forked from Raphael/SCHALE.GameServer
86 lines
6.0 KiB
C#
86 lines
6.0 KiB
C#
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// <auto-generated>
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// automatically generated by the FlatBuffers compiler, do not modify
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// </auto-generated>
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namespace SCHALE.Common.FlatData
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{
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using global::System;
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using global::System.Collections.Generic;
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using global::Google.FlatBuffers;
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public struct SchoolDungeonRewardExcel : IFlatbufferObject
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{
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private Table __p;
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public ByteBuffer ByteBuffer { get { return __p.bb; } }
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public static void ValidateVersion() { FlatBufferConstants.FLATBUFFERS_24_3_25(); }
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public static SchoolDungeonRewardExcel GetRootAsSchoolDungeonRewardExcel(ByteBuffer _bb) { return GetRootAsSchoolDungeonRewardExcel(_bb, new SchoolDungeonRewardExcel()); }
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public static SchoolDungeonRewardExcel GetRootAsSchoolDungeonRewardExcel(ByteBuffer _bb, SchoolDungeonRewardExcel obj) { return (obj.__assign(_bb.GetInt(_bb.Position) + _bb.Position, _bb)); }
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public void __init(int _i, ByteBuffer _bb) { __p = new Table(_i, _bb); }
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public SchoolDungeonRewardExcel __assign(int _i, ByteBuffer _bb) { __init(_i, _bb); return this; }
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public long GroupId { get { int o = __p.__offset(4); return o != 0 ? __p.bb.GetLong(o + __p.bb_pos) : (long)0; } }
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public SCHALE.Common.FlatData.SchoolDungeonType DungeonType { get { int o = __p.__offset(6); return o != 0 ? (SCHALE.Common.FlatData.SchoolDungeonType)__p.bb.GetInt(o + __p.bb_pos) : SCHALE.Common.FlatData.SchoolDungeonType.SchoolA; } }
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public SCHALE.Common.FlatData.RewardTag RewardTag { get { int o = __p.__offset(8); return o != 0 ? (SCHALE.Common.FlatData.RewardTag)__p.bb.GetInt(o + __p.bb_pos) : SCHALE.Common.FlatData.RewardTag.Default; } }
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public SCHALE.Common.FlatData.ParcelType RewardParcelType { get { int o = __p.__offset(10); return o != 0 ? (SCHALE.Common.FlatData.ParcelType)__p.bb.GetInt(o + __p.bb_pos) : SCHALE.Common.FlatData.ParcelType.None; } }
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public long RewardParcelId { get { int o = __p.__offset(12); return o != 0 ? __p.bb.GetLong(o + __p.bb_pos) : (long)0; } }
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public long RewardParcelAmount { get { int o = __p.__offset(14); return o != 0 ? __p.bb.GetLong(o + __p.bb_pos) : (long)0; } }
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public long RewardParcelProbability { get { int o = __p.__offset(16); return o != 0 ? __p.bb.GetLong(o + __p.bb_pos) : (long)0; } }
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public bool IsDisplayed { get { int o = __p.__offset(18); return o != 0 ? 0!=__p.bb.Get(o + __p.bb_pos) : (bool)false; } }
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public static Offset<SCHALE.Common.FlatData.SchoolDungeonRewardExcel> CreateSchoolDungeonRewardExcel(FlatBufferBuilder builder,
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long GroupId = 0,
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SCHALE.Common.FlatData.SchoolDungeonType DungeonType = SCHALE.Common.FlatData.SchoolDungeonType.SchoolA,
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SCHALE.Common.FlatData.RewardTag RewardTag = SCHALE.Common.FlatData.RewardTag.Default,
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SCHALE.Common.FlatData.ParcelType RewardParcelType = SCHALE.Common.FlatData.ParcelType.None,
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long RewardParcelId = 0,
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long RewardParcelAmount = 0,
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long RewardParcelProbability = 0,
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bool IsDisplayed = false) {
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builder.StartTable(8);
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SchoolDungeonRewardExcel.AddRewardParcelProbability(builder, RewardParcelProbability);
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SchoolDungeonRewardExcel.AddRewardParcelAmount(builder, RewardParcelAmount);
