forked from Raphael/SCHALE.GameServer
Add SCHALE.Toolbox and implement gacha (wip)
This commit is contained in:
parent
2024bae0a1
commit
c2da3d21d2
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@ -759,16 +759,16 @@ namespace SCHALE.Common.Database
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[Key]
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public long ServerId { get; set; }
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public long UniqueId { get; set; }
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public int StarGrade { get; set; }
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public int Level { get; set; }
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public long Exp { get; set; }
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public int FavorRank { get; set; }
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public long FavorExp { get; set; }
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public int PublicSkillLevel { get; set; }
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public int ExSkillLevel { get; set; }
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public int PassiveSkillLevel { get; set; }
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public int ExtraPassiveSkillLevel { get; set; }
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public int LeaderSkillLevel { get; set; }
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public int StarGrade { get; set; } = 1;
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public int Level { get; set; } = 1;
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public long Exp { get; set; } = 0;
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public int FavorRank { get; set; } = 1;
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public long FavorExp { get; set; } = 0;
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public int PublicSkillLevel { get; set; } = 1;
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public int ExSkillLevel { get; set; } = 1;
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public int PassiveSkillLevel { get; set; } = 1;
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public int ExtraPassiveSkillLevel { get; set; } = 1;
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public int LeaderSkillLevel { get; set; } = 1;
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[NotMapped]
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public bool IsNew { get; set; }
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@ -0,0 +1,32 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using SCHALE.Common.FlatData;
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namespace SCHALE.Common.Extensions
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{
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public enum StudentType
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{
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Normal,
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Unique,
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Event,
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}
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public static class CharacterExcelTExt
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{
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public static StudentType GetStudentType(this CharacterExcelT ch)
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{
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if (!ch.CollectionVisibleEndDate.StartsWith("2099"))
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{
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return StudentType.Unique;
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} else if (ch.CombineRecipeId == 0)
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{
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return StudentType.Event;
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}
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return StudentType.Normal;
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}
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}
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}
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@ -7,6 +7,8 @@ Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "SCHALE.GameServer", "SCHALE
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EndProject
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Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "SCHALE.Common", "SCHALE.Common\SCHALE.Common.csproj", "{D8ED8CB5-EA39-46BE-9236-7FC1F46FE15B}"
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EndProject
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "SCHALE.Toolbox", "SCHALE.Toolbox\SCHALE.Toolbox.csproj", "{989DC049-A118-4EDB-8C21-5E56E6ADAAB0}"
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EndProject
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Global
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
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Debug|Any CPU = Debug|Any CPU
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@ -21,6 +23,10 @@ Global
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{D8ED8CB5-EA39-46BE-9236-7FC1F46FE15B}.Debug|Any CPU.Build.0 = Debug|Any CPU
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{D8ED8CB5-EA39-46BE-9236-7FC1F46FE15B}.Release|Any CPU.ActiveCfg = Release|Any CPU
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{D8ED8CB5-EA39-46BE-9236-7FC1F46FE15B}.Release|Any CPU.Build.0 = Release|Any CPU
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{989DC049-A118-4EDB-8C21-5E56E6ADAAB0}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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{989DC049-A118-4EDB-8C21-5E56E6ADAAB0}.Debug|Any CPU.Build.0 = Debug|Any CPU
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{989DC049-A118-4EDB-8C21-5E56E6ADAAB0}.Release|Any CPU.ActiveCfg = Release|Any CPU
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{989DC049-A118-4EDB-8C21-5E56E6ADAAB0}.Release|Any CPU.Build.0 = Release|Any CPU
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EndGlobalSection
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GlobalSection(SolutionProperties) = preSolution
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HideSolutionNode = FALSE
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@ -1,4 +1,5 @@
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using SCHALE.Common.Database;
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using SCHALE.Common.Database.ModelExtensions;
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using SCHALE.Common.NetworkProtocol;
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using SCHALE.GameServer.Services;
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@ -6,16 +7,18 @@ namespace SCHALE.GameServer.Controllers.Api.ProtocolHandlers
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{
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public class Shop : ProtocolHandlerBase
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{
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private readonly ISessionKeyService sessionKeyService;
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private readonly SCHALEContext context;
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private readonly ISessionKeyService _sessionKeyService;
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private readonly SCHALEContext _context;
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private readonly SharedDataCacheService _sharedData;
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// TODO: temp storage until gacha management
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public List<long> SavedGachaResults { get; set; } = [];
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public Shop(IProtocolHandlerFactory protocolHandlerFactory, ISessionKeyService _sessionKeyService, SCHALEContext _context) : base(protocolHandlerFactory)
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public Shop(IProtocolHandlerFactory protocolHandlerFactory, ISessionKeyService sessionKeyService, SCHALEContext context, SharedDataCacheService sharedData) : base(protocolHandlerFactory)
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{
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sessionKeyService = _sessionKeyService;
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context = _context;
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_sessionKeyService = sessionKeyService;
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_context = context;
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_sharedData = sharedData;
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}
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[ProtocolHandler(Protocol.Shop_BeforehandGachaGet)]
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@ -57,7 +60,7 @@ namespace SCHALE.GameServer.Controllers.Api.ProtocolHandlers
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[ProtocolHandler(Protocol.Shop_BeforehandGachaPick)]
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public ResponsePacket BeforehandGachaPickHandler(ShopBeforehandGachaPickRequest req)
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{
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var account = sessionKeyService.GetAccount(req.SessionKey);
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var account = _sessionKeyService.GetAccount(req.SessionKey);
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var GachaResults = new List<GachaResult>();
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foreach (var charId in SavedGachaResults)
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@ -92,37 +95,123 @@ namespace SCHALE.GameServer.Controllers.Api.ProtocolHandlers
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[ProtocolHandler(Protocol.Shop_BuyGacha3)]
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public ResponsePacket ShopBuyGacha3ResponseHandler(ShopBuyGacha3Request req)
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{
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var gachaResults = new List<GachaResult>();
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var account = _sessionKeyService.GetAccount(req.SessionKey);
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var accountCharacters = account.Characters.Select(x => x.UniqueId).ToHashSet();
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for (int i = 0; i < 10; i++)
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{
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long id = 10000 + new Random().Next(0, 94);
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// TODO: Implement FES Gacha
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// TODO: Check Gacha currency
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// TODO: even more...
