SCHALE.GameServer/SCHALE.Common/FlatData/ContentType.cs

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// <auto-generated>
// automatically generated by the FlatBuffers compiler, do not modify
// </auto-generated>
namespace SCHALE.Common.FlatData
{
public enum ContentType : int
{
None = 0,
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CampaignMainStage = 1,
CampaignSubStage = 2,
WeekDungeon = 3,
EventContentMainStage = 4,
EventContentSubStage = 5,
CampaignTutorialStage = 6,
EventContentMainGroundStage = 7,
SchoolDungeon = 8,
TimeAttackDungeon = 9,
Raid = 10,
Conquest = 11,
EventContentStoryStage = 12,
CampaignExtraStage = 13,
StoryStrategyStage = 14,
ScenarioMode = 15,
EventContent = 16,
WorldRaid = 17,
EliminateRaid = 18,
Chaser = 19,
FieldContentStage = 20,
MultiFloorRaid = 21,
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MinigameDefense = 22,
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};
}