forked from Raphael/SCHALE.GameServer
73 lines
3.3 KiB
C#
73 lines
3.3 KiB
C#
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// <auto-generated>
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// automatically generated by the FlatBuffers compiler, do not modify
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// </auto-generated>
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namespace SCHALE.Common.FlatData
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{
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using global::System;
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using global::System.Collections.Generic;
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using global::Google.FlatBuffers;
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public struct SoundUIExcel : IFlatbufferObject
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{
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private Table __p;
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public ByteBuffer ByteBuffer { get { return __p.bb; } }
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public static void ValidateVersion() { FlatBufferConstants.FLATBUFFERS_24_3_25(); }
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public static SoundUIExcel GetRootAsSoundUIExcel(ByteBuffer _bb) { return GetRootAsSoundUIExcel(_bb, new SoundUIExcel()); }
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public static SoundUIExcel GetRootAsSoundUIExcel(ByteBuffer _bb, SoundUIExcel obj) { return (obj.__assign(_bb.GetInt(_bb.Position) + _bb.Position, _bb)); }
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public void __init(int _i, ByteBuffer _bb) { __p = new Table(_i, _bb); }
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public SoundUIExcel __assign(int _i, ByteBuffer _bb) { __init(_i, _bb); return this; }
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public long ID { get { int o = __p.__offset(4); return o != 0 ? __p.bb.GetLong(o + __p.bb_pos) : (long)0; } }
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public string SoundUniqueId { get { int o = __p.__offset(6); return o != 0 ? __p.__string(o + __p.bb_pos) : null; } }
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#if ENABLE_SPAN_T
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public Span<byte> GetSoundUniqueIdBytes() { return __p.__vector_as_span<byte>(6, 1); }
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#else
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public ArraySegment<byte>? GetSoundUniqueIdBytes() { return __p.__vector_as_arraysegment(6); }
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#endif
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public byte[] GetSoundUniqueIdArray() { return __p.__vector_as_array<byte>(6); }
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public string Path { get { int o = __p.__offset(8); return o != 0 ? __p.__string(o + __p.bb_pos) : null; } }
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#if ENABLE_SPAN_T
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public Span<byte> GetPathBytes() { return __p.__vector_as_span<byte>(8, 1); }
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#else
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public ArraySegment<byte>? GetPathBytes() { return __p.__vector_as_arraysegment(8); }
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#endif
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public byte[] GetPathArray() { return __p.__vector_as_array<byte>(8); }
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public static Offset<SCHALE.Common.FlatData.SoundUIExcel> CreateSoundUIExcel(FlatBufferBuilder builder,
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long ID = 0,
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StringOffset SoundUniqueIdOffset = default(StringOffset),
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StringOffset PathOffset = default(StringOffset)) {
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builder.StartTable(3);
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SoundUIExcel.AddID(builder, ID);
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SoundUIExcel.AddPath(builder, PathOffset);
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SoundUIExcel.AddSoundUniqueId(builder, SoundUniqueIdOffset);
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return SoundUIExcel.EndSoundUIExcel(builder);
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}
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public static void StartSoundUIExcel(FlatBufferBuilder builder) { builder.StartTable(3); }
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public static void AddID(FlatBufferBuilder builder, long iD) { builder.AddLong(0, iD, 0); }
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public static void AddSoundUniqueId(FlatBufferBuilder builder, StringOffset soundUniqueIdOffset) { builder.AddOffset(1, soundUniqueIdOffset.Value, 0); }
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public static void AddPath(FlatBufferBuilder builder, StringOffset pathOffset) { builder.AddOffset(2, pathOffset.Value, 0); }
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public static Offset<SCHALE.Common.FlatData.SoundUIExcel> EndSoundUIExcel(FlatBufferBuilder builder) {
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int o = builder.EndTable();
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return new Offset<SCHALE.Common.FlatData.SoundUIExcel>(o);
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}
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}
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static public class SoundUIExcelVerify
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{
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static public bool Verify(Google.FlatBuffers.Verifier verifier, uint tablePos)
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{
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return verifier.VerifyTableStart(tablePos)
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&& verifier.VerifyField(tablePos, 4 /*ID*/, 8 /*long*/, 8, false)
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&& verifier.VerifyString(tablePos, 6 /*SoundUniqueId*/, false)
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&& verifier.VerifyString(tablePos, 8 /*Path*/, false)
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&& verifier.VerifyTableEnd(tablePos);
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}
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}
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}
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