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// Type Rate Acc.R
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// -------------------------
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// Current SSR 0.7% 0.7%
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// Other SSR 2.3% 3.0%ServerId
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// SR 18.5% 21.5%
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// R 78.5% 100.%
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gachaResults.Add(new(id)
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var rateUpChId = 10094; // 10094, 10095
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var rateUpIsNormalStudent = false;
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var gachaList = new List<GachaResult>(10);
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var newChList = new List<CharacterDB>();
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for (int i = 0; i < 10; ++i)
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{
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Character = new() // hardcoded util proper db
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var randomNumber = Random.Shared.NextInt64(1000);
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if (randomNumber < 7)
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{
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ServerId = req.AccountId,
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UniqueId = id,
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// always 3 star
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var isNew = accountCharacters.Add(rateUpChId);
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gachaList.Add(new(rateUpChId)
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{
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Character = new()
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{
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AccountServerId = account.ServerId,
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UniqueId = rateUpChId,
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StarGrade = 3,
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Level = 1,
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FavorRank = 1,
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PublicSkillLevel = 1,
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ExSkillLevel = 1,
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PassiveSkillLevel = 1,
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ExtraPassiveSkillLevel = 1,
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LeaderSkillLevel = 1,
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IsNew = true,
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IsLocked = true
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IsNew = isNew,
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IsLocked = true,
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}
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});
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if (isNew) newChList.Add(gachaList[i].Character);
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}
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else if (randomNumber < 30)
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{
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var normalSSRList = _sharedData.CharaListSSRNormal;
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var poolSize = normalSSRList.Count;
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if (rateUpIsNormalStudent) poolSize--;
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var randomPoolIdx = (int)Random.Shared.NextInt64(poolSize);
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if (normalSSRList[randomPoolIdx].Id == rateUpChId) randomPoolIdx++;
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var chId = normalSSRList[randomPoolIdx].Id;
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var isNew = accountCharacters.Add(chId);
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gachaList.Add(new(chId)
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{
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Character = new()
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{
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AccountServerId = account.ServerId,
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UniqueId = chId,
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StarGrade = 3,
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IsNew = isNew,
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IsLocked = true,
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}
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});
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if (isNew) newChList.Add(gachaList[i].Character);
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}
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else if (randomNumber < 215 ||
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(i == 9 && gachaList.All(x => x.Character.StarGrade == 1)))
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{
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var normalSRList = _sharedData.CharaListSRNormal;
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var randomPoolIdx = (int)Random.Shared.NextInt64(normalSRList.Count);
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var chId = normalSRList[randomPoolIdx].Id;
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var isNew = accountCharacters.Add(chId);
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gachaList.Add(new(chId)
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{
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Character = new()
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{
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AccountServerId = account.ServerId,
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UniqueId = chId,
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StarGrade = 2,
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IsNew = isNew,
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IsLocked = true,
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}
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});
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if (isNew) newChList.Add(gachaList[i].Character);
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}
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else
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{
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var normalRList = _sharedData.CharaListRNormal;
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var randomPoolIdx = (int)Random.Shared.NextInt64(normalRList.Count);
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var chId = normalRList[randomPoolIdx].Id;
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var isNew = accountCharacters.Add(chId);
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gachaList.Add(new(chId)
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{
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Character = new()
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{
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AccountServerId = account.ServerId,
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UniqueId = chId,
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StarGrade = 1,
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IsNew = isNew,
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IsLocked = true,
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}
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});
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if (isNew) newChList.Add(gachaList[i].Character);
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}
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}
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foreach (var ch in newChList)
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{
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ch.AccountServerId = account.ServerId;
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}
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_context.Characters.AddRange(newChList);
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_context.SaveChanges();
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return new ShopBuyGacha3Response()
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{
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GachaResults = gachaResults,
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GachaResults = gachaList,
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UpdateTime = DateTime.UtcNow,
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GemBonusRemain = long.MaxValue,
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GemBonusRemain = int.MaxValue,
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ConsumedItems = [],
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AcquiredItems = [],
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MissionProgressDBs = [],
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@ -87,6 +87,7 @@ namespace SCHALE.GameServer
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builder.Services.AddMemorySessionKeyService();
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builder.Services.AddExcelTableService();
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builder.Services.AddIrcService();
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builder.Services.AddSharedDataCache();
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// Add all Handler Groups
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var handlerGroups = Assembly
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@ -17,11 +17,13 @@ namespace SCHALE.GameServer.Services
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private readonly ILogger<ExcelTableService> logger = _logger;
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private readonly Dictionary<Type, object> caches = [];
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public static async Task LoadExcels()
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public static async Task LoadExcels(string excelDirectory = "")
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{
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var excelZipUrl = $"https://prod-clientpatch.bluearchiveyostar.com/{Config.Instance.VersionId}/TableBundles/Excel.zip";
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var excelDir = $"{Path.GetDirectoryName(AppContext.BaseDirectory)}/Resources/excel/";
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var excelDir = string.IsNullOrWhiteSpace(excelDirectory)
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? Path.Join(Path.GetDirectoryName(AppContext.BaseDirectory), "Resources/excel")
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: excelDirectory;
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var excelZipPath = Path.Combine(excelDir, "Excel.zip");
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if (Directory.Exists(excelDir))
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@ -53,14 +55,17 @@ namespace SCHALE.GameServer.Services
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/// <typeparam name="T"></typeparam>
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/// <returns></returns>
