// // automatically generated by the FlatBuffers compiler, do not modify // namespace SCHALE.Common.FlatData { public enum TacticEntityType : int { None = 0, Student = 1, Minion = 2, Elite = 4, Champion = 8, Boss = 16, Obstacle = 32, Servant = 64, Vehicle = 128, Summoned = 256, Hallucination = 512, DestructibleProjectile = 1024, }; }