// // automatically generated by the FlatBuffers compiler, do not modify // namespace SCHALE.Common.FlatData { using global::System; using global::System.Collections.Generic; using global::SCHALE.Common.Crypto; using global::Google.FlatBuffers; public struct ConquestEventExcel : IFlatbufferObject { private Table __p; public ByteBuffer ByteBuffer { get { return __p.bb; } } public static void ValidateVersion() { FlatBufferConstants.FLATBUFFERS_24_3_25(); } public static ConquestEventExcel GetRootAsConquestEventExcel(ByteBuffer _bb) { return GetRootAsConquestEventExcel(_bb, new ConquestEventExcel()); } public static ConquestEventExcel GetRootAsConquestEventExcel(ByteBuffer _bb, ConquestEventExcel obj) { return (obj.__assign(_bb.GetInt(_bb.Position) + _bb.Position, _bb)); } public void __init(int _i, ByteBuffer _bb) { __p = new Table(_i, _bb); } public ConquestEventExcel __assign(int _i, ByteBuffer _bb) { __init(_i, _bb); return this; } public long EventContentId { get { int o = __p.__offset(4); return o != 0 ? __p.bb.GetLong(o + __p.bb_pos) : (long)0; } } public long MainStoryEventContentId { get { int o = __p.__offset(6); return o != 0 ? __p.bb.GetLong(o + __p.bb_pos) : (long)0; } } public SCHALE.Common.FlatData.ConquestEventType ConquestEventType_ { get { int o = __p.__offset(8); return o != 0 ? (SCHALE.Common.FlatData.ConquestEventType)__p.bb.GetInt(o + __p.bb_pos) : SCHALE.Common.FlatData.ConquestEventType.None; } } public bool UseErosion { get { int o = __p.__offset(10); return o != 0 ? 0!=__p.bb.Get(o + __p.bb_pos) : (bool)false; } } public bool UseUnexpectedEvent { get { int o = __p.__offset(12); return o != 0 ? 0!=__p.bb.Get(o + __p.bb_pos) : (bool)false; } } public bool UseCalculate { get { int o = __p.__offset(14); return o != 0 ? 0!=__p.bb.Get(o + __p.bb_pos) : (bool)false; } } public bool UseConquestObject { get { int o = __p.__offset(16); return o != 0 ? 0!=__p.bb.Get(o + __p.bb_pos) : (bool)false; } } public string EvnetMapGoalLocalize { get { int o = __p.__offset(18); return o != 0 ? __p.__string(o + __p.bb_pos) : null; } } #if ENABLE_SPAN_T public Span GetEvnetMapGoalLocalizeBytes() { return __p.__vector_as_span(18, 1); } #else public ArraySegment? GetEvnetMapGoalLocalizeBytes() { return __p.__vector_as_arraysegment(18); } #endif public byte[] GetEvnetMapGoalLocalizeArray() { return __p.__vector_as_array(18); } public string EvnetMapNameLocalize { get { int o = __p.__offset(20); return o != 0 ? __p.__string(o + __p.bb_pos) : null; } } #if ENABLE_SPAN_T public Span GetEvnetMapNameLocalizeBytes() { return __p.__vector_as_span(20, 1); } #else public ArraySegment? GetEvnetMapNameLocalizeBytes() { return __p.__vector_as_arraysegment(20); } #endif public byte[] GetEvnetMapNameLocalizeArray() { return __p.__vector_as_array(20); } public long MapEnterScenarioGroupId { get { int o = __p.__offset(22); return o != 0 ? __p.bb.GetLong(o + __p.bb_pos) : (long)0; } } public string EvnetScenarioBG { get { int o = __p.__offset(24); return o != 0 ? __p.__string(o + __p.bb_pos) : null; } } #if ENABLE_SPAN_T public Span GetEvnetScenarioBGBytes() { return __p.__vector_as_span(24, 1); } #else public ArraySegment? GetEvnetScenarioBGBytes() { return __p.__vector_as_arraysegment(24); } #endif public byte[] GetEvnetScenarioBGArray() { return __p.__vector_as_array(24); } public int ManageUnitChange { get { int o = __p.