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/// <exception cref="FileNotFoundException"></exception>
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public T GetTable<T>() where T : IFlatbufferObject
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public T GetTable<T>(bool bypassCache = false, string excelDirectory = "") where T : IFlatbufferObject
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{
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var type = typeof(T);
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if (caches.TryGetValue(type, out var cache))
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if (!bypassCache && caches.TryGetValue(type, out var cache))
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return (T)cache;
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var bytesFilePath = Path.Join(Path.GetDirectoryName(AppContext.BaseDirectory), "Resources/excel/", $"{type.Name.ToLower()}.bytes");
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var excelDir = string.IsNullOrWhiteSpace(excelDirectory)
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? Path.Join(Path.GetDirectoryName(AppContext.BaseDirectory), "Resources/excel")
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: excelDirectory;
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var bytesFilePath = Path.Join(excelDir, $"{type.Name.ToLower()}.bytes");
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if (!File.Exists(bytesFilePath))
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{
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throw new FileNotFoundException($"bytes files for {type.Name} not found");
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@ -0,0 +1,66 @@
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using SCHALE.Common.Extensions;
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using SCHALE.Common.FlatData;
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namespace SCHALE.GameServer.Services
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{
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public class SharedDataCacheService
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{
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private readonly ILogger<SharedDataCacheService> _logger;
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private readonly ExcelTableService _excelTable;
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private readonly List<CharacterExcelT> _charaList;
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private readonly List<CharacterExcelT> _charaListR;
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private readonly List<CharacterExcelT> _charaListSR;
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private readonly List<CharacterExcelT> _charaListSSR;
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private readonly List<CharacterExcelT> _charaListRNormal;
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private readonly List<CharacterExcelT> _charaListSRNormal;
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private readonly List<CharacterExcelT> _charaListSSRNormal;
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private readonly List<CharacterExcelT> _charaListUnique;
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private readonly List<CharacterExcelT> _charaListEvent;
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public IReadOnlyList<CharacterExcelT> CharaList => _charaList;
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public IReadOnlyList<CharacterExcelT> CharaListR => _charaListR;
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public IReadOnlyList<CharacterExcelT> CharaListSR => _charaListSR;
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public IReadOnlyList<CharacterExcelT> CharaListSSR => _charaListSSR;
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public IReadOnlyList<CharacterExcelT> CharaListRNormal=> _charaListRNormal;
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public IReadOnlyList<CharacterExcelT> CharaListSRNormal=> _charaListSRNormal;
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public IReadOnlyList<CharacterExcelT> CharaListSSRNormal=> _charaListSSRNormal;
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public IReadOnlyList<CharacterExcelT> CharaListUnique => _charaListUnique;
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public IReadOnlyList<CharacterExcelT> CharaListEvent => _charaListEvent;
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public SharedDataCacheService(ILogger<SharedDataCacheService> logger, ExcelTableService excelTable)
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{
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_logger = logger;
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_excelTable = excelTable;
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_charaList = excelTable
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.GetTable<CharacterExcelTable>()
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.UnPack()
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.DataList!
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.Where(x => x is
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{
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IsPlayable: true,
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IsPlayableCharacter: true,
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IsDummy: false,
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IsNPC: false,
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ProductionStep: ProductionStep.Release,
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})
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.ToList();
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_charaListR = _charaList.Where(x => x.Rarity == Rarity.R).ToList();
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_charaListSR = _charaList.Where(x => x.Rarity == Rarity.SR).ToList();
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_charaListSSR = _charaList.Where(x => x.Rarity == Rarity.SSR).ToList();
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_charaListRNormal = _charaListR.Where(x => x.GetStudentType() == StudentType.Normal).ToList();
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_charaListSRNormal = _charaListSR.Where(x => x.GetStudentType() == StudentType.Normal).ToList();
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_charaListSSRNormal = _charaListSSR.Where(x => x.GetStudentType() == StudentType.Normal).ToList();
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_charaListUnique = _charaListR.Where(x => x.GetStudentType() == StudentType.Unique).ToList();
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_charaListEvent = _charaListR.Where(x => x.GetStudentType() == StudentType.Event).ToList();
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}
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}
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internal static class DataCacheServiceExtensions
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{
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public static void AddSharedDataCache(this IServiceCollection services)
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{
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services.AddSingleton<SharedDataCacheService>();
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}
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}
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}
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@ -17,10 +17,15 @@ namespace SCHALE.Common.Utils
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var context = connection.Context;
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var characterExcel = connection.ExcelTableService.GetTable<CharacterExcelTable>().UnPack().DataList;
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var allCharacters = characterExcel.Where(x => x.IsPlayable && x.IsPlayableCharacter && x.CollectionVisible && !account.Characters.Any(c => c.UniqueId == x.Id)).Select(x =>
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var allCharacters = characterExcel.Where(x =>
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x is
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{
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return CreateMaxCharacterFromId(x.Id);
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}).ToList();
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IsPlayable: true,
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IsPlayableCharacter: true,
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IsNPC: false,
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ProductionStep: ProductionStep.Release,
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}
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).Select(x => CreateMaxCharacterFromId(x.Id)).ToList();
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account.AddCharacters(context, [.. allCharacters]);
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context.SaveChanges();
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@ -0,0 +1,15 @@
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<?xml version="1.0" encoding="utf-8" ?>
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<configuration>
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<configSections>
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<sectionGroup name="userSettings" type="System.Configuration.UserSettingsGroup, System, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" >
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<section name="SCHALE.Toolbox.Properties.Settings" type="System.Configuration.ClientSettingsSection, System, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" allowExeDefinition="MachineToLocalUser" requirePermission="false" />
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</sectionGroup>
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</configSections>
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<userSettings>
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<SCHALE.Toolbox.Properties.Settings>
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<setting name="ExcelDirectory" serializeAs="String">
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<value />
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</setting>
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</SCHALE.Toolbox.Properties.Settings>
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</userSettings>
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</configuration>
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@ -0,0 +1,191 @@
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namespace SCHALE.Toolbox.Forms
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{
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partial class ExcelEditorForm
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{
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/// <summary>
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/// Required designer variable.
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/// </summary>
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private System.ComponentModel.IContainer components = null;
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/// <summary>
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/// Clean up any resources being used.
