExcel(FlatBufferBuilder builder) { int o = builder.EndTable(); return new Offset(o); } public MiniGameDefenseInfoExcelT UnPack() { var _o = new MiniGameDefenseInfoExcelT(); this.UnPackTo(_o); return _o; } public void UnPackTo(MiniGameDefenseInfoExcelT _o) { byte[] key = TableEncryptionService.CreateKey("MiniGameDefenseInfo"); _o.EventContentId = TableEncryptionService.Convert(this.EventContentId, key); _o.DefenseBattleParcelType = TableEncryptionService.Convert(this.DefenseBattleParcelType, key); _o.DefenseBattleParcelId = TableEncryptionService.Convert(this.DefenseBattleParcelId, key); _o.DefenseBattleMultiplierMax = TableEncryptionService.Convert(this.DefenseBattleMultiplierMax, key); _o.DisableRootMotion = TableEncryptionService.Convert(this.DisableRootMotion, key); } public static Offset Pack(FlatBufferBuilder builder, MiniGameDefenseInfoExcelT _o) { if (_o == null) return default(Offset); return CreateMiniGameDefenseInfoExcel( builder, _o.EventContentId, _o.DefenseBattleParcelType, _o.DefenseBattleParcelId, _o.DefenseBattleMultiplierMax, _o.DisableRootMotion); } } public class MiniGameDefenseInfoExcelT { public long EventContentId { get; set; } public SCHALE.Common.FlatData.ParcelType DefenseBattleParcelType { get; set; } public long DefenseBattleParcelId { get; set; } public long DefenseBattleMultiplierMax { get; set; } public bool DisableRootMotion { get; set; } public MiniGameDefenseInfoExcelT() { this.EventContentId = 0; this.DefenseBattleParcelType = SCHALE.Common.FlatData.ParcelType.None; this.DefenseBattleParcelId = 0; this.DefenseBattleMultiplierMax = 0; this.DisableRootMotion = false; } } static public class MiniGameDefenseInfoExcelVerify { static public bool Verify(Google.FlatBuffers.Verifier verifier, uint tablePos) { return verifier.VerifyTableStart(tablePos) && verifier.VerifyField(tablePos, 4 /*EventContentId*/, 8 /*long*/, 8, false) && verifier.VerifyField(tablePos, 6 /*DefenseBattleParcelType*/, 4 /*SCHALE.Common.FlatData.ParcelType*/, 4, false) && verifier.VerifyField(tablePos, 8 /*DefenseBattleParcelId*/, 8 /*long*/, 8, false) && verifier.VerifyField(tablePos, 10 /*DefenseBattleMultiplierMax*/, 8 /*long*/, 8, false) && verifier.VerifyField(tablePos, 12 /*DisableRootMotion*/, 1 /*bool*/, 1, false) && verifier.VerifyTableEnd(tablePos); } } }