__offset(26); return o != 0 ? __p.bb.GetInt(o + __p.bb_pos) : (int)0; } } public int AssistCount { get { int o = __p.__offset(28); return o != 0 ? __p.bb.GetInt(o + __p.bb_pos) : (int)0; } } public int PlayTimeLimitInSeconds { get { int o = __p.__offset(30); return o != 0 ? __p.bb.GetInt(o + __p.bb_pos) : (int)0; } } public int AnimationUnitAmountMin { get { int o = __p.__offset(32); return o != 0 ? __p.bb.GetInt(o + __p.bb_pos) : (int)0; } } public int AnimationUnitAmountMax { get { int o = __p.__offset(34); return o != 0 ? __p.bb.GetInt(o + __p.bb_pos) : (int)0; } } public float AnimationUnitDelay { get { int o = __p.__offset(36); return o != 0 ? __p.bb.GetFloat(o + __p.bb_pos) : (float)0.0f; } } public string LocalizeUnexpected { get { int o = __p.__offset(38); return o != 0 ? __p.__string(o + __p.bb_pos) : null; } } #if ENABLE_SPAN_T public Span GetLocalizeUnexpectedBytes() { return __p.__vector_as_span(38, 1); } #else public ArraySegment? GetLocalizeUnexpectedBytes() { return __p.__vector_as_arraysegment(38); } #endif public byte[] GetLocalizeUnexpectedArray() { return __p.__vector_as_array(38); } public string LocalizeErosions { get { int o = __p.__offset(40); return o != 0 ? __p.__string(o + __p.bb_pos) : null; } } #if ENABLE_SPAN_T public Span GetLocalizeErosionsBytes() { return __p.__vector_as_span(40, 1); } #else public ArraySegment? GetLocalizeErosionsBytes() { return __p.__vector_as_arraysegment(40); } #endif public byte[] GetLocalizeErosionsArray() { return __p.__vector_as_array(40); } public string LocalizeStep { get { int o = __p.__offset(42); return o != 0 ? __p.__string(o + __p.bb_pos) : null; } } #if ENABLE_SPAN_T public Span GetLocalizeStepBytes() { return __p.__vector_as_span(42, 1); } #else public ArraySegment? GetLocalizeStepBytes() { return __p.__vector_as_arraysegment(42); } #endif public byte[] GetLocalizeStepArray() { return __p.__vector_as_array(42); } public string LocalizeTile { get { int o = __p.__offset(44); return o != 0 ? __p.__string(o + __p.bb_pos) : null; } } #if ENABLE_SPAN_T public Span GetLocalizeTileBytes() { return __p.__vector_as_span(44, 1); } #else public ArraySegment? GetLocalizeTileBytes() { return __p.__vector_as_arraysegment(44); } #endif public byte[] GetLocalizeTileArray() { return __p.__vector_as_array(44); } public string LocalizeMapInfo { get { int o = __p.__offset(46); return o != 0 ? __p.__string(o + __p.bb_pos) : null; } } #if ENABLE_SPAN_T public Span GetLocalizeMapInfoBytes() { return __p.__vector_as_span(46, 1); } #else public ArraySegment? GetLocalizeMapInfoBytes() { return __p.__vector_as_arraysegment(46); } #endif public byte[] GetLocalizeMapInfoArray() { return __p.__vector_as_array(46); } public string LocalizeManage { get { int o = __p.__offset(48); return o != 0 ? __p.__string(o + __p.bb_pos) : null; } } #if ENABLE_SPAN_T public Span GetLocalizeManageBytes() { return __p.__vector_as_span(48, 1); } #else public ArraySegment? GetLocalizeManageBytes() { return __p.__vector_as_arraysegment(48); } #endif public byte[] GetLocalizeManageArray() { return __p.__vector_as_array(48); } public string LocalizeUpgrade { get { int o = __p.__offset(50); return o != 0 ? __p.__string(o + __p.bb_pos) : null; } } #if ENABLE_SPAN_T public Span GetLocalizeUpgradeBytes() { return __p.__vector_as_span(50, 1); } #else public ArraySegment? GetLocalizeUpgradeBytes() { return __p.