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SchoolDungeonRewardExcel.AddRewardParcelId(builder, RewardParcelId);
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SchoolDungeonRewardExcel.AddGroupId(builder, GroupId);
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SchoolDungeonRewardExcel.AddRewardParcelType(builder, RewardParcelType);
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SchoolDungeonRewardExcel.AddRewardTag(builder, RewardTag);
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SchoolDungeonRewardExcel.AddDungeonType(builder, DungeonType);
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SchoolDungeonRewardExcel.AddIsDisplayed(builder, IsDisplayed);
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return SchoolDungeonRewardExcel.EndSchoolDungeonRewardExcel(builder);
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}
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public static void StartSchoolDungeonRewardExcel(FlatBufferBuilder builder) { builder.StartTable(8); }
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public static void AddGroupId(FlatBufferBuilder builder, long groupId) { builder.AddLong(0, groupId, 0); }
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public static void AddDungeonType(FlatBufferBuilder builder, SCHALE.Common.FlatData.SchoolDungeonType dungeonType) { builder.AddInt(1, (int)dungeonType, 0); }
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public static void AddRewardTag(FlatBufferBuilder builder, SCHALE.Common.FlatData.RewardTag rewardTag) { builder.AddInt(2, (int)rewardTag, 0); }
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public static void AddRewardParcelType(FlatBufferBuilder builder, SCHALE.Common.FlatData.ParcelType rewardParcelType) { builder.AddInt(3, (int)rewardParcelType, 0); }
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public static void AddRewardParcelId(FlatBufferBuilder builder, long rewardParcelId) { builder.AddLong(4, rewardParcelId, 0); }
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public static void AddRewardParcelAmount(FlatBufferBuilder builder, long rewardParcelAmount) { builder.AddLong(5, rewardParcelAmount, 0); }
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public static void AddRewardParcelProbability(FlatBufferBuilder builder, long rewardParcelProbability) { builder.AddLong(6, rewardParcelProbability, 0); }
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public static void AddIsDisplayed(FlatBufferBuilder builder, bool isDisplayed) { builder.AddBool(7, isDisplayed, false); }
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public static Offset<SCHALE.Common.FlatData.SchoolDungeonRewardExcel> EndSchoolDungeonRewardExcel(FlatBufferBuilder builder) {
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int o = builder.EndTable();
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return new Offset<SCHALE.Common.FlatData.SchoolDungeonRewardExcel>(o);
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}
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}
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static public class SchoolDungeonRewardExcelVerify
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{
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static public bool Verify(Google.FlatBuffers.Verifier verifier, uint tablePos)
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{
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return verifier.VerifyTableStart(tablePos)
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&& verifier.VerifyField(tablePos, 4 /*GroupId*/, 8 /*long*/, 8, false)
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&& verifier.VerifyField(tablePos, 6 /*DungeonType*/, 4 /*SCHALE.Common.FlatData.SchoolDungeonType*/, 4, false)
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&& verifier.VerifyField(tablePos, 8 /*RewardTag*/, 4 /*SCHALE.Common.FlatData.RewardTag*/, 4, false)
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&& verifier.VerifyField(tablePos, 10 /*RewardParcelType*/, 4 /*SCHALE.Common.FlatData.ParcelType*/, 4, false)
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&& verifier.VerifyField(tablePos, 12 /*RewardParcelId*/, 8 /*long*/, 8, false)
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&& verifier.VerifyField(tablePos, 14 /*RewardParcelAmount*/, 8 /*long*/, 8, false)
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&& verifier.VerifyField(tablePos, 16 /*RewardParcelProbability*/, 8 /*long*/, 8, false)
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&& verifier.VerifyField(tablePos, 18 /*IsDisplayed*/, 1 /*bool*/, 1, false)
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&& verifier.VerifyTableEnd(tablePos);
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}
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}
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}
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