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/// </summary>
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/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
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protected override void Dispose(bool disposing)
|
||||
{
|
||||
if (disposing && (components != null))
|
||||
{
|
||||
components.Dispose();
|
||||
}
|
||||
base.Dispose(disposing);
|
||||
}
|
||||
|
||||
#region Windows Form Designer generated code
|
||||
|
||||
/// <summary>
|
||||
/// Required method for Designer support - do not modify
|
||||
/// the contents of this method with the code editor.
|
||||
/// </summary>
|
||||
private void InitializeComponent()
|
||||
{
|
||||
downloadButton = new Button();
|
||||
reloadButton = new Button();
|
||||
propertyGrid1 = new PropertyGrid();
|
||||
splitContainer1 = new SplitContainer();
|
||||
splitContainer2 = new SplitContainer();
|
||||
tableListView = new ListView();
|
||||
columnHeader1 = new ColumnHeader();
|
||||
itemListView = new ListView();
|
||||
button1 = new Button();
|
||||
columnHeader2 = new ColumnHeader();
|
||||
((System.ComponentModel.ISupportInitialize)splitContainer1).BeginInit();
|
||||
splitContainer1.Panel1.SuspendLayout();
|
||||
splitContainer1.Panel2.SuspendLayout();
|
||||
splitContainer1.SuspendLayout();
|
||||
((System.ComponentModel.ISupportInitialize)splitContainer2).BeginInit();
|
||||
splitContainer2.Panel1.SuspendLayout();
|
||||
splitContainer2.Panel2.SuspendLayout();
|
||||
splitContainer2.SuspendLayout();
|
||||
SuspendLayout();
|
||||
//
|
||||
// downloadButton
|
||||
//
|
||||
downloadButton.Location = new Point(12, 12);
|
||||
downloadButton.Name = "downloadButton";
|
||||
downloadButton.Size = new Size(188, 44);
|
||||
downloadButton.TabIndex = 0;
|
||||
downloadButton.Text = "Download Excels";
|
||||
downloadButton.UseVisualStyleBackColor = true;
|
||||
downloadButton.Click += downloadButton_Click;
|
||||
//
|
||||
// reloadButton
|
||||
//
|
||||
reloadButton.Location = new Point(206, 12);
|
||||
reloadButton.Name = "reloadButton";
|
||||
reloadButton.Size = new Size(188, 44);
|
||||
reloadButton.TabIndex = 1;
|
||||
reloadButton.Text = "Reload Excels";
|
||||
reloadButton.UseVisualStyleBackColor = true;
|
||||
reloadButton.Click += reloadButton_Click;
|
||||
//
|
||||
// propertyGrid1
|
||||
//
|
||||
propertyGrid1.Dock = DockStyle.Fill;
|
||||
propertyGrid1.Location = new Point(0, 0);
|
||||
propertyGrid1.Name = "propertyGrid1";
|
||||
propertyGrid1.Size = new Size(695, 831);
|
||||
propertyGrid1.TabIndex = 4;
|
||||
//
|
||||
// splitContainer1
|
||||
//
|
||||
splitContainer1.Anchor = AnchorStyles.Top | AnchorStyles.Bottom | AnchorStyles.Left | AnchorStyles.Right;
|
||||
splitContainer1.Location = new Point(12, 62);
|
||||
splitContainer1.Name = "splitContainer1";
|
||||
//
|
||||
// splitContainer1.Panel1
|
||||
//
|
||||
splitContainer1.Panel1.Controls.Add(splitContainer2);
|
||||
//
|
||||
// splitContainer1.Panel2
|
||||
//
|
||||
splitContainer1.Panel2.Controls.Add(propertyGrid1);
|
||||
splitContainer1.Size = new Size(1048, 831);
|
||||
splitContainer1.SplitterDistance = 349;
|
||||
splitContainer1.TabIndex = 5;
|
||||
//
|
||||
// splitContainer2
|
||||
//
|
||||
splitContainer2.Dock = DockStyle.Fill;
|
||||
splitContainer2.Location = new Point(0, 0);
|
||||
splitContainer2.Name = "splitContainer2";
|
||||
splitContainer2.Orientation = Orientation.Horizontal;
|
||||
//
|
||||
// splitContainer2.Panel1
|
||||
//
|
||||
splitContainer2.Panel1.Controls.Add(tableListView);
|
||||
//
|
||||
// splitContainer2.Panel2
|
||||
//
|
||||
splitContainer2.Panel2.Controls.Add(itemListView);
|
||||
splitContainer2.Size = new Size(349, 831);
|
||||
splitContainer2.SplitterDistance = 373;
|
||||
splitContainer2.TabIndex = 0;
|
||||
//
|
||||
// tableListView
|
||||
//
|
||||
tableListView.Columns.AddRange(new ColumnHeader[] { columnHeader1 });
|
||||
tableListView.Dock = DockStyle.Fill;
|
||||
tableListView.HeaderStyle = ColumnHeaderStyle.None;
|
||||
tableListView.Location = new Point(0, 0);
|
||||
tableListView.MultiSelect = false;
|
||||
tableListView.Name = "tableListView";
|
||||
tableListView.Size = new Size(349, 373);
|
||||
tableListView.TabIndex = 0;
|
||||
tableListView.UseCompatibleStateImageBehavior = false;
|
||||
tableListView.View = View.Details;
|
||||
tableListView.SelectedIndexChanged += tableListView_SelectedIndexChanged;
|
||||
//
|
||||
// columnHeader1
|
||||
//
|
||||
columnHeader1.Text = "";
|
||||
columnHeader1.Width = 240;
|
||||
//
|
||||
// itemListView
|
||||
//
|
||||
itemListView.Columns.AddRange(new ColumnHeader[] { columnHeader2 });
|
||||
itemListView.Dock = DockStyle.Fill;
|
||||
itemListView.HeaderStyle = ColumnHeaderStyle.None;
|
||||
itemListView.Location = new Point(0, 0);
|
||||
itemListView.MultiSelect = false;
|
||||
itemListView.Name = "itemListView";
|
||||
itemListView.Size = new Size(349, 454);
|
||||
itemListView.TabIndex = 0;
|
||||
itemListView.UseCompatibleStateImageBehavior = false;
|
||||
itemListView.View = View.Details;
|
||||
//
|
||||
// button1
|
||||
//
|
||||
button1.Location = new Point(872, 12);
|
||||
button1.Name = "button1";
|
||||
button1.Size = new Size(188, 44);
|
||||
button1.TabIndex = 6;
|
||||
button1.Text = "Save";
|
||||
button1.UseVisualStyleBackColor = true;
|
||||
//
|
||||
// ExcelEditorForm
|
||||
//
|