__vector_as_arraysegment(50); } #endif public byte[] GetLocalizeUpgradeArray() { return __p.__vector_as_array(50); } public string LocalizeTreasureBox { get { int o = __p.__offset(52); return o != 0 ? __p.__string(o + __p.bb_pos) : null; } } #if ENABLE_SPAN_T public Span GetLocalizeTreasureBoxBytes() { return __p.__vector_as_span(52, 1); } #else public ArraySegment? GetLocalizeTreasureBoxBytes() { return __p.__vector_as_arraysegment(52); } #endif public byte[] GetLocalizeTreasureBoxArray() { return __p.__vector_as_array(52); } public long IndividualErosionDailyCount { get { int o = __p.__offset(54); return o != 0 ? __p.bb.GetLong(o + __p.bb_pos) : (long)0; } } public static Offset CreateConquestEventExcel(FlatBufferBuilder builder, long EventContentId = 0, long MainStoryEventContentId = 0, SCHALE.Common.FlatData.ConquestEventType ConquestEventType_ = SCHALE.Common.FlatData.ConquestEventType.None, bool UseErosion = false, bool UseUnexpectedEvent = false, bool UseCalculate = false, bool UseConquestObject = false, StringOffset EvnetMapGoalLocalizeOffset = default(StringOffset), StringOffset EvnetMapNameLocalizeOffset = default(StringOffset), long MapEnterScenarioGroupId = 0, StringOffset EvnetScenarioBGOffset = default(StringOffset), int ManageUnitChange = 0, int AssistCount = 0, int PlayTimeLimitInSeconds = 0, int AnimationUnitAmountMin = 0, int AnimationUnitAmountMax = 0, float AnimationUnitDelay = 0.0f, StringOffset LocalizeUnexpectedOffset = default(StringOffset), StringOffset LocalizeErosionsOffset = default(StringOffset), StringOffset LocalizeStepOffset = default(StringOffset), StringOffset LocalizeTileOffset = default(StringOffset), StringOffset LocalizeMapInfoOffset = default(StringOffset), StringOffset LocalizeManageOffset = default(StringOffset), StringOffset LocalizeUpgradeOffset = default(StringOffset), StringOffset LocalizeTreasureBoxOffset = default(StringOffset), long IndividualErosionDailyCount = 0) { builder.StartTable(26); ConquestEventExcel.AddIndividualErosionDailyCount(builder, IndividualErosionDailyCount); ConquestEventExcel.AddMapEnterScenarioGroupId(builder, MapEnterScenarioGroupId); ConquestEventExcel.AddMainStoryEventContentId(builder, MainStoryEventContentId); ConquestEventExcel.AddEventContentId(builder, EventContentId); ConquestEventExcel.AddLocalizeTreasureBox(builder, LocalizeTreasureBoxOffset); ConquestEventExcel.AddLocalizeUpgrade(builder, LocalizeUpgradeOffset); ConquestEventExcel.AddLocalizeManage(builder, LocalizeManageOffset); ConquestEventExcel.AddLocalizeMapInfo(builder, LocalizeMapInfoOffset); ConquestEventExcel.AddLocalizeTile(builder, LocalizeTileOffset); ConquestEventExcel.AddLocalizeStep(builder, LocalizeStepOffset); ConquestEventExcel.AddLocalizeErosions(builder, LocalizeErosionsOffset); ConquestEventExcel.AddLocalizeUnexpected(builder, LocalizeUnexpectedOffset); ConquestEventExcel.AddAnimationUnitDelay(builder, AnimationUnitDelay); ConquestEventExcel.AddAnimationUnitAmountMax(builder, AnimationUnitAmountMax); ConquestEventExcel.AddAnimationUnitAmountMin(builder, AnimationUnitAmountMin); ConquestEventExcel.AddPlayTimeLimitInSeconds(builder, PlayTimeLimitInSeconds); ConquestEventExcel.AddAssistCount(builder, AssistCount); ConquestEventExcel.AddManageUnitChange(builder, ManageUnitChange); ConquestEventExcel.AddEvnetScenarioBG(builder, EvnetScenarioBGOffset); ConquestEventExcel.AddEvnetMapNameLocalize(builder, EvnetMapNameLocalizeOffset); ConquestEventExcel.AddEvnetMapGoalLocalize(builder, EvnetMapGoalLocalizeOffset); ConquestEventExcel.AddConquestEventType_(builder, ConquestEventType_); ConquestEventExcel.AddUseConquestObject(builder, UseConquestObject); ConquestEventExcel.AddUseCalculate(builder, UseCalculate); ConquestEventExcel.AddUseUnexpectedEvent(builder, UseUnexpectedEvent); ConquestEventExcel.AddUseErosion(builder, UseErosion); return