forked from Raphael/SCHALE.GameServer
23 lines
390 B
C#
23 lines
390 B
C#
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// <auto-generated>
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// automatically generated by the FlatBuffers compiler, do not modify
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// </auto-generated>
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namespace SCHALE.Common.FlatData
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{
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public enum EventContentBuffFindRule : int
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{
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None = 0,
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WeaponType = 1,
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SquadType = 2,
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StreetBattleAdaptation = 3,
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OutdoorBattleAdaptation = 4,
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IndoorBattleAdaptation = 5,
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BulletType = 6,
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School = 7,
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TacticRange = 8,
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};
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}
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