||||
AutoScaleDimensions = new SizeF(10F, 25F);
|
||||
AutoScaleMode = AutoScaleMode.Font;
|
||||
ClientSize = new Size(1072, 905);
|
||||
Controls.Add(button1);
|
||||
Controls.Add(splitContainer1);
|
||||
Controls.Add(reloadButton);
|
||||
Controls.Add(downloadButton);
|
||||
Name = "ExcelEditorForm";
|
||||
Text = "ExcelEditor";
|
||||
Load += ExcelEditorForm_Load;
|
||||
splitContainer1.Panel1.ResumeLayout(false);
|
||||
splitContainer1.Panel2.ResumeLayout(false);
|
||||
((System.ComponentModel.ISupportInitialize)splitContainer1).EndInit();
|
||||
splitContainer1.ResumeLayout(false);
|
||||
splitContainer2.Panel1.ResumeLayout(false);
|
||||
splitContainer2.Panel2.ResumeLayout(false);
|
||||
((System.ComponentModel.ISupportInitialize)splitContainer2).EndInit();
|
||||
splitContainer2.ResumeLayout(false);
|
||||
ResumeLayout(false);
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
private Button downloadButton;
|
||||
private Button reloadButton;
|
||||
private PropertyGrid propertyGrid1;
|
||||
private SplitContainer splitContainer1;
|
||||
private SplitContainer splitContainer2;
|
||||
private ListView tableListView;
|
||||
private ListView itemListView;
|
||||
private Button button1;
|
||||
private ColumnHeader columnHeader1;
|
||||
private ColumnHeader columnHeader2;
|
||||
}
|
||||
}
|
|
@ -0,0 +1,112 @@
|
|||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.ComponentModel;
|
||||
using System.Data;
|
||||
using System.Drawing;
|
||||
using System.Linq;
|
||||
using System.Reflection;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using System.Windows.Forms;
|
||||
using Google.FlatBuffers;
|
||||
using Microsoft.Extensions.Logging;
|
||||
using Newtonsoft.Json;
|
||||
using Newtonsoft.Json.Converters;
|
||||
using SCHALE.GameServer.Services;
|
||||
using Serilog;
|
||||
using Serilog.Extensions.Logging;
|
||||
using SCHALE.Common;
|
||||
using SCHALE.Common.Crypto;
|
||||
using SCHALE.Common.FlatData;
|
||||
using Form = System.Windows.Forms.Form;
|
||||
|
||||
namespace SCHALE.Toolbox.Forms
|
||||
{
|
||||
public partial class ExcelEditorForm : Form
|
||||
{
|
||||
private readonly ExcelTableService _tableService;
|
||||
private readonly ILogger<ExcelEditorForm> _logger;
|
||||
private string _excelDirectory;
|
||||
|
||||
public ExcelEditorForm()
|
||||
{
|
||||
InitializeComponent();
|
||||
|
||||
var logFactory = new SerilogLoggerFactory(Log.Logger);
|
||||
_logger = logFactory.CreateLogger<ExcelEditorForm>();
|
||||
_tableService = new ExcelTableService(logFactory.CreateLogger<ExcelTableService>());
|
||||
|
||||
_excelDirectory = Path.Join(Path.GetDirectoryName(AppContext.BaseDirectory), "Resources/excel");
|
||||
_logger.LogInformation("Set excel directory to {excelDir}", _excelDirectory);
|
||||
}
|
||||
|
||||
private void ExcelEditorForm_Load(object sender, EventArgs e)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
private async void downloadButton_Click(object sender, EventArgs e)
|
||||
{
|
||||
this.Enabled = false;
|
||||
await ExcelTableService.LoadExcels(_excelDirectory);
|
||||
_logger.LogInformation("Excel downloaded");
|
||||
this.Enabled = true;
|
||||
}
|
||||
|
||||
private void reloadButton_Click(object sender, EventArgs e)
|
||||
{
|
||||
ReloadExcels();
|
||||
}
|
||||
|
||||
private void tableListView_SelectedIndexChanged(object sender, EventArgs e)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
private void ReloadExcels()
|
||||
{
|
||||
var assembly = Assembly.GetAssembly(typeof(AcademyFavorScheduleExcelTable))!;
|
||||
var types = assembly.GetTypes().Where(
|
||||
t => t.IsAssignableTo(typeof(IFlatbufferObject)) && t.Name.EndsWith("ExcelTable"));
|
||||
var validTypes = new List<Type>();
|
||||
|
||||
foreach (var t in types)
|
||||
{
|
||||
var filePath = Path.Join(_excelDirectory, $"{t.Name.ToLower()}.bytes");
|
||||
var fbPath = Path.Join(_excelDirectory, $"{t.Name.ToLower()}.fb");
|
||||
if (!File.Exists(filePath)) continue;
|
||||
if (File.Exists(fbPath))
|
||||
{
|
||||
validTypes.Add(t);
|
||||
continue;
|
||||
}
|
||||
|
||||
var bytes = File.ReadAllBytes(filePath);
|
||||
TableEncryptionService.XOR(t.Name, bytes);
|
||||
|
||||
// save decrypted
|
||||
File.WriteAllBytes(fbPath, bytes);
|
||||
_logger.LogInformation("Decrypted excel table {TableName}", t.Name);
|
||||
|
||||
// save json
|
||||
var inst = t.GetMethod($"GetRootAs{t.Name}", BindingFlags.Static | BindingFlags.Public,
|
||||
[typeof(ByteBuffer)])!.Invoke(null, [new ByteBuffer(bytes)]);
|
||||
var obj = t.GetMethod("UnPack", BindingFlags.Instance | BindingFlags.Public)!.Invoke(inst, null);
|
||||
var jsonPath = Path.Join(_excelDirectory, $"{t.Name.ToLower()}.json");
|
||||
File.WriteAllText(jsonPath, JsonConvert.SerializeObject(obj, Formatting.Indented, new StringEnumConverter()));
|
||||
}
|
||||
|
||||
tableListView.Items.Clear();
|
||||
itemListView.Items.Clear();
|
||||
|
||||
foreach (var t in validTypes)
|
||||
{
|
||||
var item = new ListViewItem(t.Name);
|
||||
item.Tag = t;
|
||||
tableListView.Items.Add(item);
|
||||
}
|
||||
tableListView.Columns[0].Width = -1;
|
||||
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,120 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
</root>
|
|
@ -0,0 +1,62 @@
|
|||
namespace SCHALE.Toolbox.Forms
|
||||
{
|
||||
partial class MainForm
|
||||
{
|
||||
/// <summary>
|
||||
/// Required designer variable.