ConquestEventExcel.EndConquestEventExcel(builder); } public static void StartConquestEventExcel(FlatBufferBuilder builder) { builder.StartTable(26); } public static void AddEventContentId(FlatBufferBuilder builder, long eventContentId) { builder.AddLong(0, eventContentId, 0); } public static void AddMainStoryEventContentId(FlatBufferBuilder builder, long mainStoryEventContentId) { builder.AddLong(1, mainStoryEventContentId, 0); } public static void AddConquestEventType_(FlatBufferBuilder builder, SCHALE.Common.FlatData.ConquestEventType conquestEventType_) { builder.AddInt(2, (int)conquestEventType_, 0); } public static void AddUseErosion(FlatBufferBuilder builder, bool useErosion) { builder.AddBool(3, useErosion, false); } public static void AddUseUnexpectedEvent(FlatBufferBuilder builder, bool useUnexpectedEvent) { builder.AddBool(4, useUnexpectedEvent, false); } public static void AddUseCalculate(FlatBufferBuilder builder, bool useCalculate) { builder.AddBool(5, useCalculate, false); } public static void AddUseConquestObject(FlatBufferBuilder builder, bool useConquestObject) { builder.AddBool(6, useConquestObject, false); } public static void AddEvnetMapGoalLocalize(FlatBufferBuilder builder, StringOffset evnetMapGoalLocalizeOffset) { builder.AddOffset(7, evnetMapGoalLocalizeOffset.Value, 0); } public static void AddEvnetMapNameLocalize(FlatBufferBuilder builder, StringOffset evnetMapNameLocalizeOffset) { builder.AddOffset(8, evnetMapNameLocalizeOffset.Value, 0); } public static void AddMapEnterScenarioGroupId(FlatBufferBuilder builder, long mapEnterScenarioGroupId) { builder.AddLong(9, mapEnterScenarioGroupId, 0); } public static void AddEvnetScenarioBG(FlatBufferBuilder builder, StringOffset evnetScenarioBGOffset) { builder.AddOffset(10, evnetScenarioBGOffset.Value, 0); } public static void AddManageUnitChange(FlatBufferBuilder builder, int manageUnitChange) { builder.AddInt(11, manageUnitChange, 0); } public static void AddAssistCount(FlatBufferBuilder builder, int assistCount) { builder.AddInt(12, assistCount, 0); } public static void AddPlayTimeLimitInSeconds(FlatBufferBuilder builder, int playTimeLimitInSeconds) { builder.AddInt(13, playTimeLimitInSeconds, 0); } public static void AddAnimationUnitAmountMin(FlatBufferBuilder builder, int animationUnitAmountMin) { builder.AddInt(14, animationUnitAmountMin, 0); } public static void AddAnimationUnitAmountMax(FlatBufferBuilder builder, int animationUnitAmountMax) { builder.AddInt(15, animationUnitAmountMax, 0); } public static void AddAnimationUnitDelay(FlatBufferBuilder builder, float animationUnitDelay) { builder.AddFloat(16, animationUnitDelay, 0.0f); } public static void AddLocalizeUnexpected(FlatBufferBuilder builder, StringOffset localizeUnexpectedOffset) { builder.AddOffset(17, localizeUnexpectedOffset.Value, 0); } public static void AddLocalizeErosions(FlatBufferBuilder builder, StringOffset