# This workflow will build a .NET project # For more information see: https://docs.github.com/en/actions/automating-builds-and-tests/building-and-testing-net name: Build on: push: branches: [ "master" ] pull_request: branches: [ "master" ] jobs: build_linux: runs-on: ubuntu-latest steps: - uses: actions/checkout@v4 - name: Setup .NET uses: actions/setup-dotnet@v4 with: dotnet-version: 8.0.204 - name: Restore dependencies run: dotnet restore - name: Publish run: dotnet publish -c Release -p:PublishProfile=./SCHALE.GameServer/Properties/PublishProfiles/linux_x64.pubxml - name: rm files run: | rm -rf ./SCHALE.GameServer/bin/Release/net8.0/linux-x64/publish/SCHALE.GameServer.pdb rm -rf ./SCHALE.GameServer/bin/Release/net8.0/linux-x64/publish/SCHALE.Common.pdb rm -rf ./SCHALE.GameServer/bin/Release/net8.0/linux-x64/publish/appsettings.Docker.json rm -rf ./SCHALE.GameServer/bin/Release/net8.0/linux-x64/publish/appsettings.Development.json - name: Upload output uses: actions/upload-artifact@v2 with: name: "Build_Linux" path: ./SCHALE.GameServer/bin/Release/net8.0/linux-x64/publish build_win: runs-on: windows-latest steps: - uses: actions/checkout@v4 - name: Setup .NET uses: actions/setup-dotnet@v4 with: dotnet-version: 8.0.204 - name: Restore dependencies run: dotnet restore - name: Publish run: dotnet publish -c Release -p:PublishProfile=./SCHALE.GameServer/Properties/PublishProfiles/win_x64.pubxml - name: rm files run: | del ./SCHALE.GameServer/bin/Release/net8.0/win-x64/publish/SCHALE.GameServer.pdb del ./SCHALE.GameServer/bin/Release/net8.0/win-x64/publish/SCHALE.Common.pdb del ./SCHALE.GameServer/bin/Release/net8.0/win-x64/publish/appsettings.Docker.json del ./SCHALE.GameServer/bin/Release/net8.0/win-x64/publish/appsettings.Development.json - name: Upload output uses: actions/upload-artifact@v2 with: name: "Build_Windows" path: ./SCHALE.GameServer/bin/Release/net8.0/win-x64/publish