|
||||
/// </summary>
|
||||
private System.ComponentModel.IContainer components = null;
|
||||
|
||||
/// <summary>
|
||||
/// Clean up any resources being used.
|
||||
/// </summary>
|
||||
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
|
||||
protected override void Dispose(bool disposing)
|
||||
{
|
||||
if (disposing && (components != null))
|
||||
{
|
||||
components.Dispose();
|
||||
}
|
||||
base.Dispose(disposing);
|
||||
}
|
||||
|
||||
#region Windows Form Designer generated code
|
||||
|
||||
/// <summary>
|
||||
/// Required method for Designer support - do not modify
|
||||
/// the contents of this method with the code editor.
|
||||
/// </summary>
|
||||
private void InitializeComponent()
|
||||
{
|
||||
functionListView = new ListView();
|
||||
SuspendLayout();
|
||||
//
|
||||
// functionListView
|
||||
//
|
||||
functionListView.Dock = DockStyle.Fill;
|
||||
functionListView.Location = new Point(0, 0);
|
||||
functionListView.Name = "functionListView";
|
||||
functionListView.Size = new Size(889, 751);
|
||||
functionListView.TabIndex = 0;
|
||||
functionListView.UseCompatibleStateImageBehavior = false;
|
||||
functionListView.View = View.List;
|
||||
functionListView.DoubleClick += functionListView_DoubleClick;
|
||||
//
|
||||
// MainForm
|
||||
//
|
||||
AutoScaleDimensions = new SizeF(10F, 25F);
|
||||
AutoScaleMode = AutoScaleMode.Font;
|
||||
ClientSize = new Size(889, 751);
|
||||
Controls.Add(functionListView);
|
||||
Name = "MainForm";
|
||||
Text = "SCHALE Toolbox";
|
||||
FormClosing += MainForm_FormClosing;
|
||||
Load += MainForm_Load;
|
||||
ResumeLayout(false);
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
private ListView functionListView;
|
||||
}
|
||||
}
|
|
@ -0,0 +1,55 @@
|
|||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.ComponentModel;
|
||||
using System.Data;
|
||||
using System.Drawing;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using System.Windows.Forms;
|
||||
|
||||
namespace SCHALE.Toolbox.Forms
|
||||
{
|
||||
public partial class MainForm : Form
|
||||
{
|
||||
public MainForm()
|
||||
{
|
||||
InitializeComponent();
|
||||
}
|
||||
|
||||
private void MainForm_FormClosing(object sender, FormClosingEventArgs e)
|
||||
{
|
||||
Application.Exit();
|
||||
}
|
||||
|
||||
private void MainForm_Load(object sender, EventArgs e)
|
||||
{
|
||||
AddFormItem<ExcelEditorForm>("Excel Editor");
|
||||
AddFormItem<PlayableCharacterForm>("Playable Characters");
|
||||
new ExcelEditorForm().Show();
|
||||
}
|
||||
|
||||
private void AddFormItem<T>(string description)
|
||||
{
|
||||
var item = new ListViewItem();
|
||||
item.Text = description;
|
||||
item.Tag = typeof(T);
|
||||
functionListView.Items.Add(item);
|
||||
}
|
||||
|
||||
private void functionListView_DoubleClick(object sender, EventArgs e)
|
||||
{
|
||||
var items = functionListView.SelectedItems;
|
||||
if (items.Count < 1) return;
|
||||
|
||||
var item = items[0];
|
||||
var formType = item.Tag as Type;
|
||||
if (formType == null) return;
|
||||
|
||||
var form = Activator.CreateInstance(formType) as Form;
|
||||
if (form == null) return;
|
||||
|
||||
form.Show();
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,120 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
</root>
|
|
@ -0,0 +1,141 @@
|
|||
namespace SCHALE.Toolbox.Forms
|
||||
{
|
||||
partial class PlayableCharacterForm
|
||||
{
|
||||
/// <summary>
|
||||
/// Required designer variable.
|
||||
/// </summary>
|
||||
private System.ComponentModel.IContainer components = null;
|
||||
|
||||
/// <summary>
|
||||
/// Clean up any resources being used.
|
||||
/// </summary>
|
||||
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
|
||||
protected override void Dispose(bool disposing)
|
||||
{
|
||||
if (disposing && (components != null))
|
||||
{
|
||||
components.Dispose();
|
||||
}
|
||||
base.Dispose(disposing);
|
||||
}
|
||||
|
||||
#region Windows Form Designer generated code
|
||||
|
||||
/// <summary>
|
||||
/// Required method for Designer support - do not modify
|
||||
/// the contents of this method with the code editor.