localizeErosionsOffset) { builder.AddOffset(18, localizeErosionsOffset.Value, 0); } public static void AddLocalizeStep(FlatBufferBuilder builder, StringOffset localizeStepOffset) { builder.AddOffset(19, localizeStepOffset.Value, 0); } public static void AddLocalizeTile(FlatBufferBuilder builder, StringOffset localizeTileOffset) { builder.AddOffset(20, localizeTileOffset.Value, 0); } public static void AddLocalizeMapInfo(FlatBufferBuilder builder, StringOffset localizeMapInfoOffset) { builder.AddOffset(21, localizeMapInfoOffset.Value, 0); } public static void AddLocalizeManage(FlatBufferBuilder builder, StringOffset localizeManageOffset) { builder.AddOffset(22, localizeManageOffset.Value, 0); } public static void AddLocalizeUpgrade(FlatBufferBuilder builder, StringOffset localizeUpgradeOffset) { builder.AddOffset(23, localizeUpgradeOffset.Value, 0); } public static void AddLocalizeTreasureBox(FlatBufferBuilder builder, StringOffset localizeTreasureBoxOffset) { builder.AddOffset(24, localizeTreasureBoxOffset.Value, 0); } public static void AddIndividualErosionDailyCount(FlatBufferBuilder builder, long individualErosionDailyCount) { builder.AddLong(25, individualErosionDailyCount, 0); } public static Offset EndConquestEventExcel(FlatBufferBuilder builder) { int o = builder.EndTable(); return new Offset(o); } public ConquestEventExcelT UnPack() { var _o = new ConquestEventExcelT(); this.UnPackTo(_o); return _o; } public void UnPackTo(ConquestEventExcelT _o) { byte[] key = TableEncryptionService.CreateKey("ConquestEvent"); _o.EventContentId = TableEncryptionService.Convert(this.EventContentId, key); _o.MainStoryEventContentId = TableEncryptionService.Convert(this.MainStoryEventContentId, key); _o.ConquestEventType_ = TableEncryptionService.Convert(this.ConquestEventType_, key); _o.UseErosion = TableEncryptionService.Convert(this.UseErosion, key); _o.UseUnexpectedEvent = TableEncryptionService.Convert(this.UseUnexpectedEvent, key); _o.UseCalculate = TableEncryptionService.Convert(this.UseCalculate, key); _o.UseConquestObject = TableEncryptionService.Convert(this.UseConquestObject, key); _o.EvnetMapGoalLocalize = TableEncryptionService.Convert(this.EvnetMapGoalLocalize, key); _o.EvnetMapNameLocalize = TableEncryptionService.Convert(this.EvnetMapNameLocalize, key); _o.MapEnterScenarioGroupId = TableEncryptionService.Convert(this.MapEnterScenarioGroupId, key); _o.EvnetScenarioBG = TableEncryptionService.Convert(this.EvnetScenarioBG, key); _o.ManageUnitChange = TableEncryptionService.Convert(this.ManageUnitChange, key); _o.AssistCount = TableEncryptionService.Convert(this.AssistCount, key); _o.PlayTimeLimitInSeconds = TableEncryptionService.Convert(this.PlayTimeLimitInSeconds, key); _o.AnimationUnitAmountMin = TableEncryptionService.Convert(this.AnimationUnitAmountMin, key); _o.AnimationUnitAmountMax = TableEncryptionService.Convert(this.AnimationUnitAmountMax, key); _o.AnimationUnitDelay = TableEncryptionService.Convert(this.AnimationUnitDelay, key); _o.LocalizeUnexpected = TableEncryptionService.Convert(this.LocalizeUnexpected, key); _o.LocalizeErosions = TableEncryptionService.Convert(this.LocalizeErosions, key); _o.LocalizeStep = TableEncryptionService.Convert(this.LocalizeStep, key); _o.LocalizeTile = TableEncryptionService.Convert(this.LocalizeTile, key); _o.LocalizeMapInfo = TableEncryptionService.Convert(this.LocalizeMapInfo, key); _o.LocalizeManage = TableEncryptionService.Convert(this.LocalizeManage, key); _o.LocalizeUpgrade = TableEncryptionService.Convert(this.LocalizeUpgrade, key); _o.LocalizeTreasureBox = TableEncryptionService.Convert(this.LocalizeTreasureBox, key); _o.IndividualErosionDailyCount = TableEncryptionService.Convert(this.IndividualErosionDailyCount, key); } public static Offset Pack(FlatBufferBuilder builder, ConquestEventExcelT _o) { if (_o == null) return default(Offset); var _EvnetMapGoalLocalize = _o.EvnetMapGoalLocalize == null ? default(StringOffset) : builder.CreateString(_o.EvnetMapGoalLocalize); var _EvnetMapNameLocalize = _o.EvnetMapNameLocalize == null ? default(StringOffset) : builder.CreateString(_o.EvnetMapNameLocalize); var _EvnetScenarioBG = _o.EvnetScenarioBG == null ? default(StringOffset) : builder.CreateString(_o.EvnetScenarioBG); var _LocalizeUnexpected = _o.LocalizeUnexpected == null ? default(StringOffset) : builder.CreateString(_o.LocalizeUnexpected); var _LocalizeErosions = _o.LocalizeErosions == null ? default(StringOffset) : builder.CreateString(_o.LocalizeErosions); var _LocalizeStep = _o.LocalizeStep == null ? default(StringOffset) : builder.CreateString(_o.LocalizeStep); var _LocalizeTile = _o.LocalizeTile == null ? default(StringOffset) : builder.CreateString(_o.LocalizeTile); var _LocalizeMapInfo = _o.LocalizeMapInfo == null ? default(StringOffset) : builder.CreateString(_o.LocalizeMapInfo); var _LocalizeManage = _o.LocalizeManage == null ? default(StringOffset) : builder.CreateString(_o.LocalizeManage); var _LocalizeUpgrade = _o.LocalizeUpgrade == null ? default(StringOffset) : builder.CreateString(_o.LocalizeUpgrade); var _LocalizeTreasureBox = _o.LocalizeTreasureBox == null ? default(StringOffset) : builder.CreateString(_o.LocalizeTreasureBox); return CreateConquestEventExcel( builder, _o.EventContentId, _o.MainStoryEventContentId, _o.ConquestEventType_, _o.UseErosion, _o.UseUnexpectedEvent, _o.UseCalculate, _o.UseConquestObject, _EvnetMapGoalLocalize, _EvnetMapNameLocalize, _o.MapEnterScenarioGroupId, _EvnetScenarioBG, _o.ManageUnitChange, _o.AssistCount, _o.PlayTimeLimitInSeconds, _o.AnimationUnitAmountMin, _o.AnimationUnitAmountMax, _o.AnimationUnitDelay, _LocalizeUnexpected, _LocalizeErosions, _LocalizeStep, _LocalizeTile, _LocalizeMapInfo, _LocalizeManage, _LocalizeUpgrade, _LocalizeTreasureBox, _o.IndividualErosionDailyCount); } } public class ConquestEventExcelT { public long EventContentId { get; set; } public long MainStoryEventContentId { get; set; } public SCHALE.Common.FlatData.ConquestEventType ConquestEventType_ { get; set; } public bool UseErosion { get; set; } public bool UseUnexpectedEvent { get; set; } public bool UseCalculate { get; set; } public bool UseConquestObject { get; set; } public string EvnetMapGoalLocalize { get; set; } public string EvnetMapNameLocalize { get; set; } public long MapEnterScenarioGroupId { get; set; } public string EvnetScenarioBG { get; set; } public int ManageUnitChange { get; set; } public int AssistCount { get; set; } public int PlayTimeLimitInSeconds { get; set; } public int AnimationUnitAmountMin { get; set; } public int AnimationUnitAmountMax { get; set; } public float AnimationUnitDelay { get; set; } public string LocalizeUnexpected { get; set; } public string LocalizeErosions { get; set; } public string LocalizeStep { get; set; } public string LocalizeTile { get; set; } public string LocalizeMapInfo { get; set; } public string LocalizeManage { get; set; } public string LocalizeUpgrade { get; set; } public string LocalizeTreasureBox { get; set; } public long IndividualErosionDailyCount { get; set; } public ConquestEventExcelT() { this.EventContentId = 0; this.MainStoryEventContentId = 0; this.ConquestEventType_ = SCHALE.Common.FlatData.ConquestEventType.None; this.UseErosion = false; this.UseUnexpectedEvent = false; this.UseCalculate = false; this.UseConquestObject = false; this.EvnetMapGoalLocalize = null; this.EvnetMapNameLocalize = null; this.MapEnterScenarioGroupId = 0; this.EvnetScenarioBG = null; this.ManageUnitChange = 0; this.AssistCount = 0; this.PlayTimeLimitInSeconds = 0; this.AnimationUnitAmountMin = 0; this.AnimationUnitAmountMax = 0; this.AnimationUnitDelay = 0.0f; this.LocalizeUnexpected = null; this.LocalizeErosions = null; this.LocalizeStep = null; this.LocalizeTile = null; this.LocalizeMapInfo = null; this.LocalizeManage = null; this.LocalizeUpgrade = null; this.LocalizeTreasureBox = null; this.IndividualErosionDailyCount = 0; } } static public class ConquestEventExcelVerify { static public bool Verify(Google.FlatBuffers.Verifier verifier, uint tablePos) { return verifier.VerifyTableStart(tablePos) && verifier.VerifyField(tablePos, 4 /*EventContentId*/, 8 /*long*/, 8, false) && verifier.VerifyField(tablePos, 6 /*MainStoryEventContentId*/, 8 /*long*/, 8, false) && verifier.VerifyField(tablePos, 8 /*ConquestEventType_*/, 4 /*SCHALE.Common.FlatData.ConquestEventType*/, 4, false) && verifier.VerifyField(tablePos, 10 /*UseErosion*/, 1 /*bool*/, 1, false) && verifier.VerifyField(tablePos, 12 /*UseUnexpectedEvent*/, 1 /*bool*/, 1, false) && verifier.VerifyField(tablePos, 14 /*UseCalculate*/, 1 /*bool*/, 1, false) && verifier.VerifyField(tablePos, 16 /*UseConquestObject*/, 1 /*bool*/, 1, false) && verifier.VerifyString(tablePos, 18 /*EvnetMapGoalLocalize*/, false) && verifier.VerifyString(tablePos, 20 /*EvnetMapNameLocalize*/, false) && verifier.VerifyField(tablePos, 22 /*MapEnterScenarioGroupId*/, 8 /*long*/, 8, false) && verifier.VerifyString(tablePos, 24 /*EvnetScenarioBG*/, false) && verifier.VerifyField(tablePos, 26 /*ManageUnitChange*/, 4 /*int*/, 4, false) && verifier.VerifyField(tablePos, 28 /*AssistCount*/, 4 /*int*/, 4, false) && verifier.VerifyField(tablePos, 30 /*PlayTimeLimitInSeconds*/, 4 /*int*/, 4, false) && verifier.VerifyField(tablePos, 32 /*AnimationUnitAmountMin*/, 4 /*int*/, 4, false) && verifier.VerifyField(tablePos, 34 /*AnimationUnitAmountMax*/, 4 /*int*/, 4, false) && verifier.VerifyField(tablePos, 36 /*AnimationUnitDelay*/, 4 /*float*/, 4, false) && verifier.VerifyString(tablePos, 38 /*LocalizeUnexpected*/, false) && verifier.VerifyString(tablePos, 40 /*LocalizeErosions*/, false) && verifier.VerifyString(tablePos, 42 /*LocalizeStep*/, false) && verifier.VerifyString(tablePos, 44 /*LocalizeTile*/, false) && verifier.VerifyString(tablePos, 46 /*LocalizeMapInfo*/, false) && verifier.VerifyString(tablePos, 48 /*LocalizeManage*/, false) && verifier.VerifyString(tablePos, 50 /*LocalizeUpgrade*/, false) && verifier.VerifyString(tablePos, 52 /*LocalizeTreasureBox*/, false) && verifier.VerifyField(tablePos, 54 /*IndividualErosionDailyCount*/, 8 /*long*/, 8, false) && verifier.VerifyTableEnd(tablePos); } } }