forked from Raphael/SCHALE.GameServer
22 lines
321 B
C#
22 lines
321 B
C#
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// <auto-generated>
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// automatically generated by the FlatBuffers compiler, do not modify
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// </auto-generated>
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namespace SCHALE.Common.FlatData
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{
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public enum ScenarioCharacterAction : int
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{
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Idle = 0,
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Shake = 1,
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Greeting = 2,
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FalldownLeft = 3,
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FalldownRight = 4,
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Stiff = 5,
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Hophop = 6,
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Jump = 7,
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};
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}
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