|
||||
/// </summary>
|
||||
private void InitializeComponent()
|
||||
{
|
||||
loadButton = new Button();
|
||||
splitContainer1 = new SplitContainer();
|
||||
chListView = new ListView();
|
||||
columnHeader1 = new ColumnHeader();
|
||||
chPropertyGrid = new PropertyGrid();
|
||||
exportButton = new Button();
|
||||
flowLayoutPanel1 = new FlowLayoutPanel();
|
||||
((System.ComponentModel.ISupportInitialize)splitContainer1).BeginInit();
|
||||
splitContainer1.Panel1.SuspendLayout();
|
||||
splitContainer1.Panel2.SuspendLayout();
|
||||
splitContainer1.SuspendLayout();
|
||||
flowLayoutPanel1.SuspendLayout();
|
||||
SuspendLayout();
|
||||
//
|
||||
// loadButton
|
||||
//
|
||||
loadButton.Location = new Point(3, 3);
|
||||
loadButton.Name = "loadButton";
|
||||
loadButton.Size = new Size(280, 59);
|
||||
loadButton.TabIndex = 0;
|
||||
loadButton.Text = "Load from excel CharacterExcelTable";
|
||||
loadButton.UseVisualStyleBackColor = true;
|
||||
loadButton.Click += loadButton_Click;
|
||||
//
|
||||
// splitContainer1
|
||||
//
|
||||
splitContainer1.Anchor = AnchorStyles.Top | AnchorStyles.Bottom | AnchorStyles.Left | AnchorStyles.Right;
|
||||
splitContainer1.Location = new Point(12, 77);
|
||||
splitContainer1.Name = "splitContainer1";
|
||||
//
|
||||
// splitContainer1.Panel1
|
||||
//
|
||||
splitContainer1.Panel1.Controls.Add(chListView);
|
||||
//
|
||||
// splitContainer1.Panel2
|
||||
//
|
||||
splitContainer1.Panel2.Controls.Add(chPropertyGrid);
|
||||
splitContainer1.Size = new Size(1086, 901);
|
||||
splitContainer1.SplitterDistance = 362;
|
||||
splitContainer1.TabIndex = 1;
|
||||
//
|
||||
// chListView
|
||||
//
|
||||
chListView.Columns.AddRange(new ColumnHeader[] { columnHeader1 });
|
||||
chListView.Dock = DockStyle.Fill;
|
||||
chListView.HeaderStyle = ColumnHeaderStyle.None;
|
||||
chListView.Location = new Point(0, 0);
|
||||
chListView.MultiSelect = false;
|
||||
chListView.Name = "chListView";
|
||||
chListView.Size = new Size(362, 901);
|
||||
chListView.TabIndex = 0;
|
||||
chListView.UseCompatibleStateImageBehavior = false;
|
||||
chListView.View = View.Details;
|
||||
chListView.SelectedIndexChanged += chListView_SelectedIndexChanged;
|
||||
//
|
||||
// chPropertyGrid
|
||||
//
|
||||
chPropertyGrid.Dock = DockStyle.Fill;
|
||||
chPropertyGrid.Location = new Point(0, 0);
|
||||
chPropertyGrid.Name = "chPropertyGrid";
|
||||
chPropertyGrid.Size = new Size(720, 901);
|
||||
chPropertyGrid.TabIndex = 0;
|
||||
//
|
||||
// exportButton
|
||||
//
|
||||
exportButton.Anchor = AnchorStyles.Top | AnchorStyles.Left | AnchorStyles.Right;
|
||||
exportButton.Location = new Point(289, 3);
|
||||
exportButton.Name = "exportButton";
|
||||
exportButton.Size = new Size(280, 59);
|
||||
exportButton.TabIndex = 2;
|
||||
exportButton.Text = "Export";
|
||||
exportButton.UseVisualStyleBackColor = true;
|
||||
//
|
||||
// flowLayoutPanel1
|
||||
//
|
||||
flowLayoutPanel1.Anchor = AnchorStyles.Top | AnchorStyles.Left | AnchorStyles.Right;
|
||||
flowLayoutPanel1.Controls.Add(loadButton);
|
||||
flowLayoutPanel1.Controls.Add(exportButton);
|
||||
flowLayoutPanel1.Location = new Point(12, 5);
|
||||
flowLayoutPanel1.Name = "flowLayoutPanel1";
|
||||
flowLayoutPanel1.Size = new Size(1086, 66);
|
||||
flowLayoutPanel1.TabIndex = 3;
|
||||
//
|
||||
// PlayableCharacterForm
|
||||
//
|
||||
AutoScaleDimensions = new SizeF(10F, 25F);
|
||||
AutoScaleMode = AutoScaleMode.Font;
|
||||
ClientSize = new Size(1110, 990);
|
||||
Controls.Add(flowLayoutPanel1);
|
||||
Controls.Add(splitContainer1);
|
||||
Name = "PlayableCharacterForm";
|
||||
Text = "PlayableCharacter";
|
||||
splitContainer1.Panel1.ResumeLayout(false);
|
||||
splitContainer1.Panel2.ResumeLayout(false);
|
||||
((System.ComponentModel.ISupportInitialize)splitContainer1).EndInit();
|
||||
splitContainer1.ResumeLayout(false);
|
||||
flowLayoutPanel1.ResumeLayout(false);
|
||||
ResumeLayout(false);
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
private Button loadButton;
|
||||
private SplitContainer splitContainer1;
|
||||
private ListView chListView;
|
||||
private ColumnHeader columnHeader1;
|
||||
private PropertyGrid chPropertyGrid;
|
||||
private Button exportButton;
|
||||
private FlowLayoutPanel flowLayoutPanel1;
|
||||
}
|
||||
}
|
|
@ -0,0 +1,112 @@
|
|||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.ComponentModel;
|
||||
using System.Data;
|
||||
using System.Drawing;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using System.Windows.Forms;
|
||||
using Microsoft.Extensions.Logging;
|
||||
using Newtonsoft.Json;
|
||||
using SCHALE.Common.Extensions;
|
||||
using SCHALE.Common.FlatData;
|
||||
using SCHALE.GameServer.Services;
|
||||
using SCHALE.Toolbox.Models.SchaleDB;
|
||||
using Serilog;
|
||||
using Serilog.Extensions.Logging;
|
||||
using Form = System.Windows.Forms.Form;
|
||||
|
||||
namespace SCHALE.Toolbox.Forms
|
||||
{
|
||||
public partial class PlayableCharacterForm : Form
|
||||
{
|
||||
private readonly ExcelTableService _tableService;
|
||||
private readonly ILogger<PlayableCharacterForm> _logger;
|
||||
private string _excelDirectory;
|
||||
private ListViewGroup _viewGroupNormal;
|
||||
private ListViewGroup _viewGroupUnique;
|
||||
private ListViewGroup _viewGroupEvent;
|
||||
|
||||
public PlayableCharacterForm()
|
||||
{
|
||||
InitializeComponent();
|
||||
var logFactory = new SerilogLoggerFactory(Log.Logger);
|
||||
_logger = logFactory.CreateLogger<PlayableCharacterForm>();
|
||||
_tableService = new ExcelTableService(logFactory.CreateLogger<ExcelTableService>());
|
||||
_viewGroupNormal = new ListViewGroup("Normal");
|
||||
_viewGroupUnique = new ListViewGroup("Unique");
|
||||
_viewGroupEvent = new ListViewGroup("Event");
|
||||
chListView.Groups.Add(_viewGroupNormal);
|
||||
chListView.Groups.Add(_viewGroupUnique);
|
||||
chListView.Groups.Add(_viewGroupEvent);
|
||||
|
||||
_excelDirectory = Path.Join(Path.GetDirectoryName(AppContext.BaseDirectory), "Resources/excel");
|
||||
_logger.LogInformation("Set excel directory to {excelDir}", _excelDirectory);
|
||||
}
|
||||
|
||||
private void loadButton_Click(object sender, EventArgs e)
|
||||
{
|
||||
chPropertyGrid.SelectedObject = null;
|
||||
chListView.Items.Clear();
|
||||
|
||||
// load schaledb json
|
||||
List<StudentInfo>? studentList = null;
|
||||
try
|
||||
{
|
||||
studentList = JsonConvert.DeserializeObject<List<StudentInfo>>(File.ReadAllText("Misc/students.json", Encoding.UTF8));
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
_logger.LogWarning("Failed to read SchaleDB student info: {ErrorMessage}", ex.Message);
|
||||
}
|
||||
|
||||
var table = _tableService.GetTable<CharacterExcelTable>();
|
||||
var chList = table.UnPack().DataList;
|
||||
chList = chList
|
||||
.Where(x =>
|
||||
x is
|
||||
{
|
||||
IsPlayable: true,
|
||||
IsPlayableCharacter: true,
|
||||
IsDummy: false,
|
||||
IsNPC: false,
|
||||
ProductionStep: ProductionStep.Release,
|
||||
})
|
||||
.ToList();
|
||||
var listItems = chList
|
||||
.Select(x =>
|
||||
{
|
||||
var studentName = studentList?.FirstOrDefault(info => info.Id == x.Id)?.Name ?? "(Unknown)";
|
||||
return new ListViewItem($"{x.Id} {studentName}", x.GetStudentType() switch
|
||||
{
|
||||
StudentType.Unique => _viewGroupUnique,
|
||||
StudentType.Event => _viewGroupEvent,
|
||||
_ => _viewGroupNormal,
|
||||
})
|
||||
{
|
||||
Tag = x
|
||||
};
|
||||
}).ToArray();
|
||||
chListView.Items.AddRange(listItems);
|
||||
chListView.Columns[0].Width = -1;
|
||||
|
||||
_logger.LogInformation("Loaded {count} items", listItems.Length);
|
||||
if (studentList?.Count > listItems.Length)
|
||||
{
|
||||
_logger.LogWarning("Student list has {Count} items, excel data may be outdated", studentList.Count);
|
||||
}
|
||||
}
|
||||
|
||||
private void chListView_SelectedIndexChanged(object sender, EventArgs e)
|
||||
{
|
||||
var selectedItems = chListView.SelectedItems;
|
||||
if (selectedItems.Count < 1) return;
|
||||
|
||||
var item = selectedItems[0].Tag as CharacterExcelT;
|
||||
if (item == null) return;
|
||||
|
||||
chPropertyGrid.SelectedObject = item;
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,120 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
</root>
|
File diff suppressed because one or more lines are too long
|
@ -0,0 +1,3 @@
|
|||
#!/usr/bin/env pwsh
|
||||
$schaleDbUrl = 'https://beta.schaledb.com/data/cn/students.min.json'
|
||||
Invoke-WebRequest $schaleDbUrl -OutFile students.json
|
|
@ -0,0 +1,8 @@
|
|||
namespace SCHALE.Toolbox.Models.SchaleDB;
|
||||
|
||||
public class StudentInfo
|
||||
{
|
||||
public int Id { get; set; } = 0;
|
||||
public string DevName { get; set; } = "";
|
||||
public string Name { get; set; } = "";
|
||||
}
|
|
@ -0,0 +1,24 @@
|
|||
using SCHALE.Toolbox.Forms;
|
||||
using Serilog;
|
||||
|
||||
namespace SCHALE.Toolbox
|
||||
{
|
||||
internal static class Program
|
||||
{
|
||||
/// <summary>
|
||||
/// The main entry point for the application.
|
||||
/// </summary>
|
||||
[STAThread]
|
||||
static void Main()
|
||||
{
|
||||
Log.Logger = new LoggerConfiguration()
|
||||
.WriteTo.Console()
|
||||
.CreateLogger();
|
||||
|
||||
// To customize application configuration such as set high DPI settings or default font,
|
||||
// see https://aka.ms/applicationconfiguration.
|
||||
ApplicationConfiguration.Initialize();
|
||||
Application.Run(new MainForm());
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,34 @@
|
|||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
|
||||
<PropertyGroup>
|
||||
<OutputType>Exe</OutputType>
|
||||
<TargetFramework>net8.0-windows</TargetFramework>
|
||||
<Nullable>enable</Nullable>
|
||||
<UseWindowsForms>true</UseWindowsForms>
|
||||
<ImplicitUsings>enable</ImplicitUsings>
|
||||
<PackageOutputPath>$(ProjectDir)</PackageOutputPath>
|
||||
</PropertyGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<PackageReference Include="Serilog" Version="4.0.0" />
|
||||
<PackageReference Include="Serilog.Extensions.Logging" Version="8.0.0" />
|
||||
<PackageReference Include="Serilog.Sinks.Console" Version="5.0.1" />
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\SCHALE.Common\SCHALE.Common.csproj" />
|
||||
<ProjectReference Include="..\SCHALE.GameServer\SCHALE.GameServer.csproj" />
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<Folder Include="Misc\" />
|
||||
<Folder Include="Properties\" />
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<None Update="Misc\students.json">
|
||||
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
|
||||
</None>
|
||||
</ItemGroup>
|
||||
|
||||
</Project>
|
Loading…
Reference in New Issue